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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/session_state_animator.h" | 5 #include "ash/wm/session_state_animator_impl.h" |
| 6 |
| 7 #include <vector> |
6 | 8 |
7 #include "ash/shell.h" | 9 #include "ash/shell.h" |
8 #include "ash/shell_window_ids.h" | 10 #include "ash/shell_window_ids.h" |
9 #include "ash/wm/window_animations.h" | 11 #include "ash/wm/window_animations.h" |
10 #include "ui/aura/client/aura_constants.h" | 12 #include "ui/aura/client/aura_constants.h" |
11 #include "ui/aura/window_event_dispatcher.h" | 13 #include "ui/aura/window_event_dispatcher.h" |
12 #include "ui/compositor/layer_animation_observer.h" | 14 #include "ui/compositor/layer_animation_observer.h" |
13 #include "ui/compositor/layer_animation_sequence.h" | 15 #include "ui/compositor/layer_animation_sequence.h" |
14 #include "ui/compositor/scoped_layer_animation_settings.h" | 16 #include "ui/compositor/scoped_layer_animation_settings.h" |
15 #include "ui/views/widget/widget.h" | 17 #include "ui/views/widget/widget.h" |
16 | 18 |
17 namespace ash { | 19 namespace ash { |
18 namespace { | 20 namespace { |
19 | 21 |
20 // Slightly-smaller size that we scale the screen down to for the pre-lock and | 22 // Slightly-smaller size that we scale the screen down to for the pre-lock and |
21 // pre-shutdown states. | 23 // pre-shutdown states. |
22 const float kSlowCloseSizeRatio = 0.95f; | 24 const float kSlowCloseSizeRatio = 0.95f; |
23 | 25 |
24 // Maximum opacity of white layer when animating pre-shutdown state. | 26 // Maximum opacity of white layer when animating pre-shutdown state. |
25 const float kPartialFadeRatio = 0.3f; | 27 const float kPartialFadeRatio = 0.3f; |
26 | 28 |
27 // Minimum size. Not zero as it causes numeric issues. | 29 // Minimum size. Not zero as it causes numeric issues. |
28 const float kMinimumScale = 1e-4f; | 30 const float kMinimumScale = 1e-4f; |
29 | 31 |
| 32 // Returns the primary root window's container. |
| 33 aura::Window* GetBackground() { |
| 34 aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| 35 return Shell::GetContainer(root_window, |
| 36 kShellWindowId_DesktopBackgroundContainer); |
| 37 } |
| 38 |
30 // Returns the transform that should be applied to containers for the slow-close | 39 // Returns the transform that should be applied to containers for the slow-close |
31 // animation. | 40 // animation. |
32 gfx::Transform GetSlowCloseTransform() { | 41 gfx::Transform GetSlowCloseTransform() { |
33 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | 42 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); |
34 gfx::Transform transform; | 43 gfx::Transform transform; |
35 transform.Translate( | 44 transform.Translate( |
36 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), | 45 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), |
37 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); | 46 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); |
38 transform.Scale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); | 47 transform.Scale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); |
39 return transform; | 48 return transform; |
40 } | 49 } |
41 | 50 |
42 // Returns the transform that should be applied to containers for the fast-close | 51 // Returns the transform that should be applied to containers for the fast-close |
43 // animation. | 52 // animation. |
44 gfx::Transform GetFastCloseTransform() { | 53 gfx::Transform GetFastCloseTransform() { |
45 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | 54 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); |
46 gfx::Transform transform; | 55 gfx::Transform transform; |
| 56 |
47 transform.Translate(floor(0.5 * root_size.width() + 0.5), | 57 transform.Translate(floor(0.5 * root_size.width() + 0.5), |
48 floor(0.5 * root_size.height() + 0.5)); | 58 floor(0.5 * root_size.height() + 0.5)); |
49 transform.Scale(kMinimumScale, kMinimumScale); | 59 transform.Scale(kMinimumScale, kMinimumScale); |
50 return transform; | 60 return transform; |
51 } | 61 } |
52 | 62 |
53 // Slowly shrinks |window| to a slightly-smaller size. | 63 // Slowly shrinks |window| to a slightly-smaller size. |
54 void StartSlowCloseAnimationForWindow(aura::Window* window, | 64 void StartSlowCloseAnimationForWindow(aura::Window* window, |
55 base::TimeDelta duration, | 65 base::TimeDelta duration, |
56 ui::LayerAnimationObserver* observer) { | 66 ui::LayerAnimationObserver* observer) { |
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275 animator->set_preemption_strategy( | 285 animator->set_preemption_strategy( |
276 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 286 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
277 | 287 |
278 animator->StartTogether(animations); | 288 animator->StartTogether(animations); |
279 } | 289 } |
280 | 290 |
281 // Animation observer that will drop animated foreground once animation is | 291 // Animation observer that will drop animated foreground once animation is |
282 // finished. It is used in when undoing shutdown animation. | 292 // finished. It is used in when undoing shutdown animation. |
283 class CallbackAnimationObserver : public ui::LayerAnimationObserver { | 293 class CallbackAnimationObserver : public ui::LayerAnimationObserver { |
284 public: | 294 public: |
285 explicit CallbackAnimationObserver(base::Callback<void(void)> &callback) | 295 explicit CallbackAnimationObserver(base::Closure callback) |
286 : callback_(callback) { | 296 : callback_(callback) { |
287 } | 297 } |
288 virtual ~CallbackAnimationObserver() { | 298 virtual ~CallbackAnimationObserver() { |
289 } | 299 } |
290 | 300 |
291 private: | 301 private: |
292 // Overridden from ui::LayerAnimationObserver: | 302 // Overridden from ui::LayerAnimationObserver: |
293 virtual void OnLayerAnimationEnded(ui::LayerAnimationSequence* seq) | 303 virtual void OnLayerAnimationEnded(ui::LayerAnimationSequence* seq) |
294 OVERRIDE { | 304 OVERRIDE { |
295 // Drop foreground once animation is over. | 305 // Drop foreground once animation is over. |
296 callback_.Run(); | 306 callback_.Run(); |
297 delete this; | 307 delete this; |
298 } | 308 } |
299 | 309 |
300 virtual void OnLayerAnimationAborted(ui::LayerAnimationSequence* seq) | 310 virtual void OnLayerAnimationAborted(ui::LayerAnimationSequence* seq) |
301 OVERRIDE { | 311 OVERRIDE { |
302 // Drop foreground once animation is over. | 312 // Drop foreground once animation is over. |
303 callback_.Run(); | 313 callback_.Run(); |
304 delete this; | 314 delete this; |
305 } | 315 } |
306 | 316 |
307 virtual void OnLayerAnimationScheduled(ui::LayerAnimationSequence* seq) | 317 virtual void OnLayerAnimationScheduled(ui::LayerAnimationSequence* seq) |
308 OVERRIDE {} | 318 OVERRIDE {} |
309 | 319 |
310 base::Callback<void(void)> callback_; | 320 base::Closure callback_; |
311 | 321 |
312 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); | 322 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); |
313 }; | 323 }; |
314 | 324 |
315 | 325 |
316 bool IsLayerAnimated(ui::Layer* layer, | 326 bool IsLayerAnimated(ui::Layer* layer, |
317 SessionStateAnimator::AnimationType type) { | 327 SessionStateAnimator::AnimationType type) { |
318 switch (type) { | 328 switch (type) { |
319 case SessionStateAnimator::ANIMATION_PARTIAL_CLOSE: | 329 case SessionStateAnimator::ANIMATION_PARTIAL_CLOSE: |
320 if (layer->GetTargetTransform() != GetSlowCloseTransform()) | 330 if (layer->GetTargetTransform() != GetSlowCloseTransform()) |
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378 break; | 388 break; |
379 default: | 389 default: |
380 NOTREACHED() << "Unhandled animation type " << type; | 390 NOTREACHED() << "Unhandled animation type " << type; |
381 return false; | 391 return false; |
382 } | 392 } |
383 return true; | 393 return true; |
384 } | 394 } |
385 | 395 |
386 } // namespace | 396 } // namespace |
387 | 397 |
388 bool SessionStateAnimator::TestApi::ContainersAreAnimated( | 398 // This observer is intended to use in cases when some action has to be taken |
| 399 // once some animation successfully completes (i.e. it was not aborted). |
| 400 // Observer will count a number of sequences it is attached to, and a number of |
| 401 // finished sequences (either Ended or Aborted). Once these two numbers are |
| 402 // equal, observer will delete itself, calling callback passed to constructor if |
| 403 // there were no aborted animations. |
| 404 // This way it can be either used to wait for some animation to be finished in |
| 405 // multiple layers, to wait once a sequence of animations is finished in one |
| 406 // layer or the mixture of both. |
| 407 class SessionStateAnimatorImpl::AnimationSequence |
| 408 : public SessionStateAnimator::AnimationSequence, |
| 409 public ui::LayerAnimationObserver { |
| 410 public: |
| 411 explicit AnimationSequence( |
| 412 SessionStateAnimatorImpl* animator, |
| 413 base::Closure callback) |
| 414 : SessionStateAnimator::AnimationSequence(callback), |
| 415 animator_(animator), |
| 416 sequences_attached_(0), |
| 417 sequences_completed_(0) { |
| 418 } |
| 419 |
| 420 // SessionStateAnimator::AnimationSequence: |
| 421 virtual void StartAnimation( |
| 422 int container_mask, |
| 423 SessionStateAnimator::AnimationType type, |
| 424 SessionStateAnimator::AnimationSpeed speed) OVERRIDE { |
| 425 animator_->StartAnimationInSequence(container_mask, type, speed, this); |
| 426 } |
| 427 |
| 428 private: |
| 429 virtual ~AnimationSequence() {} |
| 430 |
| 431 // ui::LayerAnimationObserver: |
| 432 virtual void OnLayerAnimationEnded( |
| 433 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 434 sequences_completed_++; |
| 435 if (sequences_completed_ == sequences_attached_) |
| 436 OnAnimationCompleted(); |
| 437 } |
| 438 |
| 439 virtual void OnLayerAnimationAborted( |
| 440 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 441 sequences_completed_++; |
| 442 if (sequences_completed_ == sequences_attached_) |
| 443 OnAnimationAborted(); |
| 444 } |
| 445 |
| 446 virtual void OnLayerAnimationScheduled( |
| 447 ui::LayerAnimationSequence* sequence) OVERRIDE {} |
| 448 |
| 449 virtual void OnAttachedToSequence( |
| 450 ui::LayerAnimationSequence* sequence) OVERRIDE { |
| 451 LayerAnimationObserver::OnAttachedToSequence(sequence); |
| 452 sequences_attached_++; |
| 453 } |
| 454 |
| 455 SessionStateAnimatorImpl* animator_; // not owned |
| 456 |
| 457 // Number of sequences this observer was attached to. |
| 458 int sequences_attached_; |
| 459 |
| 460 // Number of sequences either ended or aborted. |
| 461 int sequences_completed_; |
| 462 |
| 463 DISALLOW_COPY_AND_ASSIGN(AnimationSequence); |
| 464 }; |
| 465 |
| 466 bool SessionStateAnimatorImpl::TestApi::ContainersAreAnimated( |
389 int container_mask, AnimationType type) const { | 467 int container_mask, AnimationType type) const { |
390 aura::Window::Windows containers; | 468 aura::Window::Windows containers; |
391 animator_->GetContainers(container_mask, &containers); | 469 animator_->GetContainers(container_mask, &containers); |
392 for (aura::Window::Windows::const_iterator it = containers.begin(); | 470 for (aura::Window::Windows::const_iterator it = containers.begin(); |
393 it != containers.end(); ++it) { | 471 it != containers.end(); ++it) { |
394 aura::Window* window = *it; | 472 aura::Window* window = *it; |
395 ui::Layer* layer = window->layer(); | 473 ui::Layer* layer = window->layer(); |
396 if (!IsLayerAnimated(layer, type)) | 474 if (!IsLayerAnimated(layer, type)) |
397 return false; | 475 return false; |
398 } | 476 } |
399 return true; | 477 return true; |
400 } | 478 } |
401 | 479 |
402 bool SessionStateAnimator::TestApi::RootWindowIsAnimated(AnimationType type) | 480 bool SessionStateAnimatorImpl::TestApi::RootWindowIsAnimated(AnimationType type) |
403 const { | 481 const { |
404 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | 482 aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
405 ui::Layer* layer = root_window->layer(); | 483 ui::Layer* layer = root_window->layer(); |
406 return IsLayerAnimated(layer, type); | 484 return IsLayerAnimated(layer, type); |
407 } | 485 } |
408 | 486 |
409 const int SessionStateAnimator::kAllLockScreenContainersMask = | 487 SessionStateAnimatorImpl::SessionStateAnimatorImpl() { |
410 SessionStateAnimator::LOCK_SCREEN_BACKGROUND | | |
411 SessionStateAnimator::LOCK_SCREEN_CONTAINERS | | |
412 SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS; | |
413 | |
414 const int SessionStateAnimator::kAllContainersMask = | |
415 SessionStateAnimator::kAllLockScreenContainersMask | | |
416 SessionStateAnimator::DESKTOP_BACKGROUND | | |
417 SessionStateAnimator::LAUNCHER | | |
418 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS; | |
419 | |
420 SessionStateAnimator::SessionStateAnimator() { | |
421 } | 488 } |
422 | 489 |
423 SessionStateAnimator::~SessionStateAnimator() { | 490 SessionStateAnimatorImpl::~SessionStateAnimatorImpl() { |
424 } | |
425 | |
426 base::TimeDelta SessionStateAnimator::GetDuration(AnimationSpeed speed) { | |
427 switch (speed) { | |
428 case ANIMATION_SPEED_IMMEDIATE: | |
429 return base::TimeDelta(); | |
430 case ANIMATION_SPEED_UNDOABLE: | |
431 return base::TimeDelta::FromMilliseconds(400); | |
432 case ANIMATION_SPEED_REVERT: | |
433 return base::TimeDelta::FromMilliseconds(150); | |
434 case ANIMATION_SPEED_FAST: | |
435 return base::TimeDelta::FromMilliseconds(150); | |
436 case ANIMATION_SPEED_SHOW_LOCK_SCREEN: | |
437 return base::TimeDelta::FromMilliseconds(200); | |
438 case ANIMATION_SPEED_MOVE_WINDOWS: | |
439 return base::TimeDelta::FromMilliseconds(350); | |
440 case ANIMATION_SPEED_UNDO_MOVE_WINDOWS: | |
441 return base::TimeDelta::FromMilliseconds(350); | |
442 case ANIMATION_SPEED_SHUTDOWN: | |
443 return base::TimeDelta::FromMilliseconds(1000); | |
444 case ANIMATION_SPEED_REVERT_SHUTDOWN: | |
445 return base::TimeDelta::FromMilliseconds(500); | |
446 } | |
447 // Satisfy compilers that do not understand that we will return from switch | |
448 // above anyway. | |
449 DCHECK(false) << "Unhandled animation speed " << speed; | |
450 return base::TimeDelta(); | |
451 } | 491 } |
452 | 492 |
453 // Fills |containers| with the containers described by |container_mask|. | 493 // Fills |containers| with the containers described by |container_mask|. |
454 void SessionStateAnimator::GetContainers(int container_mask, | 494 void SessionStateAnimatorImpl::GetContainers(int container_mask, |
455 aura::Window::Windows* containers) { | 495 aura::Window::Windows* containers) { |
456 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | 496 aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
457 containers->clear(); | 497 containers->clear(); |
458 | 498 |
| 499 if (container_mask & ROOT_CONTAINER) { |
| 500 containers->push_back(Shell::GetPrimaryRootWindow()); |
| 501 } |
| 502 |
459 if (container_mask & DESKTOP_BACKGROUND) { | 503 if (container_mask & DESKTOP_BACKGROUND) { |
460 containers->push_back(Shell::GetContainer( | 504 containers->push_back(Shell::GetContainer( |
461 root_window, kShellWindowId_DesktopBackgroundContainer)); | 505 root_window, kShellWindowId_DesktopBackgroundContainer)); |
462 } | 506 } |
463 if (container_mask & LAUNCHER) { | 507 if (container_mask & LAUNCHER) { |
464 containers->push_back( | 508 containers->push_back( |
465 Shell::GetContainer(root_window, kShellWindowId_ShelfContainer)); | 509 Shell::GetContainer(root_window, kShellWindowId_ShelfContainer)); |
466 } | 510 } |
467 if (container_mask & NON_LOCK_SCREEN_CONTAINERS) { | 511 if (container_mask & NON_LOCK_SCREEN_CONTAINERS) { |
468 // TODO(antrim): Figure out a way to eliminate a need to exclude launcher | 512 // TODO(antrim): Figure out a way to eliminate a need to exclude launcher |
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486 if (container_mask & LOCK_SCREEN_CONTAINERS) { | 530 if (container_mask & LOCK_SCREEN_CONTAINERS) { |
487 containers->push_back(Shell::GetContainer( | 531 containers->push_back(Shell::GetContainer( |
488 root_window, kShellWindowId_LockScreenContainersContainer)); | 532 root_window, kShellWindowId_LockScreenContainersContainer)); |
489 } | 533 } |
490 if (container_mask & LOCK_SCREEN_RELATED_CONTAINERS) { | 534 if (container_mask & LOCK_SCREEN_RELATED_CONTAINERS) { |
491 containers->push_back(Shell::GetContainer( | 535 containers->push_back(Shell::GetContainer( |
492 root_window, kShellWindowId_LockScreenRelatedContainersContainer)); | 536 root_window, kShellWindowId_LockScreenRelatedContainersContainer)); |
493 } | 537 } |
494 } | 538 } |
495 | 539 |
496 void SessionStateAnimator::StartAnimation(int container_mask, | 540 void SessionStateAnimatorImpl::StartAnimation(int container_mask, |
497 AnimationType type, | 541 AnimationType type, |
498 AnimationSpeed speed) { | 542 AnimationSpeed speed) { |
499 aura::Window::Windows containers; | 543 aura::Window::Windows containers; |
500 GetContainers(container_mask, &containers); | 544 GetContainers(container_mask, &containers); |
501 for (aura::Window::Windows::const_iterator it = containers.begin(); | 545 for (aura::Window::Windows::const_iterator it = containers.begin(); |
502 it != containers.end(); ++it) { | 546 it != containers.end(); ++it) { |
503 RunAnimationForWindow(*it, type, speed, NULL); | 547 RunAnimationForWindow(*it, type, speed, NULL); |
504 } | 548 } |
505 } | 549 } |
506 | 550 |
507 void SessionStateAnimator::StartAnimationWithCallback( | 551 void SessionStateAnimatorImpl::StartAnimationWithCallback( |
508 int container_mask, | 552 int container_mask, |
509 AnimationType type, | 553 AnimationType type, |
510 AnimationSpeed speed, | 554 AnimationSpeed speed, |
511 base::Callback<void(void)>& callback) { | 555 base::Closure callback) { |
512 aura::Window::Windows containers; | 556 aura::Window::Windows containers; |
513 GetContainers(container_mask, &containers); | 557 GetContainers(container_mask, &containers); |
514 for (aura::Window::Windows::const_iterator it = containers.begin(); | 558 for (aura::Window::Windows::const_iterator it = containers.begin(); |
515 it != containers.end(); ++it) { | 559 it != containers.end(); ++it) { |
516 ui::LayerAnimationObserver* observer = | 560 ui::LayerAnimationObserver* observer = |
517 new CallbackAnimationObserver(callback); | 561 new CallbackAnimationObserver(callback); |
518 RunAnimationForWindow(*it, type, speed, observer); | 562 RunAnimationForWindow(*it, type, speed, observer); |
519 } | 563 } |
520 } | 564 } |
521 | 565 |
522 void SessionStateAnimator::StartAnimationWithObserver( | 566 SessionStateAnimator::AnimationSequence* |
| 567 SessionStateAnimatorImpl::BeginAnimationSequence(base::Closure callback) { |
| 568 return new AnimationSequence(this, callback); |
| 569 } |
| 570 |
| 571 bool SessionStateAnimatorImpl::IsBackgroundHidden() const { |
| 572 return !GetBackground()->IsVisible(); |
| 573 } |
| 574 |
| 575 void SessionStateAnimatorImpl::ShowBackground() { |
| 576 ui::ScopedLayerAnimationSettings settings( |
| 577 GetBackground()->layer()->GetAnimator()); |
| 578 settings.SetTransitionDuration(base::TimeDelta()); |
| 579 GetBackground()->Show(); |
| 580 } |
| 581 |
| 582 void SessionStateAnimatorImpl::HideBackground() { |
| 583 ui::ScopedLayerAnimationSettings settings( |
| 584 GetBackground()->layer()->GetAnimator()); |
| 585 settings.SetTransitionDuration(base::TimeDelta()); |
| 586 GetBackground()->Hide(); |
| 587 } |
| 588 |
| 589 void SessionStateAnimatorImpl::StartAnimationInSequence( |
523 int container_mask, | 590 int container_mask, |
524 AnimationType type, | 591 AnimationType type, |
525 AnimationSpeed speed, | 592 AnimationSpeed speed, |
526 ui::LayerAnimationObserver* observer) { | 593 AnimationSequence* observer) { |
527 aura::Window::Windows containers; | 594 aura::Window::Windows containers; |
528 GetContainers(container_mask, &containers); | 595 GetContainers(container_mask, &containers); |
529 for (aura::Window::Windows::const_iterator it = containers.begin(); | 596 for (aura::Window::Windows::const_iterator it = containers.begin(); |
530 it != containers.end(); ++it) { | 597 it != containers.end(); ++it) { |
531 RunAnimationForWindow(*it, type, speed, observer); | 598 RunAnimationForWindow(*it, type, speed, observer); |
532 } | 599 } |
533 } | 600 } |
534 | 601 |
535 void SessionStateAnimator::StartGlobalAnimation(AnimationType type, | 602 void SessionStateAnimatorImpl::RunAnimationForWindow( |
536 AnimationSpeed speed) { | |
537 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | |
538 RunAnimationForWindow(root_window, type, speed, NULL); | |
539 } | |
540 | |
541 void SessionStateAnimator::RunAnimationForWindow( | |
542 aura::Window* window, | 603 aura::Window* window, |
543 AnimationType type, | 604 AnimationType type, |
544 AnimationSpeed speed, | 605 AnimationSpeed speed, |
545 ui::LayerAnimationObserver* observer) { | 606 ui::LayerAnimationObserver* observer) { |
546 base::TimeDelta duration = GetDuration(speed); | 607 base::TimeDelta duration = GetDuration(speed); |
547 | 608 |
548 switch (type) { | 609 switch (type) { |
549 case ANIMATION_PARTIAL_CLOSE: | 610 case ANIMATION_PARTIAL_CLOSE: |
550 StartSlowCloseAnimationForWindow(window, duration, observer); | 611 StartSlowCloseAnimationForWindow(window, duration, observer); |
551 break; | 612 break; |
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599 window, 1.0, duration, gfx::Tween::EASE_IN, observer); | 660 window, 1.0, duration, gfx::Tween::EASE_IN, observer); |
600 break; | 661 break; |
601 case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: | 662 case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: |
602 StartGrayscaleBrightnessAnimationForWindow( | 663 StartGrayscaleBrightnessAnimationForWindow( |
603 window, 0.0, duration, gfx::Tween::EASE_IN_OUT, observer); | 664 window, 0.0, duration, gfx::Tween::EASE_IN_OUT, observer); |
604 break; | 665 break; |
605 } | 666 } |
606 } | 667 } |
607 | 668 |
608 } // namespace ash | 669 } // namespace ash |
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