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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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350 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); | 350 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch); |
351 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); | 351 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch); |
352 | 352 |
353 /////////////////////////////////////////////////////////////////////////////// | 353 /////////////////////////////////////////////////////////////////////////////// |
354 | 354 |
355 #ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG | 355 #ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG |
356 SkBitmap::Config SkGpuDevice::config() const { | 356 SkBitmap::Config SkGpuDevice::config() const { |
357 if (NULL == fRenderTarget) { | 357 if (NULL == fRenderTarget) { |
358 return SkBitmap::kNo_Config; | 358 return SkBitmap::kNo_Config; |
359 } | 359 } |
360 | 360 return SkColorTypeToBitmapConfig(fRenderTarget->info().colorType()); |
361 bool isOpaque; | |
362 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); | |
363 } | 361 } |
364 #endif | 362 #endif |
365 | 363 |
366 void SkGpuDevice::clear(SkColor color) { | 364 void SkGpuDevice::clear(SkColor color) { |
367 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); | 365 SkIRect rect = SkIRect::MakeWH(this->width(), this->height()); |
368 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); | 366 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget); |
369 fNeedClear = false; | 367 fNeedClear = false; |
370 } | 368 } |
371 | 369 |
372 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { | 370 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
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1976 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); | 1974 GrCachedLayer* layer = fContext->getLayerCache()->findLayerOrCreate(pict
ure, i); |
1977 | 1975 |
1978 if (NULL != layer->getTexture()) { | 1976 if (NULL != layer->getTexture()) { |
1979 fContext->unlockScratchTexture(layer->getTexture()); | 1977 fContext->unlockScratchTexture(layer->getTexture()); |
1980 layer->setTexture(NULL); | 1978 layer->setTexture(NULL); |
1981 } | 1979 } |
1982 } | 1980 } |
1983 | 1981 |
1984 return true; | 1982 return true; |
1985 } | 1983 } |
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