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Unified Diff: Source/core/rendering/svg/SVGRenderSupport.h

Issue 327093003: [RAL] Reduce SVG tree walks (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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Index: Source/core/rendering/svg/SVGRenderSupport.h
diff --git a/Source/core/rendering/svg/SVGRenderSupport.h b/Source/core/rendering/svg/SVGRenderSupport.h
index 641e08cb675fe573c9207ce9cc48c824a2f54c4b..33a15c1dc1d6d117ed815583bf8a0805b8419f2d 100644
--- a/Source/core/rendering/svg/SVGRenderSupport.h
+++ b/Source/core/rendering/svg/SVGRenderSupport.h
@@ -72,6 +72,8 @@ public:
static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect, const AffineTransform& localTransform, const PaintInfo&);
+ static bool parentTransformDidChange(RenderObject*);
leviw_travelin_and_unemployed 2014/06/10 23:32:26 Why RenderObject and not RenderSVGModelObject? I g
pdr. 2014/06/11 03:09:24 Sometimes svg.. https://docs.google.com/a/chromium
+
// Important functions used by nearly all SVG renderers centralizing coordinate transformations / repaint rect calculations
static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer);
static void computeFloatRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed);
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