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Issue 328753002: Clean up PointIsClippedBySurfaceOrClipRect (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address review. Clean up code. Replace nullity check with something moar correcter. Created 6 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_impl.h" 5 #include "cc/trees/layer_tree_impl.h"
6 6
7 #include <limits> 7 #include <limits>
8 #include <set> 8 #include <set>
9 9
10 #include "base/debug/trace_event.h" 10 #include "base/debug/trace_event.h"
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1088 1088
1089 // If ProjectPoint could not project to a valid value, then we assume that 1089 // If ProjectPoint could not project to a valid value, then we assume that
1090 // this point doesn't hit this region. 1090 // this point doesn't hit this region.
1091 if (clipped) 1091 if (clipped)
1092 return false; 1092 return false;
1093 1093
1094 return layer_space_region.Contains( 1094 return layer_space_region.Contains(
1095 gfx::ToRoundedPoint(hit_test_point_in_layer_space)); 1095 gfx::ToRoundedPoint(hit_test_point_in_layer_space));
1096 } 1096 }
1097 1097
1098 static LayerImpl* GetNextClippingLayer(LayerImpl* layer) {
1099 if (layer->scroll_parent())
1100 return layer->scroll_parent();
1101 if (layer->clip_parent())
1102 return layer->clip_parent();
1103 return layer->parent();
1104 }
1105
1098 static bool PointIsClippedBySurfaceOrClipRect( 1106 static bool PointIsClippedBySurfaceOrClipRect(
1099 const gfx::PointF& screen_space_point, 1107 const gfx::PointF& screen_space_point,
1100 LayerImpl* layer) { 1108 LayerImpl* layer) {
1101 LayerImpl* current_layer = layer; 1109 LayerImpl* render_target = NULL;
1110 bool last_layer_had_surface = false;
1102 1111
1103 // Walk up the layer tree and hit-test any render_surfaces and any layer 1112 // Walk up the layer tree and hit-test any render_surfaces and any layer
1104 // clip rects that are active. 1113 // clip rects that are active.
1105 while (current_layer) { 1114 for (; layer; layer = GetNextClippingLayer(layer)) {
1106 if (current_layer->render_surface() && 1115 if (last_layer_had_surface || layer->IsDrawnRenderSurfaceLayerListMember())
1116 render_target = layer->render_target();
1117
1118 if (layer->render_surface() &&
1119 !PointHitsRect(screen_space_point,
1120 layer->render_surface()->screen_space_transform(),
1121 layer->render_surface()->content_rect(),
1122 NULL))
1123 return true;
1124
1125 // Note that drawable content rects are actually in target surface space,
1126 // so the transform we have to provide is the target surface's
1127 // screen_space_transform.
1128 if (render_target && LayerClipsSubtree(layer) &&
1107 !PointHitsRect( 1129 !PointHitsRect(
1108 screen_space_point, 1130 screen_space_point,
1109 current_layer->render_surface()->screen_space_transform(), 1131 render_target->render_surface()->screen_space_transform(),
1110 current_layer->render_surface()->content_rect(), 1132 gfx::Rect(layer->drawable_content_rect()),
danakj 2014/06/11 17:43:06 no gfx::Rect needed is there some guarantee that
1111 NULL)) 1133 NULL))
1112 return true; 1134 return true;
1113 1135
1114 // Note that drawable content rects are actually in target surface space, so 1136 last_layer_had_surface = !!layer->render_surface();
1115 // the transform we have to provide is the target surface's
1116 // screen_space_transform.
1117 LayerImpl* render_target = current_layer->render_target();
1118 if (LayerClipsSubtree(current_layer) &&
1119 !PointHitsRect(
1120 screen_space_point,
1121 render_target->render_surface()->screen_space_transform(),
1122 current_layer->drawable_content_rect(),
1123 NULL))
1124 return true;
1125
1126 current_layer = current_layer->parent();
1127 } 1137 }
1128 1138
1129 // If we have finished walking all ancestors without having already exited, 1139 // If we have finished walking all ancestors without having already exited,
1130 // then the point is not clipped by any ancestors. 1140 // then the point is not clipped by any ancestors.
1131 return false; 1141 return false;
1132 } 1142 }
1133 1143
1134 static bool PointHitsLayer(LayerImpl* layer, 1144 static bool PointHitsLayer(LayerImpl* layer,
1135 const gfx::PointF& screen_space_point, 1145 const gfx::PointF& screen_space_point,
1136 float* distance_to_intersection) { 1146 float* distance_to_intersection) {
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1269 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion( 1279 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1270 const gfx::PointF& screen_space_point) { 1280 const gfx::PointF& screen_space_point) {
1271 FindTouchEventLayerFunctor func = {screen_space_point}; 1281 FindTouchEventLayerFunctor func = {screen_space_point};
1272 FindClosestMatchingLayerDataForRecursion data_for_recursion; 1282 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1273 FindClosestMatchingLayer( 1283 FindClosestMatchingLayer(
1274 screen_space_point, root_layer(), func, &data_for_recursion); 1284 screen_space_point, root_layer(), func, &data_for_recursion);
1275 return data_for_recursion.closest_match; 1285 return data_for_recursion.closest_match;
1276 } 1286 }
1277 1287
1278 } // namespace cc 1288 } // namespace cc
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