Index: ui/chromeos/touch_exploration_controller.cc |
diff --git a/ui/chromeos/touch_exploration_controller.cc b/ui/chromeos/touch_exploration_controller.cc |
index a253c828a4efcfba636b5351be792f202a2ef7c1..612ec8b8314371bcf083d9198372274262b22a0f 100644 |
--- a/ui/chromeos/touch_exploration_controller.cc |
+++ b/ui/chromeos/touch_exploration_controller.cc |
@@ -39,6 +39,7 @@ TouchExplorationController::TouchExplorationController( |
initial_touch_id_passthrough_mapping_(kTouchIdUnassigned), |
state_(NO_FINGERS_DOWN), |
event_handler_for_testing_(NULL), |
+ gesture_provider_(this), |
prev_state_(NO_FINGERS_DOWN) { |
CHECK(root_window); |
root_window->GetHost()->GetEventSource()->AddEventRewriter(this); |
@@ -127,6 +128,8 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
return InDoubleTapPressed(touch_event, rewritten_event); |
case TOUCH_EXPLORATION: |
return InTouchExploration(touch_event, rewritten_event); |
+ case GESTURE_IN_PROGRESS: |
+ return InGestureInProgress(touch_event, rewritten_event); |
case PASSTHROUGH_MINUS_ONE: |
return InPassthroughMinusOne(touch_event, rewritten_event); |
case TOUCH_EXPLORE_SECOND_PRESS: |
@@ -152,6 +155,8 @@ ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( |
gesture_detector_config_.double_tap_timeout, |
this, |
&TouchExplorationController::OnTapTimerFired); |
+ gesture_provider_.OnTouchEvent(event); |
+ gesture_provider_.OnTouchEventAck(false); |
state_ = SINGLE_TAP_PRESSED; |
VLOG_STATE(); |
return ui::EVENT_REWRITE_DISCARD; |
@@ -176,19 +181,33 @@ ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( |
VLOG_STATE(); |
return EVENT_REWRITE_DISCARD; |
} else if (type == ui::ET_TOUCH_MOVED) { |
- // If the user moves far enough from the initial touch location (outside |
- // the "slop" region, jump to the touch exploration mode early. |
- // TODO(evy, lisayin): Add gesture recognition here instead - |
- // we should probably jump to gesture mode here if the velocity is |
- // high enough, and touch exploration if the velocity is lower. |
- float delta = (event.location() - initial_press_->location()).Length(); |
- if (delta > gesture_detector_config_.touch_slop) { |
- EnterTouchToMouseMode(); |
- state_ = TOUCH_EXPLORATION; |
- VLOG_STATE(); |
- return InTouchExploration(event, rewritten_event); |
+ float delta_time = |
+ (event.time_stamp() - initial_press_->time_stamp()).InSecondsF(); |
+ float delta_distance = |
+ (event.location() - initial_press_->location()).Length(); |
+ float velocity = delta_distance / delta_time; |
+ VLOG(0) << "\n Delta time: " << delta_time |
+ << "\n Delta distance: " << delta_distance |
+ << "\n Velocity of click: " << velocity |
+ << "\n Minimum swipe velocity: " |
+ << gesture_detector_config_.minimum_swipe_velocity; |
+ if (delta_distance > gesture_detector_config_.touch_slop) { |
+ // If the user moves fast enough and far enough |
dmazzoni
2014/06/23 15:50:44
Nit: indent the comment to match inside the block.
|
+ // from the initial touch location, start gesture detection |
+ if (velocity > gesture_detector_config_.minimum_swipe_velocity) { |
+ state_ = GESTURE_IN_PROGRESS; |
+ VLOG_STATE(); |
+ return InGestureInProgress(event, rewritten_event); |
+ } |
+ // Otherwise, if the user moves far enough from the initial touch location |
dmazzoni
2014/06/23 15:50:44
Nit: don't put comments in-between the final } of
|
+ // outside the "slop" region, jump to the touch exploration mode early. |
+ else { |
+ EnterTouchToMouseMode(); |
+ state_ = TOUCH_EXPLORATION; |
+ VLOG_STATE(); |
+ return InTouchExploration(event, rewritten_event); |
+ } |
} |
- |
return EVENT_REWRITE_DISCARD; |
} |
NOTREACHED() << "Unexpected event type received."; |
@@ -283,6 +302,26 @@ ui::EventRewriteStatus TouchExplorationController::InTouchExploration( |
return ui::EVENT_REWRITE_REWRITTEN; |
} |
+ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( |
+ const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
+ ui::EventType type = event.type(); |
+ gfx::PointF location = event.location_f(); |
+ if (type == ui::ET_TOUCH_PRESSED) { |
+ return EVENT_REWRITE_DISCARD; |
+ } |
+ if (type == ui::ET_TOUCH_MOVED) { |
+ gesture_provider_.OnTouchEvent(event); |
dmazzoni
2014/06/23 15:50:44
If you're throwing away "pressed" events for any f
lisayin
2014/06/23 16:48:43
Just to clarify, I should check the id of the even
|
+ gesture_provider_.OnTouchEventAck(false); |
+ } |
+ if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
+ gesture_provider_.OnTouchEvent(event); |
+ gesture_provider_.OnTouchEventAck(true); |
+ if (current_touch_ids_.size() == 0) |
+ ResetToNoFingersDown(); |
+ } |
+ return ui::EVENT_REWRITE_DISCARD; |
+} |
+ |
ui::EventRewriteStatus TouchExplorationController::InPassthroughMinusOne( |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
ui::EventType type = event.type(); |
@@ -375,13 +414,16 @@ ui::EventRewriteStatus TouchExplorationController::InTouchExploreSecondPress( |
} |
void TouchExplorationController::OnTapTimerFired() { |
- if (state_ != SINGLE_TAP_RELEASED && state_ != SINGLE_TAP_PRESSED) |
+ if (state_ != SINGLE_TAP_RELEASED && state_ != SINGLE_TAP_PRESSED && |
dmazzoni
2014/06/23 15:50:44
Nit: for readability, when there are multiple line
|
+ state_ != GESTURE_IN_PROGRESS) |
return; |
if (state_ == SINGLE_TAP_RELEASED) { |
ResetToNoFingersDown(); |
} else { |
EnterTouchToMouseMode(); |
+ // Discard any pending gestures |
+ delete gesture_provider_.GetAndResetPendingGestures(); |
state_ = TOUCH_EXPLORATION; |
VLOG_STATE(); |
} |
@@ -402,6 +444,11 @@ void TouchExplorationController::DispatchEvent(ui::Event* event) { |
root_window_->GetHost()->dispatcher()->OnEventFromSource(event); |
} |
+void TouchExplorationController::OnGestureEvent(ui::GestureEvent* gesture) { |
+ CHECK(gesture->IsGestureEvent()); |
+ VLOG(0) << " \n Gesture Triggered: " << gesture->name(); |
+} |
+ |
scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( |
const gfx::PointF& location, |
int flags) { |
@@ -424,6 +471,15 @@ void TouchExplorationController::EnterTouchToMouseMode() { |
} |
void TouchExplorationController::ResetToNoFingersDown() { |
+ scoped_ptr<ScopedVector<ui::GestureEvent> > gestures; |
+ gestures.reset(gesture_provider_.GetAndResetPendingGestures()); |
+ if (gestures != NULL) { |
+ for (ScopedVector<GestureEvent>::iterator i = gestures->begin(); |
+ i != gestures->end(); |
+ ++i) { |
+ OnGestureEvent(*i); |
+ } |
+ } |
state_ = NO_FINGERS_DOWN; |
initial_touch_id_passthrough_mapping_ = kTouchIdUnassigned; |
VLOG_STATE(); |
@@ -470,6 +526,8 @@ const char* TouchExplorationController::EnumStateToString(State state) { |
return "DOUBLE_TAP_PRESSED"; |
case TOUCH_EXPLORATION: |
return "TOUCH_EXPLORATION"; |
+ case GESTURE_IN_PROGRESS: |
+ return "GESTURE_IN_PROGRESS"; |
case PASSTHROUGH_MINUS_ONE: |
return "PASSTHROUGH_MINUS_ONE"; |
case TOUCH_EXPLORE_SECOND_PRESS: |