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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
7 | 7 |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
10 | 10 |
11 namespace gpu { | 11 namespace gpu { |
12 namespace gles2 { | 12 namespace gles2 { |
13 class GLES2Decoder; | 13 class GLES2Decoder; |
14 } | 14 } |
15 } | 15 } |
16 namespace gfx { | 16 namespace gfx { |
17 | 17 |
18 class GLContext; | 18 class GLContext; |
19 class GLSurface; | 19 class GLSurface; |
| 20 struct GLVersionInfo; |
20 | 21 |
21 void InitializeStaticGLBindingsGL(); | 22 void InitializeStaticGLBindingsGL(); |
22 void InitializeDynamicGLBindingsGL(GLContext* context); | 23 void InitializeDynamicGLBindingsGL(GLContext* context); |
23 void InitializeDebugGLBindingsGL(); | 24 void InitializeDebugGLBindingsGL(); |
24 void InitializeNullDrawGLBindingsGL(); | 25 void InitializeNullDrawGLBindingsGL(); |
25 // TODO(danakj): Remove this when all test suites are using null-draw. | 26 // TODO(danakj): Remove this when all test suites are using null-draw. |
26 bool HasInitializedNullDrawGLBindingsGL(); | 27 bool HasInitializedNullDrawGLBindingsGL(); |
27 bool SetNullDrawGLBindingsEnabledGL(bool enabled); | 28 bool SetNullDrawGLBindingsEnabledGL(bool enabled); |
28 void ClearGLBindingsGL(); | 29 void ClearGLBindingsGL(); |
29 void SetGLToRealGLApi(); | 30 void SetGLToRealGLApi(); |
30 void SetGLApi(GLApi* api); | 31 void SetGLApi(GLApi* api); |
31 void SetGLApiToNoContext(); | 32 void SetGLApiToNoContext(); |
| 33 const GLVersionInfo* GetGLVersionInfo(); |
32 | 34 |
33 class GLApiBase : public GLApi { | 35 class GLApiBase : public GLApi { |
34 public: | 36 public: |
35 // Include the auto-generated part of this class. We split this because | 37 // Include the auto-generated part of this class. We split this because |
36 // it means we can easily edit the non-auto generated parts right here in | 38 // it means we can easily edit the non-auto generated parts right here in |
37 // this file instead of having to edit some template or the code generator. | 39 // this file instead of having to edit some template or the code generator. |
38 #include "gl_bindings_api_autogen_gl.h" | 40 #include "gl_bindings_api_autogen_gl.h" |
39 | 41 |
40 protected: | 42 protected: |
41 GLApiBase(); | 43 GLApiBase(); |
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111 // The current virtual context. | 113 // The current virtual context. |
112 GLContext* current_context_; | 114 GLContext* current_context_; |
113 | 115 |
114 // The supported extensions being advertised for this virtual context. | 116 // The supported extensions being advertised for this virtual context. |
115 std::string extensions_; | 117 std::string extensions_; |
116 }; | 118 }; |
117 | 119 |
118 } // namespace gfx | 120 } // namespace gfx |
119 | 121 |
120 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ | 122 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ |
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