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Side by Side Diff: Source/core/platform/graphics/FloatPolygon.h

Issue 32823017: Move FloatPolygon.* and WindRule.h to Source/platform/ (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Export classes/enum for win/mac Created 7 years, 2 months ago
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1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
10 * disclaimer.
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30 #ifndef FloatPolygon_h
31 #define FloatPolygon_h
32
33 #include "core/platform/graphics/WindRule.h"
34 #include "platform/PODIntervalTree.h"
35 #include "platform/geometry/FloatPoint.h"
36 #include "platform/geometry/FloatRect.h"
37 #include "wtf/OwnPtr.h"
38 #include "wtf/PassOwnPtr.h"
39 #include "wtf/Vector.h"
40
41 namespace WebCore {
42
43 class FloatPolygonEdge;
44
45 // This class is used by PODIntervalTree for debugging.
46 #ifndef NDEBUG
47 template <class> struct ValueToString;
48 #endif
49
50 class FloatPolygon {
51 public:
52 FloatPolygon(PassOwnPtr<Vector<FloatPoint> > vertices, WindRule fillRule);
53
54 const FloatPoint& vertexAt(unsigned index) const { return (*m_vertices)[inde x]; }
55 unsigned numberOfVertices() const { return m_vertices->size(); }
56
57 WindRule fillRule() const { return m_fillRule; }
58
59 const FloatPolygonEdge& edgeAt(unsigned index) const { return m_edges[index] ; }
60 unsigned numberOfEdges() const { return m_edges.size(); }
61
62 FloatRect boundingBox() const { return m_boundingBox; }
63 bool overlappingEdges(float minY, float maxY, Vector<const FloatPolygonEdge* >& result) const;
64 bool contains(const FloatPoint&) const;
65 bool isEmpty() const { return m_empty; }
66
67 private:
68 typedef PODInterval<float, FloatPolygonEdge*> EdgeInterval;
69 typedef PODIntervalTree<float, FloatPolygonEdge*> EdgeIntervalTree;
70
71 bool containsNonZero(const FloatPoint&) const;
72 bool containsEvenOdd(const FloatPoint&) const;
73
74 OwnPtr<Vector<FloatPoint> > m_vertices;
75 WindRule m_fillRule;
76 FloatRect m_boundingBox;
77 bool m_empty;
78 Vector<FloatPolygonEdge> m_edges;
79 EdgeIntervalTree m_edgeTree; // Each EdgeIntervalTree node stores minY, maxY , and a ("UserData") pointer to a FloatPolygonEdge.
80
81 };
82
83 class VertexPair {
84 public:
85 virtual ~VertexPair() { }
86
87 virtual const FloatPoint& vertex1() const = 0;
88 virtual const FloatPoint& vertex2() const = 0;
89
90 float minX() const { return std::min(vertex1().x(), vertex2().x()); }
91 float minY() const { return std::min(vertex1().y(), vertex2().y()); }
92 float maxX() const { return std::max(vertex1().x(), vertex2().x()); }
93 float maxY() const { return std::max(vertex1().y(), vertex2().y()); }
94
95 bool overlapsRect(const FloatRect&) const;
96 bool intersection(const VertexPair&, FloatPoint&) const;
97 };
98
99 class FloatPolygonEdge : public VertexPair {
100 friend class FloatPolygon;
101 public:
102 virtual const FloatPoint& vertex1() const OVERRIDE
103 {
104 ASSERT(m_polygon);
105 return m_polygon->vertexAt(m_vertexIndex1);
106 }
107
108 virtual const FloatPoint& vertex2() const OVERRIDE
109 {
110 ASSERT(m_polygon);
111 return m_polygon->vertexAt(m_vertexIndex2);
112 }
113
114 const FloatPolygonEdge& previousEdge() const
115 {
116 ASSERT(m_polygon && m_polygon->numberOfEdges() > 1);
117 return m_polygon->edgeAt((m_edgeIndex + m_polygon->numberOfEdges() - 1) % m_polygon->numberOfEdges());
118 }
119
120 const FloatPolygonEdge& nextEdge() const
121 {
122 ASSERT(m_polygon && m_polygon->numberOfEdges() > 1);
123 return m_polygon->edgeAt((m_edgeIndex + 1) % m_polygon->numberOfEdges()) ;
124 }
125
126 const FloatPolygon* polygon() const { return m_polygon; }
127 unsigned vertexIndex1() const { return m_vertexIndex1; }
128 unsigned vertexIndex2() const { return m_vertexIndex2; }
129 unsigned edgeIndex() const { return m_edgeIndex; }
130
131 private:
132 // Edge vertex index1 is less than index2, except the last edge, where index 2 is 0. When a polygon edge
133 // is defined by 3 or more colinear vertices, index2 can be the the index of the last colinear vertex.
134 unsigned m_vertexIndex1;
135 unsigned m_vertexIndex2;
136 unsigned m_edgeIndex;
137 const FloatPolygon* m_polygon;
138 };
139
140 // These structures are used by PODIntervalTree for debugging.
141 #ifndef NDEBUG
142 template <> struct ValueToString<float> {
143 static String string(const float value) { return String::number(value); }
144 };
145
146 template<> struct ValueToString<FloatPolygonEdge*> {
147 static String string(const FloatPolygonEdge* edge) { return String::format(" %p (%f,%f %f,%f)", edge, edge->vertex1().x(), edge->vertex1().y(), edge->vertex2 ().x(), edge->vertex2().y()); }
148 };
149 #endif
150
151 } // namespace WebCore
152
153 #endif // FloatPolygon_h
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