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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ | 5 #ifndef CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ |
6 #define CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ | 6 #define CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/synchronization/lock.h" | 9 #include "base/synchronization/lock.h" |
10 #include "base/threading/non_thread_safe.h" | 10 #include "base/threading/non_thread_safe.h" |
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93 scoped_refptr<MediaStreamAudioRenderer> CreateSharedAudioRendererProxy( | 93 scoped_refptr<MediaStreamAudioRenderer> CreateSharedAudioRendererProxy( |
94 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream); | 94 const scoped_refptr<webrtc::MediaStreamInterface>& media_stream); |
95 | 95 |
96 // Used to DCHECK on the expected state. | 96 // Used to DCHECK on the expected state. |
97 bool IsStarted() const; | 97 bool IsStarted() const; |
98 | 98 |
99 // Accessors to the sink audio parameters. | 99 // Accessors to the sink audio parameters. |
100 int channels() const { return sink_params_.channels(); } | 100 int channels() const { return sink_params_.channels(); } |
101 int sample_rate() const { return sink_params_.sample_rate(); } | 101 int sample_rate() const { return sink_params_.sample_rate(); } |
102 | 102 |
| 103 // This method is called on the AudioOutputDevice worker thread. |
| 104 void SetCurrentRenderTime(const base::TimeDelta& current_time); |
| 105 |
103 private: | 106 private: |
104 // MediaStreamAudioRenderer implementation. This is private since we want | 107 // MediaStreamAudioRenderer implementation. This is private since we want |
105 // callers to use proxy objects. | 108 // callers to use proxy objects. |
106 // TODO(tommi): Make the MediaStreamAudioRenderer implementation a pimpl? | 109 // TODO(tommi): Make the MediaStreamAudioRenderer implementation a pimpl? |
107 virtual void Start() OVERRIDE; | 110 virtual void Start() OVERRIDE; |
108 virtual void Play() OVERRIDE; | 111 virtual void Play() OVERRIDE; |
109 virtual void Pause() OVERRIDE; | 112 virtual void Pause() OVERRIDE; |
110 virtual void Stop() OVERRIDE; | 113 virtual void Stop() OVERRIDE; |
111 virtual void SetVolume(float volume) OVERRIDE; | 114 virtual void SetVolume(float volume) OVERRIDE; |
112 virtual base::TimeDelta GetCurrentRenderTime() const OVERRIDE; | 115 virtual base::TimeDelta GetCurrentRenderTime() const OVERRIDE; |
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187 | 190 |
188 // The sink (destination) for rendered audio. | 191 // The sink (destination) for rendered audio. |
189 scoped_refptr<media::AudioOutputDevice> sink_; | 192 scoped_refptr<media::AudioOutputDevice> sink_; |
190 | 193 |
191 // The media stream that holds the audio tracks that this renderer renders. | 194 // The media stream that holds the audio tracks that this renderer renders. |
192 const scoped_refptr<webrtc::MediaStreamInterface> media_stream_; | 195 const scoped_refptr<webrtc::MediaStreamInterface> media_stream_; |
193 | 196 |
194 // Audio data source from the browser process. | 197 // Audio data source from the browser process. |
195 WebRtcAudioRendererSource* source_; | 198 WebRtcAudioRendererSource* source_; |
196 | 199 |
197 // Protects access to |state_|, |source_| and |sink_|. | 200 // Protects access to |state_|, |source_|, |sink_| and |current_time_|. |
198 base::Lock lock_; | 201 mutable base::Lock lock_; |
199 | 202 |
200 // Ref count for the MediaPlayers which are playing audio. | 203 // Ref count for the MediaPlayers which are playing audio. |
201 int play_ref_count_; | 204 int play_ref_count_; |
202 | 205 |
203 // Ref count for the MediaPlayers which have called Start() but not Stop(). | 206 // Ref count for the MediaPlayers which have called Start() but not Stop(). |
204 int start_ref_count_; | 207 int start_ref_count_; |
205 | 208 |
206 // Used to buffer data between the client and the output device in cases where | 209 // Used to buffer data between the client and the output device in cases where |
207 // the client buffer size is not the same as the output device buffer size. | 210 // the client buffer size is not the same as the output device buffer size. |
208 scoped_ptr<media::AudioPullFifo> audio_fifo_; | 211 scoped_ptr<media::AudioPullFifo> audio_fifo_; |
209 | 212 |
210 // Contains the accumulated delay estimate which is provided to the WebRTC | 213 // Contains the accumulated delay estimate which is provided to the WebRTC |
211 // AEC. | 214 // AEC. |
212 int audio_delay_milliseconds_; | 215 int audio_delay_milliseconds_; |
213 | 216 |
214 // Delay due to the FIFO in milliseconds. | 217 // Delay due to the FIFO in milliseconds. |
215 int fifo_delay_milliseconds_; | 218 int fifo_delay_milliseconds_; |
216 | 219 |
| 220 base::TimeDelta current_time_; |
| 221 |
217 // Saved volume and playing state of the root renderer. | 222 // Saved volume and playing state of the root renderer. |
218 PlayingState playing_state_; | 223 PlayingState playing_state_; |
219 | 224 |
220 // Audio params used by the sink of the renderer. | 225 // Audio params used by the sink of the renderer. |
221 media::AudioParameters sink_params_; | 226 media::AudioParameters sink_params_; |
222 | 227 |
223 // Maps audio sources to a list of active audio renderers. | 228 // Maps audio sources to a list of active audio renderers. |
224 // Pointers to PlayingState objects are only kept in this map while the | 229 // Pointers to PlayingState objects are only kept in this map while the |
225 // associated renderer is actually playing the stream. Ownership of the | 230 // associated renderer is actually playing the stream. Ownership of the |
226 // state objects lies with the renderers and they must leave the playing state | 231 // state objects lies with the renderers and they must leave the playing state |
227 // before being destructed (PlayingState object goes out of scope). | 232 // before being destructed (PlayingState object goes out of scope). |
228 SourcePlayingStates source_playing_states_; | 233 SourcePlayingStates source_playing_states_; |
229 | 234 |
230 DISALLOW_IMPLICIT_CONSTRUCTORS(WebRtcAudioRenderer); | 235 DISALLOW_IMPLICIT_CONSTRUCTORS(WebRtcAudioRenderer); |
231 }; | 236 }; |
232 | 237 |
233 } // namespace content | 238 } // namespace content |
234 | 239 |
235 #endif // CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ | 240 #endif // CONTENT_RENDERER_MEDIA_WEBRTC_AUDIO_RENDERER_H_ |
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