| Index: components/leveldb_proto/leveldb_database.h
|
| diff --git a/components/leveldb_proto/leveldb_database.h b/components/leveldb_proto/leveldb_database.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..16d3c304ccdcc13eea2be740b7bb7c2253362f9b
|
| --- /dev/null
|
| +++ b/components/leveldb_proto/leveldb_database.h
|
| @@ -0,0 +1,42 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
|
| +#define COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
|
| +
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include "base/files/file_path.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/threading/thread_collision_warner.h"
|
| +
|
| +namespace leveldb {
|
| +class DB;
|
| +} // namespace leveldb
|
| +
|
| +namespace leveldb_proto {
|
| +
|
| +// Interacts with the LevelDB third party module.
|
| +// Once constructed, function calls and destruction should all occur on the
|
| +// same thread (not necessarily the same as the constructor).
|
| +class LevelDB {
|
| + public:
|
| + LevelDB();
|
| + virtual ~LevelDB();
|
| +
|
| + virtual bool Init(const base::FilePath& database_dir);
|
| + virtual bool Save(
|
| + const std::vector<std::pair<std::string, std::string> >& pairs_to_save,
|
| + const std::vector<std::string>& keys_to_remove);
|
| + virtual bool Load(std::vector<std::string>* entries);
|
| +
|
| + private:
|
| + DFAKE_MUTEX(thread_checker_);
|
| + scoped_ptr<leveldb::DB> db_;
|
| +};
|
| +
|
| +} // namespace leveldb_proto
|
| +
|
| +#endif // COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
|
|
|