| Index: Source/platform/graphics/skia/NativeImageSkia.h
|
| diff --git a/Source/platform/graphics/skia/NativeImageSkia.h b/Source/platform/graphics/skia/NativeImageSkia.h
|
| index 52bf729e54d703d0e804a46cbe14e520c8482ded..aebf1d1a4b8c292b7697ee4948b0c33f386e2521 100644
|
| --- a/Source/platform/graphics/skia/NativeImageSkia.h
|
| +++ b/Source/platform/graphics/skia/NativeImageSkia.h
|
| @@ -52,23 +52,6 @@ class FloatRect;
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| class FloatSize;
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| class GraphicsContext;
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|
|
| -// Used by computeResamplingMode to tell how bitmaps should be resampled.
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| -enum ResamplingMode {
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| - // Nearest neighbor resampling. Used when we detect that the page is
|
| - // trying to make a pattern by stretching a small bitmap very large.
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| - NoResampling,
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| -
|
| - // Default skia resampling. Used for large growing of images where high
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| - // quality resampling doesn't get us very much except a slowdown.
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| - LinearResampling,
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| -
|
| - // LinearResampling for upscaling. Mipmapping for downscaling.
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| - LinearWithMipmapsResampling,
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| -
|
| - // High quality resampling.
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| - AwesomeResampling,
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| -};
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| -
|
| // This object is used as the "native image" in our port. When WebKit uses
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| // PassNativeImagePtr / NativeImagePtr, it is a smart pointer to this type.
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| // It has an SkBitmap, and also stores a cached resized image.
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| @@ -169,7 +152,7 @@ private:
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| // entire thing, it's best to just do it up front.
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| bool shouldCacheResampling(const SkISize& scaledImageSize, const SkIRect& scaledImageSubset) const;
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|
|
| - ResamplingMode computeResamplingMode(const SkMatrix&, float srcWidth, float srcHeight, float destWidth, float destHeight) const;
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| + InterpolationQuality computeInterpolationQuality(const SkMatrix&, float srcWidth, float srcHeight, float destWidth, float destHeight) const;
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| SkBitmap extractScaledImageFragment(const SkRect& srcRect, float scaleX, float scaleY, SkRect* scaledSrcRect) const;
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| void drawResampledBitmap(GraphicsContext*, SkPaint&, const SkRect& srcRect, const SkRect& destRect) const;
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|