Index: ui/chromeos/touch_exploration_controller.cc |
diff --git a/ui/chromeos/touch_exploration_controller.cc b/ui/chromeos/touch_exploration_controller.cc |
index a253c828a4efcfba636b5351be792f202a2ef7c1..0e19b3a544ffa85f1c4ea17cdaec59a6326ee2f0 100644 |
--- a/ui/chromeos/touch_exploration_controller.cc |
+++ b/ui/chromeos/touch_exploration_controller.cc |
@@ -39,6 +39,7 @@ TouchExplorationController::TouchExplorationController( |
initial_touch_id_passthrough_mapping_(kTouchIdUnassigned), |
state_(NO_FINGERS_DOWN), |
event_handler_for_testing_(NULL), |
+ gesture_provider_(this), |
prev_state_(NO_FINGERS_DOWN) { |
CHECK(root_window); |
root_window->GetHost()->GetEventSource()->AddEventRewriter(this); |
@@ -127,6 +128,8 @@ ui::EventRewriteStatus TouchExplorationController::RewriteEvent( |
return InDoubleTapPressed(touch_event, rewritten_event); |
case TOUCH_EXPLORATION: |
return InTouchExploration(touch_event, rewritten_event); |
+ case GESTURE_IN_PROGRESS: |
+ return InGestureInProgress(touch_event, rewritten_event); |
case PASSTHROUGH_MINUS_ONE: |
return InPassthroughMinusOne(touch_event, rewritten_event); |
case TOUCH_EXPLORE_SECOND_PRESS: |
@@ -152,6 +155,8 @@ ui::EventRewriteStatus TouchExplorationController::InNoFingersDown( |
gesture_detector_config_.double_tap_timeout, |
this, |
&TouchExplorationController::OnTapTimerFired); |
+ gesture_provider_.OnTouchEvent(event); |
+ gesture_provider_.OnTouchEventAck(false); |
state_ = SINGLE_TAP_PRESSED; |
VLOG_STATE(); |
return ui::EVENT_REWRITE_DISCARD; |
@@ -176,13 +181,28 @@ ui::EventRewriteStatus TouchExplorationController::InSingleTapPressed( |
VLOG_STATE(); |
return EVENT_REWRITE_DISCARD; |
} else if (type == ui::ET_TOUCH_MOVED) { |
- // If the user moves far enough from the initial touch location (outside |
- // the "slop" region, jump to the touch exploration mode early. |
- // TODO(evy, lisayin): Add gesture recognition here instead - |
- // we should probably jump to gesture mode here if the velocity is |
- // high enough, and touch exploration if the velocity is lower. |
- float delta = (event.location() - initial_press_->location()).Length(); |
- if (delta > gesture_detector_config_.touch_slop) { |
+ // If the user moves fast enough from the initial touch location, |
+ // start gesture detection |
+ float delta_time = |
+ (event.time_stamp() - initial_press_->time_stamp()).InSecondsF(); |
+ float delta_distance = |
+ (event.location() - initial_press_->location()).Length(); |
+ float velocity = delta_distance / delta_time; |
+ VLOG(0) << "\n Delta time: " << delta_time |
+ << "\n Delta distance: " << delta_distance |
+ << "\n Velocity of click: " << velocity |
+ << "\n Minimum swipe velocity: " |
+ << gesture_detector_config_.minimum_swipe_velocity; |
+ if (velocity > gesture_detector_config_.minimum_swipe_velocity) { |
+ gesture_provider_.OnTouchEvent(event); |
dmazzoni
2014/06/20 16:26:54
I think you're forwarding the same event to the ge
lisayin
2014/06/20 21:34:39
Fixed.
|
+ gesture_provider_.OnTouchEventAck(false); |
+ state_ = GESTURE_IN_PROGRESS; |
+ VLOG_STATE(); |
+ return InGestureInProgress(event, rewritten_event); |
+ } |
+ // Otherwise, if the user moves far enough from the initial touch location |
+ // outside the "slop" region, jump to the touch exploration mode early. |
+ else if (delta_distance > gesture_detector_config_.touch_slop) { |
EnterTouchToMouseMode(); |
state_ = TOUCH_EXPLORATION; |
VLOG_STATE(); |
@@ -283,6 +303,26 @@ ui::EventRewriteStatus TouchExplorationController::InTouchExploration( |
return ui::EVENT_REWRITE_REWRITTEN; |
} |
+ui::EventRewriteStatus TouchExplorationController::InGestureInProgress( |
+ const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
+ ui::EventType type = event.type(); |
+ gfx::PointF location = event.location_f(); |
+ if (type == ui::ET_TOUCH_PRESSED) { |
+ return EVENT_REWRITE_DISCARD; |
+ } |
+ if (type == ui::ET_TOUCH_MOVED) { |
+ gesture_provider_.OnTouchEvent(event); |
+ gesture_provider_.OnTouchEventAck(false); |
+ } |
+ if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) { |
+ gesture_provider_.OnTouchEvent(event); |
+ gesture_provider_.OnTouchEventAck(true); |
dmazzoni
2014/06/20 16:26:54
Why true here and false otherwise?
lisayin
2014/06/20 21:34:39
To be honest, it was something that I was just try
|
+ if (current_touch_ids_.size() == 0) |
+ ResetToNoFingersDown(); |
+} |
+ return ui::EVENT_REWRITE_DISCARD; |
+} |
+ |
ui::EventRewriteStatus TouchExplorationController::InPassthroughMinusOne( |
const ui::TouchEvent& event, scoped_ptr<ui::Event>* rewritten_event) { |
ui::EventType type = event.type(); |
@@ -402,6 +442,34 @@ void TouchExplorationController::DispatchEvent(ui::Event* event) { |
root_window_->GetHost()->dispatcher()->OnEventFromSource(event); |
} |
+void TouchExplorationController::OnGestureEvent( |
+ ui::GestureEvent* gesture) { |
+ std::string message = "\n Gesture Triggered: "; |
+ switch (gesture->type()) { |
+ case ET_GESTURE_SHOW_PRESS: |
+ message += "ET_GESTURE_SHOW_PRESS"; |
+ break; |
+ case ET_GESTURE_SWIPE: |
+ message += "ET_GESTURE_SWIPE"; |
+ break; |
+ case ET_GESTURE_LONG_TAP: |
+ message += "ET_GESTURE_LONG_TAP"; |
+ break; |
+ case ET_GESTURE_LONG_PRESS: |
+ message += "ET_GESTURE_LONG_PRESS"; |
+ break; |
+ case ET_GESTURE_PINCH_UPDATE: |
+ message += "ET_GESTURE_PINCH_UPDATE"; |
+ break; |
+ case ET_GESTURE_PINCH_END: |
+ message += "ET_GESTURE_PINCH_END"; |
+ break; |
+ default: |
+ return; |
+ } |
+ VLOG(0) << message; |
+} |
+ |
scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent( |
const gfx::PointF& location, |
int flags) { |
@@ -424,6 +492,7 @@ void TouchExplorationController::EnterTouchToMouseMode() { |
} |
void TouchExplorationController::ResetToNoFingersDown() { |
+ gesture_provider_.GetAndResetPendingGestures(); |
state_ = NO_FINGERS_DOWN; |
initial_touch_id_passthrough_mapping_ = kTouchIdUnassigned; |
VLOG_STATE(); |
@@ -470,6 +539,8 @@ const char* TouchExplorationController::EnumStateToString(State state) { |
return "DOUBLE_TAP_PRESSED"; |
case TOUCH_EXPLORATION: |
return "TOUCH_EXPLORATION"; |
+ case GESTURE_IN_PROGRESS: |
+ return "GESTURE_IN_PROGRESS"; |
case PASSTHROUGH_MINUS_ONE: |
return "PASSTHROUGH_MINUS_ONE"; |
case TOUCH_EXPLORE_SECOND_PRESS: |