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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrSWMaskHelper_DEFINED | 8 #ifndef GrSWMaskHelper_DEFINED |
| 9 #define GrSWMaskHelper_DEFINED | 9 #define GrSWMaskHelper_DEFINED |
| 10 | 10 |
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| 58 void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, | 58 void draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op, |
| 59 bool antiAlias, uint8_t alpha); | 59 bool antiAlias, uint8_t alpha); |
| 60 | 60 |
| 61 // Helper function to get a scratch texture suitable for capturing the | 61 // Helper function to get a scratch texture suitable for capturing the |
| 62 // result (i.e., right size & format) | 62 // result (i.e., right size & format) |
| 63 bool getTexture(GrAutoScratchTexture* texture); | 63 bool getTexture(GrAutoScratchTexture* texture); |
| 64 | 64 |
| 65 // Move the mask generation results from the internal bitmap to the gpu. | 65 // Move the mask generation results from the internal bitmap to the gpu. |
| 66 void toTexture(GrTexture* texture); | 66 void toTexture(GrTexture* texture); |
| 67 | 67 |
| 68 GrTexture* toLATCTexture(GrContext* ctx); | |
| 69 | |
| 70 // Reset the internal bitmap | 68 // Reset the internal bitmap |
| 71 void clear(uint8_t alpha) { | 69 void clear(uint8_t alpha) { |
| 72 fBM.eraseColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); | 70 fBM.eraseColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); |
| 73 } | 71 } |
| 74 | 72 |
| 75 // Canonical usage utility that draws a single path and uploads it | 73 // Canonical usage utility that draws a single path and uploads it |
| 76 // to the GPU. The result is returned in "result". | 74 // to the GPU. The result is returned in "result". |
| 77 static GrTexture* DrawPathMaskToTexture(GrContext* context, | 75 static GrTexture* DrawPathMaskToTexture(GrContext* context, |
| 78 const SkPath& path, | 76 const SkPath& path, |
| 79 const SkStrokeRec& stroke, | 77 const SkStrokeRec& stroke, |
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| 96 const SkIRect& rect); | 94 const SkIRect& rect); |
| 97 | 95 |
| 98 protected: | 96 protected: |
| 99 private: | 97 private: |
| 100 GrContext* fContext; | 98 GrContext* fContext; |
| 101 SkMatrix fMatrix; | 99 SkMatrix fMatrix; |
| 102 SkBitmap fBM; | 100 SkBitmap fBM; |
| 103 SkDraw fDraw; | 101 SkDraw fDraw; |
| 104 SkRasterClip fRasterClip; | 102 SkRasterClip fRasterClip; |
| 105 | 103 |
| 104 // Actually sends the texture data to the GPU. This is called from |
| 105 // toTexture with the data filled in depending on the texture config. |
| 106 void sendTextureData(GrTexture *texture, const GrTextureDesc& desc, |
| 107 const void *data, int rowbytes); |
| 108 |
| 106 typedef SkNoncopyable INHERITED; | 109 typedef SkNoncopyable INHERITED; |
| 107 }; | 110 }; |
| 108 | 111 |
| 109 #endif // GrSWMaskHelper_DEFINED | 112 #endif // GrSWMaskHelper_DEFINED |
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