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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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381 // m_squashingContainmentLayer | 381 // m_squashingContainmentLayer |
382 // + m_graphicsLayer | 382 // + m_graphicsLayer |
383 // + m_squashingLayer | 383 // + m_squashingLayer |
384 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas
hed layers exist and m_squashingContainmentLayer is not present, to contain the
squashed layers as siblings to the rest of the GraphicsLayer tree chunk. | 384 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas
hed layers exist and m_squashingContainmentLayer is not present, to contain the
squashed layers as siblings to the rest of the GraphicsLayer tree chunk. |
385 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers
exist, this is the backing that squashed layers paint into. | 385 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers
exist, this is the backing that squashed layers paint into. |
386 Vector<GraphicsLayerPaintInfo> m_squashedLayers; | 386 Vector<GraphicsLayerPaintInfo> m_squashedLayers; |
387 LayoutPoint m_squashingLayerOffsetFromTransformedAncestor; | 387 LayoutPoint m_squashingLayerOffsetFromTransformedAncestor; |
388 | 388 |
389 LayoutRect m_compositedBounds; | 389 LayoutRect m_compositedBounds; |
390 | 390 |
391 bool m_artificiallyInflatedBounds : 1; // bounds had to be made non-zero to
make transform-origin work | |
392 bool m_isMainFrameRenderViewLayer : 1; | 391 bool m_isMainFrameRenderViewLayer : 1; |
393 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; | 392 bool m_requiresOwnBackingStoreForIntrinsicReasons : 1; |
394 bool m_requiresOwnBackingStoreForAncestorReasons : 1; | 393 bool m_requiresOwnBackingStoreForAncestorReasons : 1; |
395 bool m_canCompositeFilters : 1; | 394 bool m_canCompositeFilters : 1; |
396 bool m_backgroundLayerPaintsFixedRootBackground : 1; | 395 bool m_backgroundLayerPaintsFixedRootBackground : 1; |
397 bool m_needToUpdateGraphicsLayer : 1; | 396 bool m_needToUpdateGraphicsLayer : 1; |
398 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; | 397 bool m_needToUpdateGraphicsLayerOfAllDecendants : 1; |
399 }; | 398 }; |
400 | 399 |
401 } // namespace WebCore | 400 } // namespace WebCore |
402 | 401 |
403 #endif // CompositedLayerMapping_h | 402 #endif // CompositedLayerMapping_h |
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