| Index: Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| diff --git a/Source/core/rendering/compositing/CompositingLayerAssigner.h b/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| index 0cfb1112fdc6e73fce5eead742a6a1f79ff65a90..ccc283d3e2048bea9c2af9d7f6ec8457aa8255e9 100644
|
| --- a/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| +++ b/Source/core/rendering/compositing/CompositingLayerAssigner.h
|
| @@ -79,7 +79,7 @@ private:
|
|
|
| void assignLayersToBackingsInternal(RenderLayer*, SquashingState&, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint);
|
| void assignLayersToBackingsForReflectionLayer(RenderLayer* reflectionLayer, bool& layersChanged, Vector<RenderLayer*>& layersNeedingRepaint);
|
| - bool canSquashIntoCurrentSquashingOwner(const RenderLayer*, const SquashingState&);
|
| + CompositingReasons getReasonsPreventingSquashing(const RenderLayer*, const SquashingState&);
|
| bool squashingWouldExceedSparsityTolerance(const RenderLayer* candidate, const SquashingState&);
|
| bool updateSquashingAssignment(RenderLayer*, SquashingState&, CompositingStateTransitionType, Vector<RenderLayer*>& layersNeedingRepaint);
|
| bool needsOwnBacking(const RenderLayer*) const;
|
|
|