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Side by Side Diff: Source/core/svg/SVGFEGaussianBlurElement.cpp

Issue 327633004: Apply DEFINE/DECLARE_NODE_FACTORY(T) macro to element factories with single Document& argument. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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22 22
23 #include "core/svg/SVGFEGaussianBlurElement.h" 23 #include "core/svg/SVGFEGaussianBlurElement.h"
24 24
25 #include "SVGNames.h" 25 #include "SVGNames.h"
26 #include "platform/graphics/filters/FilterEffect.h" 26 #include "platform/graphics/filters/FilterEffect.h"
27 #include "core/svg/SVGParserUtilities.h" 27 #include "core/svg/SVGParserUtilities.h"
28 #include "core/svg/graphics/filters/SVGFilterBuilder.h" 28 #include "core/svg/graphics/filters/SVGFilterBuilder.h"
29 29
30 namespace WebCore { 30 namespace WebCore {
31 31
32 SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(Document& document) 32 inline SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(Document& document)
33 : SVGFilterPrimitiveStandardAttributes(SVGNames::feGaussianBlurTag, document ) 33 : SVGFilterPrimitiveStandardAttributes(SVGNames::feGaussianBlurTag, document )
34 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std DeviationAttr, 0, 0)) 34 , m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::std DeviationAttr, 0, 0))
35 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( ))) 35 , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create( )))
36 { 36 {
37 ScriptWrappable::init(this); 37 ScriptWrappable::init(this);
38 38
39 addToPropertyMap(m_stdDeviation); 39 addToPropertyMap(m_stdDeviation);
40 addToPropertyMap(m_in1); 40 addToPropertyMap(m_in1);
41 } 41 }
42 42
43 DEFINE_NODE_FACTORY(SVGFEGaussianBlurElement)
44
43 void SVGFEGaussianBlurElement::setStdDeviation(float x, float y) 45 void SVGFEGaussianBlurElement::setStdDeviation(float x, float y)
44 { 46 {
45 stdDeviationX()->baseValue()->setValue(x); 47 stdDeviationX()->baseValue()->setValue(x);
46 stdDeviationY()->baseValue()->setValue(y); 48 stdDeviationY()->baseValue()->setValue(y);
47 invalidate(); 49 invalidate();
48 } 50 }
49 51
50 bool SVGFEGaussianBlurElement::isSupportedAttribute(const QualifiedName& attrNam e) 52 bool SVGFEGaussianBlurElement::isSupportedAttribute(const QualifiedName& attrNam e)
51 { 53 {
52 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ()); 54 DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ());
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102 104
103 if (stdDeviationX()->currentValue()->value() < 0 || stdDeviationY()->current Value()->value() < 0) 105 if (stdDeviationX()->currentValue()->value() < 0 || stdDeviationY()->current Value()->value() < 0)
104 return nullptr; 106 return nullptr;
105 107
106 RefPtr<FilterEffect> effect = FEGaussianBlur::create(filter, stdDeviationX() ->currentValue()->value(), stdDeviationY()->currentValue()->value()); 108 RefPtr<FilterEffect> effect = FEGaussianBlur::create(filter, stdDeviationX() ->currentValue()->value(), stdDeviationY()->currentValue()->value());
107 effect->inputEffects().append(input1); 109 effect->inputEffects().append(input1);
108 return effect.release(); 110 return effect.release();
109 } 111 }
110 112
111 } 113 }
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