Index: Source/core/rendering/svg/SVGRenderSupport.h |
diff --git a/Source/core/rendering/svg/SVGRenderSupport.h b/Source/core/rendering/svg/SVGRenderSupport.h |
index 641e08cb675fe573c9207ce9cc48c824a2f54c4b..33a15c1dc1d6d117ed815583bf8a0805b8419f2d 100644 |
--- a/Source/core/rendering/svg/SVGRenderSupport.h |
+++ b/Source/core/rendering/svg/SVGRenderSupport.h |
@@ -72,6 +72,8 @@ public: |
static bool paintInfoIntersectsRepaintRect(const FloatRect& localRepaintRect, const AffineTransform& localTransform, const PaintInfo&); |
+ static bool parentTransformDidChange(RenderObject*); |
leviw_travelin_and_unemployed
2014/06/10 23:32:26
Why RenderObject and not RenderSVGModelObject? I g
pdr.
2014/06/11 03:09:24
Sometimes svg..
https://docs.google.com/a/chromium
|
+ |
// Important functions used by nearly all SVG renderers centralizing coordinate transformations / repaint rect calculations |
static LayoutRect clippedOverflowRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer); |
static void computeFloatRectForRepaint(const RenderObject*, const RenderLayerModelObject* repaintContainer, FloatRect&, bool fixed); |