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Side by Side Diff: Source/core/rendering/style/BasicShapes.h

Issue 32823017: Move FloatPolygon.* and WindRule.h to Source/platform/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Export classes/enum for win/mac Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE. 27 * SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef BasicShapes_h 30 #ifndef BasicShapes_h
31 #define BasicShapes_h 31 #define BasicShapes_h
32 32
33 #include "core/platform/graphics/WindRule.h"
34 #include "platform/Length.h" 33 #include "platform/Length.h"
34 #include "platform/graphics/WindRule.h"
35 #include "wtf/RefCounted.h" 35 #include "wtf/RefCounted.h"
36 #include "wtf/RefPtr.h" 36 #include "wtf/RefPtr.h"
37 #include "wtf/Vector.h" 37 #include "wtf/Vector.h"
38 38
39 namespace WebCore { 39 namespace WebCore {
40 40
41 class FloatRect; 41 class FloatRect;
42 class Path; 42 class Path;
43 43
44 class BasicShape : public RefCounted<BasicShape> { 44 class BasicShape : public RefCounted<BasicShape> {
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217 217
218 Length m_right; 218 Length m_right;
219 Length m_top; 219 Length m_top;
220 Length m_bottom; 220 Length m_bottom;
221 Length m_left; 221 Length m_left;
222 Length m_cornerRadiusX; 222 Length m_cornerRadiusX;
223 Length m_cornerRadiusY; 223 Length m_cornerRadiusY;
224 }; 224 };
225 } 225 }
226 #endif 226 #endif
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