| Index: Source/core/rendering/svg/SVGRenderSupport.cpp
|
| diff --git a/Source/core/rendering/svg/SVGRenderSupport.cpp b/Source/core/rendering/svg/SVGRenderSupport.cpp
|
| index f5b9c4d64cce15be5ce9aba4654e1d30e228d43f..fe96868135c5ca7610b3291a3398d29df53d24d7 100644
|
| --- a/Source/core/rendering/svg/SVGRenderSupport.cpp
|
| +++ b/Source/core/rendering/svg/SVGRenderSupport.cpp
|
| @@ -100,16 +100,22 @@ const RenderObject* SVGRenderSupport::pushMappingToContainer(const RenderObject*
|
| return parent;
|
| }
|
|
|
| -bool SVGRenderSupport::checkForSVGRepaintDuringLayout(RenderObject* object)
|
| +bool SVGRenderSupport::parentTransformDidChange(RenderObject* object)
|
| {
|
| - if (!object->checkForRepaintDuringLayout())
|
| - return false;
|
| // When a parent container is transformed in SVG, all children will be painted automatically
|
| // so we are able to skip redundant repaint checks.
|
| RenderObject* parent = object->parent();
|
| return !(parent && parent->isSVGContainer() && toRenderSVGContainer(parent)->didTransformToRootUpdate());
|
| }
|
|
|
| +bool SVGRenderSupport::checkForSVGRepaintDuringLayout(RenderObject* object)
|
| +{
|
| + if (!object->checkForRepaintDuringLayout())
|
| + return false;
|
| +
|
| + return parentTransformDidChange(object);
|
| +}
|
| +
|
| // Update a bounding box taking into account the validity of the other bounding box.
|
| inline void SVGRenderSupport::updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox)
|
| {
|
|
|