OLD | NEW |
| (Empty) |
1 /* | |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions are | |
6 * met: | |
7 * | |
8 * * Redistributions of source code must retain the above copyright | |
9 * notice, this list of conditions and the following disclaimer. | |
10 * * Redistributions in binary form must reproduce the above | |
11 * copyright notice, this list of conditions and the following disclaimer | |
12 * in the documentation and/or other materials provided with the | |
13 * distribution. | |
14 * * Neither the name of Google Inc. nor the names of its | |
15 * contributors may be used to endorse or promote products derived from | |
16 * this software without specific prior written permission. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
29 */ | |
30 | |
31 #include "config.h" | |
32 #include "core/inspector/InjectedScriptManager.h" | |
33 | |
34 #include "bindings/core/v8/V8InjectedScriptHost.h" | |
35 #include "bindings/core/v8/V8Window.h" | |
36 #include "bindings/v8/BindingSecurity.h" | |
37 #include "bindings/v8/ScopedPersistent.h" | |
38 #include "bindings/v8/ScriptDebugServer.h" | |
39 #include "bindings/v8/ScriptValue.h" | |
40 #include "bindings/v8/V8Binding.h" | |
41 #include "bindings/v8/V8ObjectConstructor.h" | |
42 #include "bindings/v8/V8ScriptRunner.h" | |
43 #include "core/inspector/InjectedScriptHost.h" | |
44 #include "core/frame/LocalDOMWindow.h" | |
45 #include "wtf/RefPtr.h" | |
46 | |
47 namespace WebCore { | |
48 | |
49 struct InjectedScriptManager::CallbackData { | |
50 ScopedPersistent<v8::Object> handle; | |
51 RefPtr<InjectedScriptHost> host; | |
52 }; | |
53 | |
54 static v8::Local<v8::Object> createInjectedScriptHostV8Wrapper(InjectedScriptHos
t* host, v8::Isolate* isolate) | |
55 { | |
56 v8::Local<v8::Function> function = V8InjectedScriptHost::domTemplate(isolate
)->GetFunction(); | |
57 if (function.IsEmpty()) { | |
58 // Return if allocation failed. | |
59 return v8::Local<v8::Object>(); | |
60 } | |
61 v8::Local<v8::Object> instanceTemplate = V8ObjectConstructor::newInstance(is
olate, function); | |
62 if (instanceTemplate.IsEmpty()) { | |
63 // Avoid setting the wrapper if allocation failed. | |
64 return v8::Local<v8::Object>(); | |
65 } | |
66 V8DOMWrapper::setNativeInfo(instanceTemplate, &V8InjectedScriptHost::wrapper
TypeInfo, host); | |
67 // Create a weak reference to the v8 wrapper of InspectorBackend to deref | |
68 // InspectorBackend when the wrapper is garbage collected. | |
69 InjectedScriptManager::CallbackData* data = new InjectedScriptManager::Callb
ackData; | |
70 data->host = host; | |
71 data->handle.set(isolate, instanceTemplate); | |
72 data->handle.setWeak(data, &InjectedScriptManager::setWeakCallback); | |
73 return instanceTemplate; | |
74 } | |
75 | |
76 ScriptValue InjectedScriptManager::createInjectedScript(const String& scriptSour
ce, ScriptState* inspectedScriptState, int id) | |
77 { | |
78 v8::Isolate* isolate = inspectedScriptState->isolate(); | |
79 ScriptState::Scope scope(inspectedScriptState); | |
80 | |
81 // Call custom code to create InjectedScripHost wrapper specific for the con
text | |
82 // instead of calling toV8() that would create the | |
83 // wrapper in the current context. | |
84 // FIXME: make it possible to use generic bindings factory for InjectedScrip
tHost. | |
85 v8::Local<v8::Object> scriptHostWrapper = createInjectedScriptHostV8Wrapper(
m_injectedScriptHost.get(), inspectedScriptState->isolate()); | |
86 if (scriptHostWrapper.IsEmpty()) | |
87 return ScriptValue(); | |
88 | |
89 // Inject javascript into the context. The compiled script is supposed to ev
aluate into | |
90 // a single anonymous function(it's anonymous to avoid cluttering the global
object with | |
91 // inspector's stuff) the function is called a few lines below with Injected
ScriptHost wrapper, | |
92 // injected script id and explicit reference to the inspected global object.
The function is expected | |
93 // to create and configure InjectedScript instance that is going to be used
by the inspector. | |
94 v8::Local<v8::Value> value = V8ScriptRunner::compileAndRunInternalScript(v8S
tring(isolate, scriptSource), isolate); | |
95 ASSERT(!value.IsEmpty()); | |
96 ASSERT(value->IsFunction()); | |
97 | |
98 v8::Local<v8::Object> windowGlobal = inspectedScriptState->context()->Global
(); | |
99 v8::Handle<v8::Value> info[] = { scriptHostWrapper, windowGlobal, v8::Number
::New(inspectedScriptState->isolate(), id) }; | |
100 v8::Local<v8::Value> injectedScriptValue = V8ScriptRunner::callInternalFunct
ion(v8::Local<v8::Function>::Cast(value), windowGlobal, WTF_ARRAY_LENGTH(info),
info, inspectedScriptState->isolate()); | |
101 return ScriptValue(inspectedScriptState, injectedScriptValue); | |
102 } | |
103 | |
104 bool InjectedScriptManager::canAccessInspectedWindow(ScriptState* scriptState) | |
105 { | |
106 ScriptState::Scope scope(scriptState); | |
107 v8::Local<v8::Object> global = scriptState->context()->Global(); | |
108 if (global.IsEmpty()) | |
109 return false; | |
110 v8::Handle<v8::Object> holder = V8Window::findInstanceInPrototypeChain(globa
l, scriptState->isolate()); | |
111 if (holder.IsEmpty()) | |
112 return false; | |
113 LocalFrame* frame = V8Window::toNative(holder)->frame(); | |
114 | |
115 return BindingSecurity::shouldAllowAccessToFrame(scriptState->isolate(), fra
me, DoNotReportSecurityError); | |
116 } | |
117 | |
118 void InjectedScriptManager::setWeakCallback(const v8::WeakCallbackData<v8::Objec
t, InjectedScriptManager::CallbackData>& data) | |
119 { | |
120 data.GetParameter()->handle.clear(); | |
121 data.GetParameter()->host.clear(); | |
122 delete data.GetParameter(); | |
123 } | |
124 | |
125 } // namespace WebCore | |
OLD | NEW |