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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_LEVELDB_PROTO_CORE_LEVEL_DATABASE_H_ | |
6 #define COMPONENTS_LEVELDB_PROTO_CORE_LEVEL_DATABASE_H_ | |
7 | |
8 #include <string> | |
9 #include <vector> | |
10 | |
11 #include "base/files/file_path.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 #include "base/threading/thread_collision_warner.h" | |
14 | |
15 namespace leveldb { | |
16 class DB; | |
17 } // end leveldb | |
cjhopman
2014/06/17 18:05:08
nit: s/end/namespace
Mathieu
2014/06/17 18:08:56
Done.
| |
18 | |
19 namespace leveldb_proto { | |
20 | |
21 // Interacts with the LevelDB third party module. | |
22 // Once constructed, function calls and destruction should all occur on the | |
23 // same thread (not necessarily the same as the constructor). | |
24 class LevelDB { | |
25 public: | |
26 LevelDB(); | |
27 virtual ~LevelDB(); | |
28 | |
29 virtual bool Init(const base::FilePath& database_dir); | |
30 virtual bool Save( | |
31 const std::vector<std::pair<std::string, std::string> >& pairs_to_save, | |
32 const std::vector<std::string>& keys_to_remove); | |
33 virtual bool Load(std::vector<std::string>* entries); | |
34 | |
35 private: | |
36 DFAKE_MUTEX(thread_checker_); | |
37 scoped_ptr<leveldb::DB> db_; | |
38 }; | |
39 | |
40 } // namespace leveldb_proto | |
41 | |
42 #endif // COMPONENTS_LEVELDB_PROTO_CORE_LEVEL_DATABASE_H_ | |
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