| Index: Source/platform/geometry/FloatPolygon.h
|
| diff --git a/Source/core/platform/graphics/FloatPolygon.h b/Source/platform/geometry/FloatPolygon.h
|
| similarity index 96%
|
| rename from Source/core/platform/graphics/FloatPolygon.h
|
| rename to Source/platform/geometry/FloatPolygon.h
|
| index acf033f042a4ab450ef8b32d6d123acbb0d1678b..708d5a7cb78ef4fd9fe115326f2de9d29aa5b576 100644
|
| --- a/Source/core/platform/graphics/FloatPolygon.h
|
| +++ b/Source/platform/geometry/FloatPolygon.h
|
| @@ -30,10 +30,10 @@
|
| #ifndef FloatPolygon_h
|
| #define FloatPolygon_h
|
|
|
| -#include "core/platform/graphics/WindRule.h"
|
| #include "platform/PODIntervalTree.h"
|
| #include "platform/geometry/FloatPoint.h"
|
| #include "platform/geometry/FloatRect.h"
|
| +#include "platform/graphics/WindRule.h"
|
| #include "wtf/OwnPtr.h"
|
| #include "wtf/PassOwnPtr.h"
|
| #include "wtf/Vector.h"
|
| @@ -47,7 +47,7 @@ class FloatPolygonEdge;
|
| template <class> struct ValueToString;
|
| #endif
|
|
|
| -class FloatPolygon {
|
| +class PLATFORM_EXPORT FloatPolygon {
|
| public:
|
| FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule);
|
|
|
| @@ -80,7 +80,7 @@ private:
|
|
|
| };
|
|
|
| -class VertexPair {
|
| +class PLATFORM_EXPORT VertexPair {
|
| public:
|
| virtual ~VertexPair() { }
|
|
|
| @@ -96,7 +96,7 @@ public:
|
| bool intersection(const VertexPair&, FloatPoint&) const;
|
| };
|
|
|
| -class FloatPolygonEdge : public VertexPair {
|
| +class PLATFORM_EXPORT FloatPolygonEdge : public VertexPair {
|
| friend class FloatPolygon;
|
| public:
|
| virtual const FloatPoint& vertex1() const OVERRIDE
|
|
|