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Unified Diff: dart/tools/dom/scripts/systemnative.py

Issue 328663002: Version 1.5.0-dev.4.5 (Closed) Base URL: http://dart.googlecode.com/svn/trunk/
Patch Set: Created 6 years, 6 months ago
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Index: dart/tools/dom/scripts/systemnative.py
===================================================================
--- dart/tools/dom/scripts/systemnative.py (revision 37109)
+++ dart/tools/dom/scripts/systemnative.py (working copy)
@@ -33,7 +33,22 @@
# We don't know how to get GLenum to show up as the correct type in this
# script and don't want to bother fixing it the right way.
'WebGLDrawBuffers_drawBuffersWEBGL_Callback_RESOLVER_STRING_1_sequence<GLenum>' :
- 'WebGLDrawBuffers_drawBuffersWEBGL_Callback_RESOLVER_STRING_1_sequence<unsigned long>'
+ 'WebGLDrawBuffers_drawBuffersWEBGL_Callback_RESOLVER_STRING_1_sequence<unsigned long>',
+ # Blink 36 fixes.
+ 'CanvasRenderingContext2D_setLineDash_Callback_RESOLVER_STRING_1_sequence<float>' :
+ 'CanvasRenderingContext2D_setLineDash_Callback_RESOLVER_STRING_1_sequence<unrestricted float>',
+
+ # SVGGraphicsElement is base class.
+ 'SVGUseElement_hasExtension_Callback_RESOLVER_STRING_1_DOMString' :
+ 'SVGGraphicsElement_hasExtension_Callback_RESOLVER_STRING_1_DOMString',
+ 'SVGUseElement_systemLanguage_Getter' :
+ 'SVGGraphicsElement_systemLanguage_Getter',
+ 'SVGUseElement_requiredFeatures_Getter' :
+ 'SVGGraphicsElement_requiredFeatures_Getter',
+ 'SVGUseElement_requiredExtensions_Getter' :
+ 'SVGGraphicsElement_requiredExtensions_Getter',
+
+ 'Gamepad_buttons_Getter' : 'WebKitGamepad_buttons_Getter',
}
# TODO(vsm): This logic needs to pulled from the source IDL. These tables are
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