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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_FENCE_H_ | 5 #ifndef UI_GL_GL_FENCE_H_ |
| 6 #define UI_GL_GL_FENCE_H_ | 6 #define UI_GL_GL_FENCE_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
| 10 | 10 |
| 11 namespace gfx { | 11 namespace gfx { |
| 12 | 12 |
| 13 class GL_EXPORT GLFence { | 13 class GL_EXPORT GLFence { |
| 14 public: | 14 public: |
| 15 GLFence(); | 15 GLFence(); |
| 16 virtual ~GLFence(); | 16 virtual ~GLFence(); |
| 17 | 17 |
| 18 static bool IsSupported(); |
| 18 static GLFence* Create(); | 19 static GLFence* Create(); |
| 19 | 20 |
| 20 // Creates a fence that is not guaranteed to signal until the current context | 21 // Creates a fence that is not guaranteed to signal until the current context |
| 21 // is flushed. It is illegal to call Client/ServerWait() on a fence without | 22 // is flushed. It is illegal to call Client/ServerWait() on a fence without |
| 22 // having explicitly called glFlush() or glFinish() in the originating | 23 // having explicitly called glFlush() or glFinish() in the originating |
| 23 // context. | 24 // context. |
| 24 static GLFence* CreateWithoutFlush(); | 25 static GLFence* CreateWithoutFlush(); |
| 25 | 26 |
| 26 virtual bool HasCompleted() = 0; | 27 virtual bool HasCompleted() = 0; |
| 27 virtual void ClientWait() = 0; | 28 virtual void ClientWait() = 0; |
| 28 | 29 |
| 29 // Will block the server if supported, but might fall back to blocking the | 30 // Will block the server if supported, but might fall back to blocking the |
| 30 // client. | 31 // client. |
| 31 virtual void ServerWait() = 0; | 32 virtual void ServerWait() = 0; |
| 32 | 33 |
| 33 protected: | 34 protected: |
| 34 static bool IsContextLost(); | 35 static bool IsContextLost(); |
| 35 | 36 |
| 36 private: | 37 private: |
| 37 DISALLOW_COPY_AND_ASSIGN(GLFence); | 38 DISALLOW_COPY_AND_ASSIGN(GLFence); |
| 38 }; | 39 }; |
| 39 | 40 |
| 40 } // namespace gfx | 41 } // namespace gfx |
| 41 | 42 |
| 42 #endif // UI_GL_GL_FENCE_H_ | 43 #endif // UI_GL_GL_FENCE_H_ |
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