Index: Source/bindings/v8/ScriptValue.cpp |
diff --git a/Source/bindings/v8/ScriptValue.cpp b/Source/bindings/v8/ScriptValue.cpp |
index bdfbe082258abdd7f5c287e8103bfcddbf034e72..70c0e4189e82f46672b7fb379df18f567f17c77c 100644 |
--- a/Source/bindings/v8/ScriptValue.cpp |
+++ b/Source/bindings/v8/ScriptValue.cpp |
@@ -41,29 +41,12 @@ |
{ |
} |
-v8::Handle<v8::Value> ScriptValue::v8Value() const |
-{ |
- if (isEmpty()) |
- return v8::Handle<v8::Value>(); |
- |
- ASSERT(isolate()->InContext()); |
- |
- // This is a check to validate that you don't return a ScriptValue to a world different |
- // from the world that created the ScriptValue. |
- // Probably this could be: |
- // if (&m_scriptState->world() == &DOMWrapperWorld::current(isolate())) |
- // return v8::Handle<v8::Value>(); |
- // instead of triggering RELEASE_ASSERT. |
- RELEASE_ASSERT(&m_scriptState->world() == &DOMWrapperWorld::current(isolate())); |
- return m_value->newLocal(isolate()); |
-} |
- |
bool ScriptValue::toString(String& result) const |
{ |
if (isEmpty()) |
return false; |
- ScriptState::Scope scope(m_scriptState.get()); |
+ v8::HandleScope handleScope(isolate()); |
v8::Handle<v8::Value> string = v8Value(); |
if (string.IsEmpty() || !string->IsString()) |
return false; |