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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <cstring> | 9 #include <cstring> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "ash/ash_switches.h" | 13 #include "ash/ash_switches.h" |
14 #include "ash/launcher/launcher.h" | 14 #include "ash/launcher/launcher.h" |
15 #include "ash/launcher/launcher_types.h" | 15 #include "ash/launcher/launcher_types.h" |
16 #include "ash/root_window_controller.h" | 16 #include "ash/root_window_controller.h" |
17 #include "ash/screen_ash.h" | 17 #include "ash/screen_ash.h" |
18 #include "ash/session_state_delegate.h" | 18 #include "ash/session_state_delegate.h" |
19 #include "ash/shelf/shelf_bezel_event_filter.h" | 19 #include "ash/shelf/shelf_bezel_event_filter.h" |
20 #include "ash/shelf/shelf_layout_manager_observer.h" | 20 #include "ash/shelf/shelf_layout_manager_observer.h" |
21 #include "ash/shelf/shelf_widget.h" | 21 #include "ash/shelf/shelf_widget.h" |
22 #include "ash/shell.h" | 22 #include "ash/shell.h" |
23 #include "ash/shell_window_ids.h" | 23 #include "ash/shell_window_ids.h" |
24 #include "ash/system/status_area_widget.h" | 24 #include "ash/system/status_area_widget.h" |
25 #include "ash/wm/gestures/shelf_gesture_handler.h" | 25 #include "ash/wm/gestures/shelf_gesture_handler.h" |
26 #include "ash/wm/lock_state_controller.h" | 26 #include "ash/wm/lock_state_controller.h" |
27 #include "ash/wm/mru_window_tracker.h" | 27 #include "ash/wm/mru_window_tracker.h" |
28 #include "ash/wm/window_animations.h" | 28 #include "ash/wm/window_animations.h" |
29 #include "ash/wm/window_properties.h" | |
30 #include "ash/wm/window_state.h" | 29 #include "ash/wm/window_state.h" |
31 #include "ash/wm/window_util.h" | 30 #include "ash/wm/window_util.h" |
32 #include "ash/wm/workspace_controller.h" | 31 #include "ash/wm/workspace_controller.h" |
33 #include "base/auto_reset.h" | 32 #include "base/auto_reset.h" |
34 #include "base/command_line.h" | 33 #include "base/command_line.h" |
35 #include "base/command_line.h" | 34 #include "base/command_line.h" |
36 #include "base/i18n/rtl.h" | 35 #include "base/i18n/rtl.h" |
37 #include "base/strings/string_number_conversions.h" | 36 #include "base/strings/string_number_conversions.h" |
38 #include "base/strings/string_util.h" | 37 #include "base/strings/string_util.h" |
39 #include "ui/aura/client/activation_client.h" | 38 #include "ui/aura/client/activation_client.h" |
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537 GetAlignment() == SHELF_ALIGNMENT_TOP; | 536 GetAlignment() == SHELF_ALIGNMENT_TOP; |
538 } | 537 } |
539 | 538 |
540 bool ShelfLayoutManager::FullscreenWithMinimalChrome() const { | 539 bool ShelfLayoutManager::FullscreenWithMinimalChrome() const { |
541 RootWindowController* controller = GetRootWindowController(root_window_); | 540 RootWindowController* controller = GetRootWindowController(root_window_); |
542 if (!controller) | 541 if (!controller) |
543 return false; | 542 return false; |
544 const aura::Window* window = controller->GetTopmostFullscreenWindow(); | 543 const aura::Window* window = controller->GetTopmostFullscreenWindow(); |
545 if (!window) | 544 if (!window) |
546 return false; | 545 return false; |
547 if (!window->GetProperty(kFullscreenUsesMinimalChromeKey)) | 546 return wm::GetWindowState(window)->fullscreen_type() == |
548 return false; | 547 wm::FULLSCREEN_TYPE_IMMERSIVE_MINIMAL_CHROME; |
oshima
2013/10/25 15:21:32
Is this only place this fullscreen type is used in
| |
549 return true; | |
550 } | 548 } |
551 | 549 |
552 // static | 550 // static |
553 ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) { | 551 ShelfLayoutManager* ShelfLayoutManager::ForLauncher(aura::Window* window) { |
554 ShelfWidget* shelf = RootWindowController::ForLauncher(window)->shelf(); | 552 ShelfWidget* shelf = RootWindowController::ForLauncher(window)->shelf(); |
555 return shelf ? shelf->shelf_layout_manager() : NULL; | 553 return shelf ? shelf->shelf_layout_manager() : NULL; |
556 } | 554 } |
557 | 555 |
558 //////////////////////////////////////////////////////////////////////////////// | 556 //////////////////////////////////////////////////////////////////////////////// |
559 // ShelfLayoutManager, private: | 557 // ShelfLayoutManager, private: |
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1159 return gfx::Insets(0, distance, 0, 0); | 1157 return gfx::Insets(0, distance, 0, 0); |
1160 case SHELF_ALIGNMENT_TOP: | 1158 case SHELF_ALIGNMENT_TOP: |
1161 return gfx::Insets(0, 0, distance, 0); | 1159 return gfx::Insets(0, 0, distance, 0); |
1162 } | 1160 } |
1163 NOTREACHED(); | 1161 NOTREACHED(); |
1164 return gfx::Insets(); | 1162 return gfx::Insets(); |
1165 } | 1163 } |
1166 | 1164 |
1167 } // namespace internal | 1165 } // namespace internal |
1168 } // namespace ash | 1166 } // namespace ash |
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