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Side by Side Diff: ui/gl/gl_fence.h

Issue 331293003: Add common GLFence::IsSupported() check (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 6 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_FENCE_H_ 5 #ifndef UI_GL_GL_FENCE_H_
6 #define UI_GL_GL_FENCE_H_ 6 #define UI_GL_GL_FENCE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/gl/gl_export.h" 9 #include "ui/gl/gl_export.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 12
13 class GL_EXPORT GLFence { 13 class GL_EXPORT GLFence {
14 public: 14 public:
15 GLFence(); 15 GLFence();
16 virtual ~GLFence(); 16 virtual ~GLFence();
17 17
18 static bool IsSupported();
18 static GLFence* Create(); 19 static GLFence* Create();
19 20
20 // Creates a fence that is not guaranteed to signal until the current context 21 // Creates a fence that is not guaranteed to signal until the current context
21 // is flushed. It is illegal to call Client/ServerWait() on a fence without 22 // is flushed. It is illegal to call Client/ServerWait() on a fence without
22 // having explicitly called glFlush() or glFinish() in the originating 23 // having explicitly called glFlush() or glFinish() in the originating
23 // context. 24 // context.
24 static GLFence* CreateWithoutFlush(); 25 static GLFence* CreateWithoutFlush();
25 26
26 virtual bool HasCompleted() = 0; 27 virtual bool HasCompleted() = 0;
27 virtual void ClientWait() = 0; 28 virtual void ClientWait() = 0;
28 29
29 // Will block the server if supported, but might fall back to blocking the 30 // Will block the server if supported, but might fall back to blocking the
30 // client. 31 // client.
31 virtual void ServerWait() = 0; 32 virtual void ServerWait() = 0;
32 33
33 protected: 34 protected:
34 static bool IsContextLost(); 35 static bool IsContextLost();
35 36
36 private: 37 private:
37 DISALLOW_COPY_AND_ASSIGN(GLFence); 38 DISALLOW_COPY_AND_ASSIGN(GLFence);
38 }; 39 };
39 40
40 } // namespace gfx 41 } // namespace gfx
41 42
42 #endif // UI_GL_GL_FENCE_H_ 43 #endif // UI_GL_GL_FENCE_H_
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