| Index: components/leveldb_proto/core/leveldb_database.cc
|
| diff --git a/components/leveldb_proto/core/leveldb_database.cc b/components/leveldb_proto/core/leveldb_database.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..45fd9f9195450ecd3a7d3bb9f0d4913816002086
|
| --- /dev/null
|
| +++ b/components/leveldb_proto/core/leveldb_database.cc
|
| @@ -0,0 +1,93 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "components/leveldb_proto/core/leveldb_database.h"
|
| +
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "base/file_util.h"
|
| +#include "base/files/file_path.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/threading/thread_checker.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/db.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/iterator.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/options.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/slice.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/status.h"
|
| +#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
|
| +
|
| +namespace leveldb_proto {
|
| +
|
| +LevelDB::LevelDB() {}
|
| +
|
| +LevelDB::~LevelDB() { DFAKE_SCOPED_LOCK(thread_checker_); }
|
| +
|
| +bool LevelDB::Init(const base::FilePath& database_dir) {
|
| + DFAKE_SCOPED_LOCK(thread_checker_);
|
| +
|
| + leveldb::Options options;
|
| + options.create_if_missing = true;
|
| + options.max_open_files = 0; // Use minimum.
|
| +
|
| + std::string path = database_dir.AsUTF8Unsafe();
|
| +
|
| + leveldb::DB* db = NULL;
|
| + leveldb::Status status = leveldb::DB::Open(options, path, &db);
|
| + if (status.IsCorruption()) {
|
| + base::DeleteFile(database_dir, true);
|
| + status = leveldb::DB::Open(options, path, &db);
|
| + }
|
| +
|
| + if (status.ok()) {
|
| + CHECK(db);
|
| + db_.reset(db);
|
| + return true;
|
| + }
|
| +
|
| + LOG(WARNING) << "Unable to open " << database_dir.value() << ": "
|
| + << status.ToString();
|
| + return false;
|
| +}
|
| +
|
| +bool LevelDB::Save(
|
| + const std::vector<std::pair<std::string, std::string> >& entries_to_save,
|
| + const std::vector<std::string>& keys_to_remove) {
|
| + DFAKE_SCOPED_LOCK(thread_checker_);
|
| +
|
| + leveldb::WriteBatch updates;
|
| + for (std::vector<std::pair<std::string, std::string> >::const_iterator it =
|
| + entries_to_save.begin();
|
| + it != entries_to_save.end(); ++it) {
|
| + updates.Put(leveldb::Slice(it->first), leveldb::Slice(it->second));
|
| + }
|
| + for (std::vector<std::string>::const_iterator it = keys_to_remove.begin();
|
| + it != keys_to_remove.end(); ++it) {
|
| + updates.Delete(leveldb::Slice(*it));
|
| + }
|
| +
|
| + leveldb::WriteOptions options;
|
| + options.sync = true;
|
| + leveldb::Status status = db_->Write(options, &updates);
|
| + if (status.ok()) return true;
|
| +
|
| + DLOG(WARNING) << "Failed writing leveldb_proto entries: "
|
| + << status.ToString();
|
| + return false;
|
| +}
|
| +
|
| +bool LevelDB::Load(std::vector<std::string>* entries) {
|
| + DFAKE_SCOPED_LOCK(thread_checker_);
|
| +
|
| + leveldb::ReadOptions options;
|
| + scoped_ptr<leveldb::Iterator> db_iterator(db_->NewIterator(options));
|
| + for (db_iterator->SeekToFirst(); db_iterator->Valid(); db_iterator->Next()) {
|
| + leveldb::Slice value_slice = db_iterator->value();
|
| + std::string entry(value_slice.data(), value_slice.size());
|
| + entries->push_back(entry);
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +} // namespace leveldb_proto
|
|
|