| Index: src/natives-external.cc
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| diff --git a/src/natives-external.cc b/src/natives-external.cc
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| deleted file mode 100644
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| index 6d455ef85abbe0a7d2ed42eddd0afa2ebeff6cf7..0000000000000000000000000000000000000000
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| --- a/src/natives-external.cc
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| +++ /dev/null
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| @@ -1,190 +0,0 @@
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| -// Copyright 2014 the V8 project authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
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| -#include "src/natives.h"
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| -
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| -#include "src/checks.h"
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| -#include "src/list.h"
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| -#include "src/list-inl.h"
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| -#include "src/snapshot-source-sink.h"
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| -#include "src/vector.h"
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| -
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| -namespace v8 {
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| -namespace internal {
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| -
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| -
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| -/**
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| - * NativesStore stores the 'native' (builtin) JS libraries.
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| - *
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| - * NativesStore needs to be initialized before using V8, usually by the
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| - * embedder calling v8::SetNativesDataBlob, which calls SetNativesFromFile
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| - * below.
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| - */
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| -class NativesStore {
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| - public:
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| - ~NativesStore() {}
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| -
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| - int GetBuiltinsCount() { return native_names_.length(); }
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| - int GetDebuggerCount() { return debugger_count_; }
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| - Vector<const char> GetScriptName(int index) { return native_names_[index]; }
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| - Vector<const char> GetRawScriptSource(int index) {
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| - return native_source_[index];
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| - }
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| -
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| - int GetIndex(const char* name) {
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| - for (int i = 0; i < native_names_.length(); ++i) {
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| - if (strcmp(name, native_names_[i].start()) == 0) {
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| - return i;
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| - }
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| - }
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| - ASSERT(false);
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| - return -1;
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| - }
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| -
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| - int GetRawScriptsSize() {
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| - ASSERT(false); // Used for compression. Doesn't really make sense here.
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| - return 0;
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| - }
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| -
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| - Vector<const byte> GetScriptsSource() {
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| - ASSERT(false); // Used for compression. Doesn't really make sense here.
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| - return Vector<const byte>();
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| - }
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| -
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| - static NativesStore* MakeFromScriptsSource(SnapshotByteSource* source) {
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| - NativesStore* store = new NativesStore;
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| -
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| - // We expect the libraries in the following format:
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| - // int: # of debugger sources.
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| - // 2N blobs: N pairs of source name + actual source.
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| - // then, repeat for non-debugger sources.
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| - int debugger_count = source->GetInt();
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| - for (int i = 0; i < debugger_count; ++i)
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| - store->ReadNameAndContentPair(source);
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| - int library_count = source->GetInt();
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| - for (int i = 0; i < library_count; ++i)
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| - store->ReadNameAndContentPair(source);
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| -
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| - store->debugger_count_ = debugger_count;
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| - return store;
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| - }
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| -
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| - private:
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| - NativesStore() : debugger_count_(0) {}
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| -
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| - bool ReadNameAndContentPair(SnapshotByteSource* bytes) {
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| - const byte* name;
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| - int name_length;
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| - const byte* source;
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| - int source_length;
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| - bool success = bytes->GetBlob(&name, &name_length) &&
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| - bytes->GetBlob(&source, &source_length);
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| - if (success) {
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| - Vector<const char> name_vector(
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| - reinterpret_cast<const char*>(name), name_length);
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| - Vector<const char> source_vector(
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| - reinterpret_cast<const char*>(source), source_length);
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| - native_names_.Add(name_vector);
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| - native_source_.Add(source_vector);
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| - }
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| - return success;
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| - }
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| -
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| - List<Vector<const char> > native_names_;
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| - List<Vector<const char> > native_source_;
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| - int debugger_count_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(NativesStore);
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| -};
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| -
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| -
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| -template<NativeType type>
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| -class NativesHolder {
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| - public:
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| - static NativesStore* get() {
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| - ASSERT(holder_);
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| - return holder_;
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| - }
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| - static void set(NativesStore* store) {
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| - ASSERT(store);
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| - holder_ = store;
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| - }
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| -
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| - private:
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| - static NativesStore* holder_;
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| -};
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| -
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| -template<NativeType type>
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| -NativesStore* NativesHolder<type>::holder_ = NULL;
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| -
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| -
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| -/**
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| - * Read the Natives (library sources) blob, as generated by js2c + the build
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| - * system.
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| - */
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| -void SetNativesFromFile(StartupData* natives_blob) {
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| - ASSERT(natives_blob);
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| - ASSERT(natives_blob->data);
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| - ASSERT(natives_blob->raw_size > 0);
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| -
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| - SnapshotByteSource bytes(
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| - reinterpret_cast<const byte*>(natives_blob->data),
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| - natives_blob->raw_size);
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| - NativesHolder<CORE>::set(NativesStore::MakeFromScriptsSource(&bytes));
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| - NativesHolder<EXPERIMENTAL>::set(NativesStore::MakeFromScriptsSource(&bytes));
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| - ASSERT(!bytes.HasMore());
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| -}
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| -
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| -
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| -// Implement NativesCollection<T> bsaed on NativesHolder + NativesStore.
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| -//
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| -// (The callers expect a purely static interface, since this is how the
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| -// natives are usually compiled in. Since we implement them based on
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| -// runtime content, we have to implement this indirection to offer
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| -// a static interface.)
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| -template<NativeType type>
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| -int NativesCollection<type>::GetBuiltinsCount() {
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| - return NativesHolder<type>::get()->GetBuiltinsCount();
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| -}
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| -
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| -template<NativeType type>
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| -int NativesCollection<type>::GetDebuggerCount() {
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| - return NativesHolder<type>::get()->GetDebuggerCount();
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| -}
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| -
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| -template<NativeType type>
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| -int NativesCollection<type>::GetIndex(const char* name) {
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| - return NativesHolder<type>::get()->GetIndex(name);
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| -}
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| -
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| -template<NativeType type>
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| -int NativesCollection<type>::GetRawScriptsSize() {
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| - return NativesHolder<type>::get()->GetRawScriptsSize();
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| -}
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| -
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| -template<NativeType type>
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| -Vector<const char> NativesCollection<type>::GetRawScriptSource(int index) {
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| - return NativesHolder<type>::get()->GetRawScriptSource(index);
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| -}
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| -
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| -template<NativeType type>
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| -Vector<const char> NativesCollection<type>::GetScriptName(int index) {
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| - return NativesHolder<type>::get()->GetScriptName(index);
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| -}
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| -
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| -template<NativeType type>
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| -Vector<const byte> NativesCollection<type>::GetScriptsSource() {
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| - return NativesHolder<type>::get()->GetScriptsSource();
|
| -}
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| -
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| -
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| -// The compiler can't 'see' all uses of the static methods and hence
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| -// my chose to elide them. This we'll explicitly instantiate these.
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| -template class NativesCollection<CORE>;
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| -template class NativesCollection<EXPERIMENTAL>;
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| -template class NativesCollection<D8>;
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| -template class NativesCollection<TEST>;
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| -
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| -} // namespace v8::internal
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| -} // namespace v8
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|
|