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Side by Side Diff: ash/wm/session_state_animator_impl.h

Issue 326813004: Added quick lock mechanism while in Touchview (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added ASH_EXPORT to SessionStateAnimator Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
6 #define ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
7
8 #include "ash/ash_export.h"
9 #include "ash/wm/session_state_animator.h"
10 #include "base/basictypes.h"
11 #include "ui/aura/window.h"
12
13 namespace ui {
14 class LayerAnimationObserver;
15 }
16
17 namespace ash {
18
19 // Displays onscreen animations for session state changes (lock/unlock, sign
20 // out, shut down).
21 class ASH_EXPORT SessionStateAnimatorImpl : public SessionStateAnimator {
22 public:
23 // Helper class used by tests to access internal state.
24 class ASH_EXPORT TestApi {
25 public:
26 explicit TestApi(SessionStateAnimatorImpl* animator)
27 : animator_(animator) {}
28
29 // Returns true if containers of a given |container_mask|
30 // were last animated with |type| (probably; the analysis is fairly ad-hoc).
31 // |container_mask| is a bitfield of a Container.
32 bool ContainersAreAnimated(int container_mask,
33 SessionStateAnimator::AnimationType type) const;
34
35 // Returns true if root window was last animated with |type| (probably;
36 // the analysis is fairly ad-hoc).
37 bool RootWindowIsAnimated(SessionStateAnimator::AnimationType type) const;
38
39 private:
40 SessionStateAnimatorImpl* animator_; // not owned
41
42 DISALLOW_COPY_AND_ASSIGN(TestApi);
43 };
44
45 SessionStateAnimatorImpl();
46 virtual ~SessionStateAnimatorImpl();
47
48 // Fills |containers| with the containers included in |container_mask|.
49 static void GetContainers(int container_mask,
50 aura::Window::Windows* containers);
51
52 // ash::SessionStateAnimator:
53 virtual void StartAnimation(int container_mask,
54 AnimationType type,
55 AnimationSpeed speed) OVERRIDE;
56 virtual void StartAnimationWithCallback(
57 int container_mask,
58 AnimationType type,
59 AnimationSpeed speed,
60 base::Closure callback) OVERRIDE;
61 virtual AnimationSequence* BeginAnimationSequence(
62 base::Closure callback) OVERRIDE;
63 virtual bool IsBackgroundHidden() const OVERRIDE;
64 virtual void ShowBackground() OVERRIDE;
65 virtual void HideBackground() OVERRIDE;
66
67 private:
68 class AnimationSequence;
69 friend class AnimationSequence;
70
71 virtual void StartAnimationInSequence(int container_mask,
72 AnimationType type,
73 AnimationSpeed speed,
74 AnimationSequence* observer);
75
76 // Apply animation |type| to window |window| with |speed| and add |observer|
77 // if it is not NULL to the last animation sequence.
78 void RunAnimationForWindow(aura::Window* window,
79 SessionStateAnimator::AnimationType type,
80 SessionStateAnimator::AnimationSpeed speed,
81 ui::LayerAnimationObserver* observer);
82
83 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimatorImpl);
84 };
85
86 } // namespace ash
87
88 #endif // ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
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