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Side by Side Diff: src/utils/SkTextureCompressor.cpp

Issue 330453005: Texture compression unit tests along with a couple of bug fixes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add comment Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkTextureCompressor.h" 8 #include "SkTextureCompressor.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
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102 palettes[1][6] = 0; 102 palettes[1][6] = 0;
103 palettes[1][7] = 255; 103 palettes[1][7] = 255;
104 104
105 // Figure out which of the two is better: 105 // Figure out which of the two is better:
106 // - accumError holds the accumulated error for each pixel from 106 // - accumError holds the accumulated error for each pixel from
107 // the associated palette 107 // the associated palette
108 // - indices holds the best indices for each palette in the 108 // - indices holds the best indices for each palette in the
109 // bottom 48 (16*3) bits. 109 // bottom 48 (16*3) bits.
110 uint32_t accumError[2] = { 0, 0 }; 110 uint32_t accumError[2] = { 0, 0 };
111 uint64_t indices[2] = { 0, 0 }; 111 uint64_t indices[2] = { 0, 0 };
112 for (int i = 15; i >= 0; ++i) { 112 for (int i = 15; i >= 0; --i) {
113 // For each palette: 113 // For each palette:
114 // 1. Retreive the result of this pixel 114 // 1. Retreive the result of this pixel
115 // 2. Store the error in accumError 115 // 2. Store the error in accumError
116 // 3. Store the minimum palette index in indices. 116 // 3. Store the minimum palette index in indices.
117 for (int p = 0; p < 2; ++p) { 117 for (int p = 0; p < 2; ++p) {
118 uint32_t result = compute_error(block[i], palettes[p]); 118 uint32_t result = compute_error(block[i], palettes[p]);
119 accumError[p] += (result >> 8); 119 accumError[p] += (result >> 8);
120 indices[p] <<= 3; 120 indices[p] <<= 3;
121 indices[p] |= result & ~7; 121 indices[p] |= result & 7;
122 } 122 }
123 } 123 }
124 124
125 SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48)); 125 SkASSERT(indices[0] < (static_cast<uint64_t>(1) << 48));
126 SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48)); 126 SkASSERT(indices[1] < (static_cast<uint64_t>(1) << 48));
127 127
128 uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1; 128 uint8_t paletteIdx = (accumError[0] > accumError[1]) ? 0 : 1;
129 129
130 // Assemble the compressed block. 130 // Assemble the compressed block.
131 uint64_t result = 0; 131 uint64_t result = 0;
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184 return SkData::NewFromMalloc(dst, compressedDataSize); 184 return SkData::NewFromMalloc(dst, compressedDataSize);
185 } 185 }
186 186
187 //////////////////////////////////////////////////////////////////////////////// 187 ////////////////////////////////////////////////////////////////////////////////
188 188
189 namespace SkTextureCompressor { 189 namespace SkTextureCompressor {
190 190
191 typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap); 191 typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap);
192 192
193 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) { 193 SkData *CompressBitmapToFormat(const SkBitmap &bitmap, Format format) {
194 SkAutoLockPixels alp(bitmap);
195
194 CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt]; 196 CompressBitmapProc kProcMap[kLastEnum_SkColorType + 1][kFormatCnt];
195 memset(kProcMap, 0, sizeof(kProcMap)); 197 memset(kProcMap, 0, sizeof(kProcMap));
196 198
197 // Map available bitmap configs to compression functions 199 // Map available bitmap configs to compression functions
198 kProcMap[SkBitmap::kA8_Config][kLATC_Format] = compress_a8_to_latc; 200 kProcMap[SkBitmap::kA8_Config][kLATC_Format] = compress_a8_to_latc;
199 201
200 CompressBitmapProc proc = kProcMap[bitmap.colorType()][format]; 202 CompressBitmapProc proc = kProcMap[bitmap.colorType()][format];
201 if (NULL != proc) { 203 if (NULL != proc) {
202 return proc(bitmap); 204 return proc(bitmap);
203 } 205 }
204 206
205 return NULL; 207 return NULL;
206 } 208 }
207 209
208 } // namespace SkTextureCompressor 210 } // namespace SkTextureCompressor
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