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1 /* | 1 /* |
2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) | 2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) |
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. | 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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23 #include "platform/transforms/RotateTransformOperation.h" | 23 #include "platform/transforms/RotateTransformOperation.h" |
24 | 24 |
25 #include "platform/animation/AnimationUtilities.h" | 25 #include "platform/animation/AnimationUtilities.h" |
26 #include "wtf/MathExtras.h" | 26 #include "wtf/MathExtras.h" |
27 #include <algorithm> | 27 #include <algorithm> |
28 | 28 |
29 using namespace std; | 29 using namespace std; |
30 | 30 |
31 namespace WebCore { | 31 namespace WebCore { |
32 | 32 |
33 const double kAngleEpsilon = 1e-4; | |
34 | |
35 static bool isZeroAxis(const RotateTransformOperation& from) | |
Ian Vollick
2014/06/16 15:23:37
Please expose this rather than duplicating in Tran
awoloszyn
2014/06/17 14:26:01
Done.
| |
36 { | |
37 double length = from.x() * from.x() + from.y() * from.y() + from.z() * from. z(); | |
Ian Vollick
2014/06/16 15:23:37
If you add a FloatPoint3D RotationTransformOperati
awoloszyn
2014/06/17 14:26:00
Done.
| |
38 return(length < kAngleEpsilon); | |
39 } | |
40 | |
41 static bool shareSameAxis(const RotateTransformOperation* from, const RotateTran sformOperation* to, double& x, double& y, double& z, double& fromAngle, double& toAngle) | |
Ian Vollick
2014/06/16 15:23:37
Please expose this, too.
awoloszyn
2014/06/17 14:26:00
Done.
| |
42 { | |
43 x = 0; | |
44 y = 0; | |
45 z = 1; | |
46 fromAngle = 0; | |
47 toAngle = 0; | |
48 | |
49 if (!from && !to) | |
50 return true; | |
51 | |
52 bool fromZero = !from || isZeroAxis(*from); | |
53 bool toZero = !to || isZeroAxis(*to); | |
54 | |
55 if (fromZero && toZero) | |
56 return true; | |
57 | |
58 if (fromZero) { | |
59 x = to->x(); | |
60 y = to->y(); | |
61 z = to->z(); | |
62 toAngle = to->angle(); | |
63 return true; | |
64 } | |
65 | |
66 if (toZero) { | |
67 x = from->x(); | |
68 y = from->y(); | |
69 z = from->z(); | |
70 fromAngle = from->angle(); | |
71 return true; | |
72 } | |
73 | |
74 double fromSquared = from->x() * from->x() + from->y() * from->y() + from->z () * from->z(); | |
75 double toSquared = to->x() * to->x() + to->y() * to->y() + to->z() * to->z(); | |
76 | |
77 double dot = from->x() * to->x() + from->y() * to->y() + from->z() * to->z() ; | |
78 double error = std::abs(1 - (dot * dot) / (fromSquared * toSquared)); | |
79 | |
80 if (error > kAngleEpsilon) | |
81 return false; | |
82 x = from->x(); | |
83 y = from->y(); | |
84 z = from->z(); | |
85 fromAngle = from->angle(); | |
86 toAngle = to->angle(); | |
87 return true; | |
88 } | |
89 | |
33 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOp eration* from, double progress, bool blendToIdentity) | 90 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOp eration* from, double progress, bool blendToIdentity) |
34 { | 91 { |
35 if (from && !from->isSameType(*this)) | 92 if (from && !from->isSameType(*this)) |
36 return this; | 93 return this; |
37 | 94 |
38 if (blendToIdentity) | 95 if (blendToIdentity) |
39 return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); | 96 return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); |
40 | 97 |
41 const RotateTransformOperation* fromOp = static_cast<const RotateTransformOp eration*>(from); | 98 const RotateTransformOperation* fromOp = static_cast<const RotateTransformOp eration*>(from); |
42 | 99 |
43 // Optimize for single axis rotation | 100 // Optimize for single axis rotation |
44 if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || | 101 if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || |
45 (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || | 102 (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || |
46 (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { | 103 (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { |
47 double fromAngle = fromOp ? fromOp->m_angle : 0; | 104 double fromAngle = fromOp ? fromOp->m_angle : 0; |
48 return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x, | 105 return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x, |
49 fromOp ? fromOp->m_y : m_y, | 106 fromOp ? fromOp->m_y : m_y, |
50 fromOp ? fromOp->m_z : m_z, | 107 fromOp ? fromOp->m_z : m_z, |
51 WebCore::blend(fromAngle, m_angl e, progress), m_type); | 108 WebCore::blend(fromAngle, m_angl e, progress), m_type); |
52 } | 109 } |
110 double axisX; | |
111 double axisY; | |
112 double axisZ; | |
113 double fromAngle; | |
114 double toAngle; | |
115 if (shareSameAxis(fromOp, this, axisX, axisY, axisZ, fromAngle, toAngle)) { | |
116 return RotateTransformOperation::create(axisX, axisY, axisZ, WebCore::bl end(fromAngle, toAngle, progress), m_type); | |
117 } | |
53 | 118 |
54 const RotateTransformOperation* toOp = this; | 119 const RotateTransformOperation* toOp = this; |
55 | 120 |
56 // Create the 2 rotation matrices | 121 // Create the 2 rotation matrices |
57 TransformationMatrix fromT; | 122 TransformationMatrix fromT; |
58 TransformationMatrix toT; | 123 TransformationMatrix toT; |
59 fromT.rotate3d((fromOp ? fromOp->m_x : 0), | 124 fromT.rotate3d((fromOp ? fromOp->m_x : 0), |
60 (fromOp ? fromOp->m_y : 0), | 125 (fromOp ? fromOp->m_y : 0), |
61 (fromOp ? fromOp->m_z : 1), | 126 (fromOp ? fromOp->m_z : 1), |
62 (fromOp ? fromOp->m_angle : 0)); | 127 (fromOp ? fromOp->m_angle : 0)); |
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86 z /= length; | 151 z /= length; |
87 angle = rad2deg(acos(decomp.quaternionW) * 2); | 152 angle = rad2deg(acos(decomp.quaternionW) * 2); |
88 } else { | 153 } else { |
89 x = 0; | 154 x = 0; |
90 y = 0; | 155 y = 0; |
91 z = 1; | 156 z = 1; |
92 } | 157 } |
93 return RotateTransformOperation::create(x, y, z, angle, Rotate3D); | 158 return RotateTransformOperation::create(x, y, z, angle, Rotate3D); |
94 } | 159 } |
95 | 160 |
161 bool RotateTransformOperation::isCompatibleType(const TransformOperation& other) const | |
162 { | |
163 return(other.isSameType(*this)); | |
164 } | |
165 | |
96 } // namespace WebCore | 166 } // namespace WebCore |
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