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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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38 | 38 |
39 RenderObject* renderer() const { return m_renderer; } | 39 RenderObject* renderer() const { return m_renderer; } |
40 | 40 |
41 #if ENABLE(SVG_FONTS) | 41 #if ENABLE(SVG_FONTS) |
42 RenderSVGResource* activePaintingResource() const { return m_activePaintingR
esource; } | 42 RenderSVGResource* activePaintingResource() const { return m_activePaintingR
esource; } |
43 void setActivePaintingResource(RenderSVGResource* object) { m_activePainting
Resource = object; } | 43 void setActivePaintingResource(RenderSVGResource* object) { m_activePainting
Resource = object; } |
44 | 44 |
45 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, WidthIt
erator&, UChar32 character, bool mirror, int currentCharacter, unsigned& advance
Length) OVERRIDE; | 45 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, WidthIt
erator&, UChar32 character, bool mirror, int currentCharacter, unsigned& advance
Length) OVERRIDE; |
46 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const OVERRIDE; | 46 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const OVERRIDE; |
47 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const OVERRIDE; | 47 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const OVERRIDE; |
| 48 #else |
| 49 virtual GlyphData glyphDataForCharacter(const Font&, const TextRun&, WidthIt
erator&, UChar32 character, bool mirror, int currentCharacter, unsigned& advance
Length) OVERRIDE { return 0; } |
| 50 virtual void drawSVGGlyphs(GraphicsContext*, const TextRun&, const SimpleFon
tData*, const GlyphBuffer&, int from, int to, const FloatPoint&) const OVERRIDE
{ } |
| 51 virtual float floatWidthUsingSVGFont(const Font&, const TextRun&, int& chars
Consumed, Glyph& glyphId) const OVERRIDE { return 0; } |
48 #endif | 52 #endif |
49 | 53 |
50 private: | 54 private: |
51 SVGTextRunRenderingContext(RenderObject* renderer) | 55 SVGTextRunRenderingContext(RenderObject* renderer) |
52 : m_renderer(renderer) | 56 : m_renderer(renderer) |
53 #if ENABLE(SVG_FONTS) | 57 #if ENABLE(SVG_FONTS) |
54 , m_activePaintingResource(0) | 58 , m_activePaintingResource(0) |
55 #endif | 59 #endif |
56 { | 60 { |
57 } | 61 } |
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69 { | 73 { |
70 // Only save the extra data if SVG Fonts are used, which depend on them. | 74 // Only save the extra data if SVG Fonts are used, which depend on them. |
71 // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's f
ixed, we need to check for them as well below. | 75 // FIXME: SVG Fonts won't work as segmented fonts at the moment, if that's f
ixed, we need to check for them as well below. |
72 ASSERT(font.primaryFont()); | 76 ASSERT(font.primaryFont()); |
73 return font.primaryFont()->isSVGFont(); | 77 return font.primaryFont()->isSVGFont(); |
74 } | 78 } |
75 | 79 |
76 } // namespace WebCore | 80 } // namespace WebCore |
77 | 81 |
78 #endif // SVGTextRunRenderingContext_h | 82 #endif // SVGTextRunRenderingContext_h |
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