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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. | 2 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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94 bool isContentRichlyEditable() const { return m_selection.isContentRichlyEdi
table(); } | 94 bool isContentRichlyEditable() const { return m_selection.isContentRichlyEdi
table(); } |
95 | 95 |
96 void moveTo(const VisiblePosition&, EUserTriggered = NotUserTriggered, Curso
rAlignOnScroll = AlignCursorOnScrollIfNeeded); | 96 void moveTo(const VisiblePosition&, EUserTriggered = NotUserTriggered, Curso
rAlignOnScroll = AlignCursorOnScrollIfNeeded); |
97 void moveTo(const VisiblePosition&, const VisiblePosition&, EUserTriggered =
NotUserTriggered); | 97 void moveTo(const VisiblePosition&, const VisiblePosition&, EUserTriggered =
NotUserTriggered); |
98 void moveTo(const Position&, EAffinity, EUserTriggered = NotUserTriggered); | 98 void moveTo(const Position&, EAffinity, EUserTriggered = NotUserTriggered); |
99 | 99 |
100 const VisibleSelection& selection() const { return m_selection; } | 100 const VisibleSelection& selection() const { return m_selection; } |
101 void setSelection(const VisibleSelection&, SetSelectionOptions = CloseTyping
| ClearTypingStyle, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded, TextGran
ularity = CharacterGranularity); | 101 void setSelection(const VisibleSelection&, SetSelectionOptions = CloseTyping
| ClearTypingStyle, CursorAlignOnScroll = AlignCursorOnScrollIfNeeded, TextGran
ularity = CharacterGranularity); |
102 void setSelection(const VisibleSelection& selection, TextGranularity granula
rity) { setSelection(selection, CloseTyping | ClearTypingStyle, AlignCursorOnScr
ollIfNeeded, granularity); } | 102 void setSelection(const VisibleSelection& selection, TextGranularity granula
rity) { setSelection(selection, CloseTyping | ClearTypingStyle, AlignCursorOnScr
ollIfNeeded, granularity); } |
103 bool setSelectedRange(Range*, EAffinity, bool isDirectional = false, SetSele
ctionOptions = CloseTyping | ClearTypingStyle); | 103 bool setSelectedRange(Range*, EAffinity, bool isDirectional = false, SetSele
ctionOptions = CloseTyping | ClearTypingStyle); |
| 104 bool collapseToEnd(); |
104 void selectAll(); | 105 void selectAll(); |
105 void clear(); | 106 void clear(); |
106 void prepareForDestruction(); | 107 void prepareForDestruction(); |
107 | 108 |
108 // Call this after doing user-triggered selections to make it easy to delete
the frame you entirely selected. | 109 // Call this after doing user-triggered selections to make it easy to delete
the frame you entirely selected. |
109 void selectFrameElementInParentIfFullySelected(); | 110 void selectFrameElementInParentIfFullySelected(); |
110 | 111 |
111 bool contains(const LayoutPoint&); | 112 bool contains(const LayoutPoint&); |
112 | 113 |
113 SelectionType selectionType() const { return m_selection.selectionType(); } | 114 SelectionType selectionType() const { return m_selection.selectionType(); } |
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300 } | 301 } |
301 } // namespace WebCore | 302 } // namespace WebCore |
302 | 303 |
303 #ifndef NDEBUG | 304 #ifndef NDEBUG |
304 // Outside the WebCore namespace for ease of invocation from gdb. | 305 // Outside the WebCore namespace for ease of invocation from gdb. |
305 void showTree(const WebCore::FrameSelection&); | 306 void showTree(const WebCore::FrameSelection&); |
306 void showTree(const WebCore::FrameSelection*); | 307 void showTree(const WebCore::FrameSelection*); |
307 #endif | 308 #endif |
308 | 309 |
309 #endif // FrameSelection_h | 310 #endif // FrameSelection_h |
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