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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" |
6 | 6 |
7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" | 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa
ce.h" |
8 #include "content/public/browser/browser_thread.h" | 8 #include "content/public/browser/browser_thread.h" |
9 #include "gpu/command_buffer/client/gl_in_process_context.h" | 9 #include "gpu/command_buffer/client/gl_in_process_context.h" |
10 #include "ui/gl/android/surface_texture.h" | 10 #include "ui/gl/android/surface_texture.h" |
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48 gfx::kNullAcceleratedWidget, | 48 gfx::kNullAcceleratedWidget, |
49 gfx::Size(1, 1), | 49 gfx::Size(1, 1), |
50 NULL /* share_context */, | 50 NULL /* share_context */, |
51 false /* share_resources */, | 51 false /* share_resources */, |
52 in_process_attribs, | 52 in_process_attribs, |
53 gpu_preference)); | 53 gpu_preference)); |
54 return context.Pass(); | 54 return context.Pass(); |
55 } | 55 } |
56 | 56 |
57 scoped_ptr<gpu::GLInProcessContext> CreateContext( | 57 scoped_ptr<gpu::GLInProcessContext> CreateContext( |
58 scoped_refptr<gfx::GLSurface> surface, | |
59 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, | 58 scoped_refptr<gpu::InProcessCommandBuffer::Service> service, |
60 gpu::GLInProcessContext* share_context) { | 59 gpu::GLInProcessContext* share_context) { |
61 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | 60 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; |
62 gpu::GLInProcessContextAttribs in_process_attribs; | 61 gpu::GLInProcessContextAttribs in_process_attribs; |
63 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( | 62 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( |
64 GetDefaultAttribs(), &in_process_attribs); | 63 GetDefaultAttribs(), &in_process_attribs); |
65 in_process_attribs.lose_context_when_out_of_memory = 1; | 64 in_process_attribs.lose_context_when_out_of_memory = 1; |
66 | 65 |
67 | |
68 bool is_offscreen = false; | |
69 gfx::Size size(1, 1); | |
70 if (surface) { | |
71 is_offscreen = surface->IsOffscreen(); | |
72 size = surface->GetSize(); | |
73 } | |
74 | |
75 scoped_ptr<gpu::GLInProcessContext> context( | 66 scoped_ptr<gpu::GLInProcessContext> context( |
76 gpu::GLInProcessContext::Create(service, | 67 gpu::GLInProcessContext::Create(service, |
77 surface, | 68 NULL /* surface */, |
78 is_offscreen, | 69 false /* is_offscreen */, |
79 gfx::kNullAcceleratedWidget, | 70 gfx::kNullAcceleratedWidget, |
80 size, | 71 gfx::Size(1, 1), |
81 share_context, | 72 share_context, |
82 false /* share_resources */, | 73 false /* share_resources */, |
83 in_process_attribs, | 74 in_process_attribs, |
84 gpu_preference)); | 75 gpu_preference)); |
85 return context.Pass(); | 76 return context.Pass(); |
86 } | 77 } |
87 | 78 |
88 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( | 79 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( |
89 scoped_ptr<gpu::GLInProcessContext> context) { | 80 scoped_ptr<gpu::GLInProcessContext> context) { |
90 if (!context.get()) | 81 if (!context.get()) |
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170 !offscreen_context_for_main_thread_->BindToCurrentThread(); | 161 !offscreen_context_for_main_thread_->BindToCurrentThread(); |
171 } | 162 } |
172 | 163 |
173 if (failed) { | 164 if (failed) { |
174 offscreen_context_for_main_thread_ = NULL; | 165 offscreen_context_for_main_thread_ = NULL; |
175 } | 166 } |
176 return offscreen_context_for_main_thread_; | 167 return offscreen_context_for_main_thread_; |
177 } | 168 } |
178 | 169 |
179 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: | 170 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: |
180 CreateOnscreenContextProviderForCompositorThread( | 171 CreateOnscreenContextProviderForCompositorThread() { |
181 scoped_refptr<gfx::GLSurface> surface) { | |
182 DCHECK(service_); | 172 DCHECK(service_); |
183 | 173 |
184 if (!share_context_.get()) | 174 if (!share_context_.get()) |
185 share_context_ = CreateContext(NULL, service_, NULL); | 175 share_context_ = CreateContext(service_, NULL); |
186 return webkit::gpu::ContextProviderInProcess::Create( | 176 return webkit::gpu::ContextProviderInProcess::Create( |
187 WrapContext(CreateContext(surface, service_, share_context_.get())), | 177 WrapContext(CreateContext(service_, share_context_.get())), |
188 "Child-Compositor"); | 178 "Child-Compositor"); |
189 } | 179 } |
190 | 180 |
191 gpu::GLInProcessContext* SynchronousCompositorFactoryImpl::GetShareContext() { | 181 gpu::GLInProcessContext* SynchronousCompositorFactoryImpl::GetShareContext() { |
192 DCHECK(share_context_.get()); | 182 DCHECK(share_context_.get()); |
193 return share_context_.get(); | 183 return share_context_.get(); |
194 } | 184 } |
195 | 185 |
196 scoped_refptr<StreamTextureFactory> | 186 scoped_refptr<StreamTextureFactory> |
197 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { | 187 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int frame_id) { |
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232 context_provider; | 222 context_provider; |
233 // This check only guarantees the main thread context is created after | 223 // This check only guarantees the main thread context is created after |
234 // a compositor did successfully initialize hardware draw in the past. | 224 // a compositor did successfully initialize hardware draw in the past. |
235 // In particular this does not guarantee that the main thread context | 225 // In particular this does not guarantee that the main thread context |
236 // will fail creation when all compositors release hardware draw. | 226 // will fail creation when all compositors release hardware draw. |
237 if (CanCreateMainThreadContext() && !video_context_provider_) { | 227 if (CanCreateMainThreadContext() && !video_context_provider_) { |
238 DCHECK(service_); | 228 DCHECK(service_); |
239 DCHECK(share_context_.get()); | 229 DCHECK(share_context_.get()); |
240 | 230 |
241 video_context_provider_ = new VideoContextProvider( | 231 video_context_provider_ = new VideoContextProvider( |
242 CreateContext(NULL, service_, share_context_.get())); | 232 CreateContext(service_, share_context_.get())); |
243 } | 233 } |
244 return video_context_provider_; | 234 return video_context_provider_; |
245 } | 235 } |
246 | 236 |
247 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( | 237 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( |
248 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { | 238 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { |
249 DCHECK(!service_); | 239 DCHECK(!service_); |
250 service_ = service; | 240 service_ = service; |
251 } | 241 } |
252 | 242 |
253 } // namespace content | 243 } // namespace content |
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