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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/common/message_pump_mojo.h" | 5 #include "mojo/common/message_pump_mojo.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/debug/alias.h" | 10 #include "base/debug/alias.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/time/time.h" | 12 #include "base/time/time.h" |
| 13 #include "mojo/common/message_pump_mojo_handler.h" | 13 #include "mojo/common/message_pump_mojo_handler.h" |
| 14 #include "mojo/common/time_helper.h" | 14 #include "mojo/common/time_helper.h" |
| 15 | 15 |
| 16 namespace mojo { | 16 namespace mojo { |
| 17 namespace common { | 17 namespace common { |
| 18 | 18 |
| 19 // State needed for one iteration of WaitMany. The first handle and flags | 19 // State needed for one iteration of WaitMany. The first handle and flags |
| 20 // corresponds to that of the control pipe. | 20 // corresponds to that of the control pipe. |
| 21 struct MessagePumpMojo::WaitState { | 21 struct MessagePumpMojo::WaitState { |
| 22 std::vector<Handle> handles; | 22 std::vector<Handle> handles; |
| 23 std::vector<MojoWaitFlags> wait_flags; | 23 std::vector<MojoWaitFlags> wait_flags; |
| 24 }; | 24 }; |
| 25 | 25 |
| 26 struct MessagePumpMojo::RunState { | 26 struct MessagePumpMojo::RunState { |
| 27 RunState() : should_quit(false) { | 27 RunState() : should_quit(false) { |
| 28 CreateMessagePipe(&read_handle, &write_handle); | 28 CreateMessagePipe(NULL, &read_handle, &write_handle); |
| 29 } | 29 } |
| 30 | 30 |
| 31 base::TimeTicks delayed_work_time; | 31 base::TimeTicks delayed_work_time; |
| 32 | 32 |
| 33 // Used to wake up WaitForWork(). | 33 // Used to wake up WaitForWork(). |
| 34 ScopedMessagePipeHandle read_handle; | 34 ScopedMessagePipeHandle read_handle; |
| 35 ScopedMessagePipeHandle write_handle; | 35 ScopedMessagePipeHandle write_handle; |
| 36 | 36 |
| 37 bool should_quit; | 37 bool should_quit; |
| 38 }; | 38 }; |
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| 234 min_time = i->second.deadline; | 234 min_time = i->second.deadline; |
| 235 } | 235 } |
| 236 return min_time.is_null() ? MOJO_DEADLINE_INDEFINITE : | 236 return min_time.is_null() ? MOJO_DEADLINE_INDEFINITE : |
| 237 std::max(static_cast<MojoDeadline>(0), | 237 std::max(static_cast<MojoDeadline>(0), |
| 238 static_cast<MojoDeadline>( | 238 static_cast<MojoDeadline>( |
| 239 (min_time - internal::NowTicks()).InMicroseconds())); | 239 (min_time - internal::NowTicks()).InMicroseconds())); |
| 240 } | 240 } |
| 241 | 241 |
| 242 } // namespace common | 242 } // namespace common |
| 243 } // namespace mojo | 243 } // namespace mojo |
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