| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/session_state_animator.h" | 5 #include "ash/wm/session_state_animator.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/shell_window_ids.h" | 8 #include "ash/shell_window_ids.h" |
| 9 #include "ash/wm/window_animations.h" | 9 #include "ash/wm/window_animations.h" |
| 10 #include "ui/aura/client/aura_constants.h" | 10 #include "ui/aura/client/aura_constants.h" |
| 11 #include "ui/aura/window_event_dispatcher.h" | 11 #include "ui/aura/window_event_dispatcher.h" |
| 12 #include "ui/compositor/layer_animation_observer.h" | 12 #include "ui/compositor/layer_animation_observer.h" |
| 13 #include "ui/compositor/layer_animation_sequence.h" | 13 #include "ui/compositor/layer_animation_sequence.h" |
| 14 #include "ui/compositor/scoped_layer_animation_settings.h" | 14 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 15 #include "ui/views/widget/widget.h" | 15 #include "ui/views/widget/widget.h" |
| 16 | 16 |
| 17 namespace ash { | 17 namespace ash { |
| 18 namespace { | |
| 19 | |
| 20 // Slightly-smaller size that we scale the screen down to for the pre-lock and | |
| 21 // pre-shutdown states. | |
| 22 const float kSlowCloseSizeRatio = 0.95f; | |
| 23 | |
| 24 // Maximum opacity of white layer when animating pre-shutdown state. | |
| 25 const float kPartialFadeRatio = 0.3f; | |
| 26 | |
| 27 // Minimum size. Not zero as it causes numeric issues. | |
| 28 const float kMinimumScale = 1e-4f; | |
| 29 | |
| 30 // Returns the transform that should be applied to containers for the slow-close | |
| 31 // animation. | |
| 32 gfx::Transform GetSlowCloseTransform() { | |
| 33 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | |
| 34 gfx::Transform transform; | |
| 35 transform.Translate( | |
| 36 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), | |
| 37 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); | |
| 38 transform.Scale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); | |
| 39 return transform; | |
| 40 } | |
| 41 | |
| 42 // Returns the transform that should be applied to containers for the fast-close | |
| 43 // animation. | |
| 44 gfx::Transform GetFastCloseTransform() { | |
| 45 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | |
| 46 gfx::Transform transform; | |
| 47 transform.Translate(floor(0.5 * root_size.width() + 0.5), | |
| 48 floor(0.5 * root_size.height() + 0.5)); | |
| 49 transform.Scale(kMinimumScale, kMinimumScale); | |
| 50 return transform; | |
| 51 } | |
| 52 | |
| 53 // Slowly shrinks |window| to a slightly-smaller size. | |
| 54 void StartSlowCloseAnimationForWindow(aura::Window* window, | |
| 55 base::TimeDelta duration, | |
| 56 ui::LayerAnimationObserver* observer) { | |
| 57 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 58 animator->set_preemption_strategy( | |
| 59 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 60 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 61 ui::LayerAnimationElement::CreateTransformElement( | |
| 62 GetSlowCloseTransform(), | |
| 63 duration)); | |
| 64 if (observer) | |
| 65 sequence->AddObserver(observer); | |
| 66 animator->StartAnimation(sequence); | |
| 67 } | |
| 68 | |
| 69 // Quickly undoes the effects of the slow-close animation on |window|. | |
| 70 void StartUndoSlowCloseAnimationForWindow( | |
| 71 aura::Window* window, | |
| 72 base::TimeDelta duration, | |
| 73 ui::LayerAnimationObserver* observer) { | |
| 74 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 75 animator->set_preemption_strategy( | |
| 76 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 77 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 78 ui::LayerAnimationElement::CreateTransformElement( | |
| 79 gfx::Transform(), | |
| 80 duration)); | |
| 81 if (observer) | |
| 82 sequence->AddObserver(observer); | |
| 83 animator->StartAnimation(sequence); | |
| 84 } | |
| 85 | |
| 86 // Quickly shrinks |window| down to a point in the center of the screen and | |
| 87 // fades it out to 0 opacity. | |
| 88 void StartFastCloseAnimationForWindow(aura::Window* window, | |
| 89 base::TimeDelta duration, | |
| 90 ui::LayerAnimationObserver* observer) { | |
| 91 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 92 animator->set_preemption_strategy( | |
| 93 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 94 animator->StartAnimation( | |
| 95 new ui::LayerAnimationSequence( | |
| 96 ui::LayerAnimationElement::CreateTransformElement( | |
| 97 GetFastCloseTransform(), duration))); | |
| 98 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 99 ui::LayerAnimationElement::CreateOpacityElement(0.0, duration)); | |
| 100 if (observer) | |
| 101 sequence->AddObserver(observer); | |
| 102 animator->StartAnimation(sequence); | |
| 103 } | |
| 104 | |
| 105 // Fades |window| to |target_opacity| over |duration|. | |
| 106 void StartPartialFadeAnimation(aura::Window* window, | |
| 107 float target_opacity, | |
| 108 base::TimeDelta duration, | |
| 109 ui::LayerAnimationObserver* observer) { | |
| 110 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 111 animator->set_preemption_strategy( | |
| 112 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 113 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 114 ui::LayerAnimationElement::CreateOpacityElement( | |
| 115 target_opacity, duration)); | |
| 116 if (observer) | |
| 117 sequence->AddObserver(observer); | |
| 118 animator->StartAnimation(sequence); | |
| 119 } | |
| 120 | |
| 121 // Fades |window| to |opacity| over |duration|. | |
| 122 void StartOpacityAnimationForWindow(aura::Window* window, | |
| 123 float opacity, | |
| 124 base::TimeDelta duration, | |
| 125 ui::LayerAnimationObserver* observer) { | |
| 126 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 127 animator->set_preemption_strategy( | |
| 128 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 129 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 130 ui::LayerAnimationElement::CreateOpacityElement(opacity, duration)); | |
| 131 if (observer) | |
| 132 sequence->AddObserver(observer); | |
| 133 animator->StartAnimation(sequence); | |
| 134 } | |
| 135 | |
| 136 // Makes |window| fully transparent instantaneously. | |
| 137 void HideWindowImmediately(aura::Window* window, | |
| 138 ui::LayerAnimationObserver* observer) { | |
| 139 window->layer()->SetOpacity(0.0); | |
| 140 if (observer) | |
| 141 observer->OnLayerAnimationEnded(NULL); | |
| 142 } | |
| 143 | |
| 144 // Restores |window| to its original position and scale and full opacity | |
| 145 // instantaneously. | |
| 146 void RestoreWindow(aura::Window* window, ui::LayerAnimationObserver* observer) { | |
| 147 window->layer()->SetTransform(gfx::Transform()); | |
| 148 window->layer()->SetOpacity(1.0); | |
| 149 if (observer) | |
| 150 observer->OnLayerAnimationEnded(NULL); | |
| 151 } | |
| 152 | |
| 153 void HideWindow(aura::Window* window, | |
| 154 base::TimeDelta duration, | |
| 155 bool above, | |
| 156 ui::LayerAnimationObserver* observer) { | |
| 157 ui::Layer* layer = window->layer(); | |
| 158 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
| 159 | |
| 160 settings.SetPreemptionStrategy( | |
| 161 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 162 settings.SetTransitionDuration(duration); | |
| 163 | |
| 164 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
| 165 SetTransformForScaleAnimation(layer, | |
| 166 above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); | |
| 167 | |
| 168 settings.SetTweenType(gfx::Tween::EASE_IN_OUT); | |
| 169 layer->SetOpacity(0.0f); | |
| 170 | |
| 171 // After the animation completes snap the transform back to the identity, | |
| 172 // otherwise any one that asks for screen bounds gets a slightly scaled | |
| 173 // version. | |
| 174 settings.SetPreemptionStrategy(ui::LayerAnimator::ENQUEUE_NEW_ANIMATION); | |
| 175 settings.SetTransitionDuration(base::TimeDelta()); | |
| 176 layer->SetTransform(gfx::Transform()); | |
| 177 | |
| 178 // A bit of a dirty trick: we need to catch the end of the animation we don't | |
| 179 // control. So we use two facts we know: which animator will be used and the | |
| 180 // target opacity to add "Do nothing" animation sequence. | |
| 181 // Unfortunately, we can not just use empty LayerAnimationSequence, because | |
| 182 // it does not call NotifyEnded(). | |
| 183 if (observer) { | |
| 184 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 185 ui::LayerAnimationElement::CreateOpacityElement( | |
| 186 0.0, base::TimeDelta())); | |
| 187 sequence->AddObserver(observer); | |
| 188 layer->GetAnimator()->ScheduleAnimation(sequence); | |
| 189 } | |
| 190 } | |
| 191 | |
| 192 // Animates |window| to identity transform and full opacity over |duration|. | |
| 193 void TransformWindowToBaseState(aura::Window* window, | |
| 194 base::TimeDelta duration, | |
| 195 ui::LayerAnimationObserver* observer) { | |
| 196 ui::Layer* layer = window->layer(); | |
| 197 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
| 198 | |
| 199 // Animate to target values. | |
| 200 settings.SetPreemptionStrategy( | |
| 201 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 202 settings.SetTransitionDuration(duration); | |
| 203 | |
| 204 settings.SetTweenType(gfx::Tween::EASE_OUT); | |
| 205 layer->SetTransform(gfx::Transform()); | |
| 206 | |
| 207 settings.SetTweenType(gfx::Tween::EASE_IN_OUT); | |
| 208 layer->SetOpacity(1.0f); | |
| 209 | |
| 210 // A bit of a dirty trick: we need to catch the end of the animation we don't | |
| 211 // control. So we use two facts we know: which animator will be used and the | |
| 212 // target opacity to add "Do nothing" animation sequence. | |
| 213 // Unfortunately, we can not just use empty LayerAnimationSequence, because | |
| 214 // it does not call NotifyEnded(). | |
| 215 if (observer) { | |
| 216 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | |
| 217 ui::LayerAnimationElement::CreateOpacityElement( | |
| 218 1.0, base::TimeDelta())); | |
| 219 sequence->AddObserver(observer); | |
| 220 layer->GetAnimator()->ScheduleAnimation(sequence); | |
| 221 } | |
| 222 } | |
| 223 | |
| 224 void ShowWindow(aura::Window* window, | |
| 225 base::TimeDelta duration, | |
| 226 bool above, | |
| 227 ui::LayerAnimationObserver* observer) { | |
| 228 ui::Layer* layer = window->layer(); | |
| 229 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | |
| 230 | |
| 231 // Set initial state of animation | |
| 232 settings.SetPreemptionStrategy( | |
| 233 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 234 settings.SetTransitionDuration(base::TimeDelta()); | |
| 235 SetTransformForScaleAnimation(layer, | |
| 236 above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); | |
| 237 | |
| 238 TransformWindowToBaseState(window, duration, observer); | |
| 239 } | |
| 240 | |
| 241 // Starts grayscale/brightness animation for |window| over |duration|. Target | |
| 242 // value for both grayscale and brightness are specified by |target|. | |
| 243 void StartGrayscaleBrightnessAnimationForWindow( | |
| 244 aura::Window* window, | |
| 245 float target, | |
| 246 base::TimeDelta duration, | |
| 247 gfx::Tween::Type tween_type, | |
| 248 ui::LayerAnimationObserver* observer) { | |
| 249 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | |
| 250 | |
| 251 scoped_ptr<ui::LayerAnimationSequence> brightness_sequence( | |
| 252 new ui::LayerAnimationSequence()); | |
| 253 scoped_ptr<ui::LayerAnimationSequence> grayscale_sequence( | |
| 254 new ui::LayerAnimationSequence()); | |
| 255 | |
| 256 scoped_ptr<ui::LayerAnimationElement> brightness_element( | |
| 257 ui::LayerAnimationElement::CreateBrightnessElement( | |
| 258 target, duration)); | |
| 259 brightness_element->set_tween_type(tween_type); | |
| 260 brightness_sequence->AddElement(brightness_element.release()); | |
| 261 | |
| 262 scoped_ptr<ui::LayerAnimationElement> grayscale_element( | |
| 263 ui::LayerAnimationElement::CreateGrayscaleElement( | |
| 264 target, duration)); | |
| 265 grayscale_element->set_tween_type(tween_type); | |
| 266 grayscale_sequence->AddElement(grayscale_element.release()); | |
| 267 | |
| 268 std::vector<ui::LayerAnimationSequence*> animations; | |
| 269 animations.push_back(brightness_sequence.release()); | |
| 270 animations.push_back(grayscale_sequence.release()); | |
| 271 | |
| 272 if (observer) | |
| 273 animations[0]->AddObserver(observer); | |
| 274 | |
| 275 animator->set_preemption_strategy( | |
| 276 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | |
| 277 | |
| 278 animator->StartTogether(animations); | |
| 279 } | |
| 280 | |
| 281 // Animation observer that will drop animated foreground once animation is | |
| 282 // finished. It is used in when undoing shutdown animation. | |
| 283 class CallbackAnimationObserver : public ui::LayerAnimationObserver { | |
| 284 public: | |
| 285 explicit CallbackAnimationObserver(base::Callback<void(void)> &callback) | |
| 286 : callback_(callback) { | |
| 287 } | |
| 288 virtual ~CallbackAnimationObserver() { | |
| 289 } | |
| 290 | |
| 291 private: | |
| 292 // Overridden from ui::LayerAnimationObserver: | |
| 293 virtual void OnLayerAnimationEnded(ui::LayerAnimationSequence* seq) | |
| 294 OVERRIDE { | |
| 295 // Drop foreground once animation is over. | |
| 296 callback_.Run(); | |
| 297 delete this; | |
| 298 } | |
| 299 | |
| 300 virtual void OnLayerAnimationAborted(ui::LayerAnimationSequence* seq) | |
| 301 OVERRIDE { | |
| 302 // Drop foreground once animation is over. | |
| 303 callback_.Run(); | |
| 304 delete this; | |
| 305 } | |
| 306 | |
| 307 virtual void OnLayerAnimationScheduled(ui::LayerAnimationSequence* seq) | |
| 308 OVERRIDE {} | |
| 309 | |
| 310 base::Callback<void(void)> callback_; | |
| 311 | |
| 312 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver); | |
| 313 }; | |
| 314 | |
| 315 | |
| 316 bool IsLayerAnimated(ui::Layer* layer, | |
| 317 SessionStateAnimator::AnimationType type) { | |
| 318 switch (type) { | |
| 319 case SessionStateAnimator::ANIMATION_PARTIAL_CLOSE: | |
| 320 if (layer->GetTargetTransform() != GetSlowCloseTransform()) | |
| 321 return false; | |
| 322 break; | |
| 323 case SessionStateAnimator::ANIMATION_UNDO_PARTIAL_CLOSE: | |
| 324 if (layer->GetTargetTransform() != gfx::Transform()) | |
| 325 return false; | |
| 326 break; | |
| 327 case SessionStateAnimator::ANIMATION_FULL_CLOSE: | |
| 328 if (layer->GetTargetTransform() != GetFastCloseTransform() || | |
| 329 layer->GetTargetOpacity() > 0.0001) | |
| 330 return false; | |
| 331 break; | |
| 332 case SessionStateAnimator::ANIMATION_FADE_IN: | |
| 333 if (layer->GetTargetOpacity() < 0.9999) | |
| 334 return false; | |
| 335 break; | |
| 336 case SessionStateAnimator::ANIMATION_FADE_OUT: | |
| 337 if (layer->GetTargetOpacity() > 0.0001) | |
| 338 return false; | |
| 339 break; | |
| 340 case SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY: | |
| 341 if (layer->GetTargetOpacity() > 0.0001) | |
| 342 return false; | |
| 343 break; | |
| 344 case SessionStateAnimator::ANIMATION_RESTORE: | |
| 345 if (layer->opacity() < 0.9999 || layer->transform() != gfx::Transform()) | |
| 346 return false; | |
| 347 break; | |
| 348 case SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS: | |
| 349 if ((layer->GetTargetBrightness() < 0.9999) || | |
| 350 (layer->GetTargetGrayscale() < 0.9999)) | |
| 351 return false; | |
| 352 break; | |
| 353 case SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: | |
| 354 if ((layer->GetTargetBrightness() > 0.0001) || | |
| 355 (layer->GetTargetGrayscale() > 0.0001)) | |
| 356 return false; | |
| 357 break; | |
| 358 case SessionStateAnimator::ANIMATION_DROP: | |
| 359 case SessionStateAnimator::ANIMATION_UNDO_LIFT: | |
| 360 //ToDo(antim) : check other effects | |
| 361 if (layer->GetTargetOpacity() < 0.9999) | |
| 362 return false; | |
| 363 break; | |
| 364 //ToDo(antim) : check other effects | |
| 365 case SessionStateAnimator::ANIMATION_LIFT: | |
| 366 if (layer->GetTargetOpacity() > 0.0001) | |
| 367 return false; | |
| 368 break; | |
| 369 case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN: | |
| 370 //ToDo(antim) : check other effects | |
| 371 if (layer->GetTargetOpacity() < 0.9999) | |
| 372 return false; | |
| 373 break; | |
| 374 //ToDo(antim) : check other effects | |
| 375 case SessionStateAnimator::ANIMATION_LOWER_BELOW_SCREEN: | |
| 376 if (layer->GetTargetOpacity() > 0.0001) | |
| 377 return false; | |
| 378 break; | |
| 379 default: | |
| 380 NOTREACHED() << "Unhandled animation type " << type; | |
| 381 return false; | |
| 382 } | |
| 383 return true; | |
| 384 } | |
| 385 | |
| 386 } // namespace | |
| 387 | |
| 388 bool SessionStateAnimator::TestApi::ContainersAreAnimated( | |
| 389 int container_mask, AnimationType type) const { | |
| 390 aura::Window::Windows containers; | |
| 391 animator_->GetContainers(container_mask, &containers); | |
| 392 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 393 it != containers.end(); ++it) { | |
| 394 aura::Window* window = *it; | |
| 395 ui::Layer* layer = window->layer(); | |
| 396 if (!IsLayerAnimated(layer, type)) | |
| 397 return false; | |
| 398 } | |
| 399 return true; | |
| 400 } | |
| 401 | |
| 402 bool SessionStateAnimator::TestApi::RootWindowIsAnimated(AnimationType type) | |
| 403 const { | |
| 404 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | |
| 405 ui::Layer* layer = root_window->layer(); | |
| 406 return IsLayerAnimated(layer, type); | |
| 407 } | |
| 408 | 18 |
| 409 const int SessionStateAnimator::kAllLockScreenContainersMask = | 19 const int SessionStateAnimator::kAllLockScreenContainersMask = |
| 410 SessionStateAnimator::LOCK_SCREEN_BACKGROUND | | 20 SessionStateAnimator::LOCK_SCREEN_BACKGROUND | |
| 411 SessionStateAnimator::LOCK_SCREEN_CONTAINERS | | 21 SessionStateAnimator::LOCK_SCREEN_CONTAINERS | |
| 412 SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS; | 22 SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS; |
| 413 | 23 |
| 414 const int SessionStateAnimator::kAllContainersMask = | 24 const int SessionStateAnimator::kAllNonRootContainersMask = |
| 415 SessionStateAnimator::kAllLockScreenContainersMask | | 25 SessionStateAnimator::kAllLockScreenContainersMask | |
| 416 SessionStateAnimator::DESKTOP_BACKGROUND | | 26 SessionStateAnimator::DESKTOP_BACKGROUND | |
| 417 SessionStateAnimator::LAUNCHER | | 27 SessionStateAnimator::LAUNCHER | |
| 418 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS; | 28 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS; |
| 419 | 29 |
| 30 SessionStateAnimator::AnimationSequence::AnimationSequence( |
| 31 base::Closure callback) |
| 32 : sequence_ended_(false), |
| 33 animation_completed_(false), |
| 34 invoke_callback_(false), |
| 35 callback_(callback) { |
| 36 } |
| 37 |
| 38 SessionStateAnimator::AnimationSequence::~AnimationSequence() { |
| 39 } |
| 40 |
| 41 void SessionStateAnimator::AnimationSequence::EndSequence() { |
| 42 sequence_ended_ = true; |
| 43 CleanupIfSequenceCompleted(); |
| 44 } |
| 45 |
| 46 void SessionStateAnimator::AnimationSequence::OnAnimationCompleted() { |
| 47 animation_completed_ = true; |
| 48 invoke_callback_ = true; |
| 49 CleanupIfSequenceCompleted(); |
| 50 } |
| 51 |
| 52 void SessionStateAnimator::AnimationSequence::OnAnimationAborted() { |
| 53 animation_completed_ = true; |
| 54 invoke_callback_ = false; |
| 55 CleanupIfSequenceCompleted(); |
| 56 } |
| 57 |
| 58 void SessionStateAnimator::AnimationSequence::CleanupIfSequenceCompleted() { |
| 59 if (sequence_ended_ && animation_completed_) { |
| 60 if (invoke_callback_) |
| 61 callback_.Run(); |
| 62 delete this; |
| 63 } |
| 64 } |
| 65 |
| 420 SessionStateAnimator::SessionStateAnimator() { | 66 SessionStateAnimator::SessionStateAnimator() { |
| 421 } | 67 } |
| 422 | 68 |
| 423 SessionStateAnimator::~SessionStateAnimator() { | 69 SessionStateAnimator::~SessionStateAnimator() { |
| 424 } | 70 } |
| 425 | 71 |
| 426 base::TimeDelta SessionStateAnimator::GetDuration(AnimationSpeed speed) { | 72 base::TimeDelta SessionStateAnimator::GetDuration( |
| 73 SessionStateAnimator::AnimationSpeed speed) { |
| 427 switch (speed) { | 74 switch (speed) { |
| 428 case ANIMATION_SPEED_IMMEDIATE: | 75 case ANIMATION_SPEED_IMMEDIATE: |
| 429 return base::TimeDelta(); | 76 return base::TimeDelta(); |
| 430 case ANIMATION_SPEED_UNDOABLE: | 77 case ANIMATION_SPEED_UNDOABLE: |
| 431 return base::TimeDelta::FromMilliseconds(400); | 78 return base::TimeDelta::FromMilliseconds(400); |
| 432 case ANIMATION_SPEED_REVERT: | 79 case ANIMATION_SPEED_REVERT: |
| 433 return base::TimeDelta::FromMilliseconds(150); | 80 return base::TimeDelta::FromMilliseconds(150); |
| 434 case ANIMATION_SPEED_FAST: | 81 case ANIMATION_SPEED_FAST: |
| 435 return base::TimeDelta::FromMilliseconds(150); | 82 return base::TimeDelta::FromMilliseconds(150); |
| 436 case ANIMATION_SPEED_SHOW_LOCK_SCREEN: | 83 case ANIMATION_SPEED_SHOW_LOCK_SCREEN: |
| 437 return base::TimeDelta::FromMilliseconds(200); | 84 return base::TimeDelta::FromMilliseconds(200); |
| 438 case ANIMATION_SPEED_MOVE_WINDOWS: | 85 case ANIMATION_SPEED_MOVE_WINDOWS: |
| 439 return base::TimeDelta::FromMilliseconds(350); | 86 return base::TimeDelta::FromMilliseconds(350); |
| 440 case ANIMATION_SPEED_UNDO_MOVE_WINDOWS: | 87 case ANIMATION_SPEED_UNDO_MOVE_WINDOWS: |
| 441 return base::TimeDelta::FromMilliseconds(350); | 88 return base::TimeDelta::FromMilliseconds(350); |
| 442 case ANIMATION_SPEED_SHUTDOWN: | 89 case ANIMATION_SPEED_SHUTDOWN: |
| 443 return base::TimeDelta::FromMilliseconds(1000); | 90 return base::TimeDelta::FromMilliseconds(1000); |
| 444 case ANIMATION_SPEED_REVERT_SHUTDOWN: | 91 case ANIMATION_SPEED_REVERT_SHUTDOWN: |
| 445 return base::TimeDelta::FromMilliseconds(500); | 92 return base::TimeDelta::FromMilliseconds(500); |
| 446 } | 93 } |
| 447 // Satisfy compilers that do not understand that we will return from switch | 94 // Satisfy compilers that do not understand that we will return from switch |
| 448 // above anyway. | 95 // above anyway. |
| 449 DCHECK(false) << "Unhandled animation speed " << speed; | 96 DCHECK(false) << "Unhandled animation speed " << speed; |
| 450 return base::TimeDelta(); | 97 return base::TimeDelta(); |
| 451 } | 98 } |
| 452 | 99 |
| 453 // Fills |containers| with the containers described by |container_mask|. | |
| 454 void SessionStateAnimator::GetContainers(int container_mask, | |
| 455 aura::Window::Windows* containers) { | |
| 456 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | |
| 457 containers->clear(); | |
| 458 | |
| 459 if (container_mask & DESKTOP_BACKGROUND) { | |
| 460 containers->push_back(Shell::GetContainer( | |
| 461 root_window, kShellWindowId_DesktopBackgroundContainer)); | |
| 462 } | |
| 463 if (container_mask & LAUNCHER) { | |
| 464 containers->push_back( | |
| 465 Shell::GetContainer(root_window, kShellWindowId_ShelfContainer)); | |
| 466 } | |
| 467 if (container_mask & NON_LOCK_SCREEN_CONTAINERS) { | |
| 468 // TODO(antrim): Figure out a way to eliminate a need to exclude launcher | |
| 469 // in such way. | |
| 470 aura::Window* non_lock_screen_containers = Shell::GetContainer( | |
| 471 root_window, kShellWindowId_NonLockScreenContainersContainer); | |
| 472 aura::Window::Windows children = non_lock_screen_containers->children(); | |
| 473 | |
| 474 for (aura::Window::Windows::const_iterator it = children.begin(); | |
| 475 it != children.end(); ++it) { | |
| 476 aura::Window* window = *it; | |
| 477 if (window->id() == kShellWindowId_ShelfContainer) | |
| 478 continue; | |
| 479 containers->push_back(window); | |
| 480 } | |
| 481 } | |
| 482 if (container_mask & LOCK_SCREEN_BACKGROUND) { | |
| 483 containers->push_back(Shell::GetContainer( | |
| 484 root_window, kShellWindowId_LockScreenBackgroundContainer)); | |
| 485 } | |
| 486 if (container_mask & LOCK_SCREEN_CONTAINERS) { | |
| 487 containers->push_back(Shell::GetContainer( | |
| 488 root_window, kShellWindowId_LockScreenContainersContainer)); | |
| 489 } | |
| 490 if (container_mask & LOCK_SCREEN_RELATED_CONTAINERS) { | |
| 491 containers->push_back(Shell::GetContainer( | |
| 492 root_window, kShellWindowId_LockScreenRelatedContainersContainer)); | |
| 493 } | |
| 494 } | |
| 495 | |
| 496 void SessionStateAnimator::StartAnimation(int container_mask, | |
| 497 AnimationType type, | |
| 498 AnimationSpeed speed) { | |
| 499 aura::Window::Windows containers; | |
| 500 GetContainers(container_mask, &containers); | |
| 501 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 502 it != containers.end(); ++it) { | |
| 503 RunAnimationForWindow(*it, type, speed, NULL); | |
| 504 } | |
| 505 } | |
| 506 | |
| 507 void SessionStateAnimator::StartAnimationWithCallback( | |
| 508 int container_mask, | |
| 509 AnimationType type, | |
| 510 AnimationSpeed speed, | |
| 511 base::Callback<void(void)>& callback) { | |
| 512 aura::Window::Windows containers; | |
| 513 GetContainers(container_mask, &containers); | |
| 514 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 515 it != containers.end(); ++it) { | |
| 516 ui::LayerAnimationObserver* observer = | |
| 517 new CallbackAnimationObserver(callback); | |
| 518 RunAnimationForWindow(*it, type, speed, observer); | |
| 519 } | |
| 520 } | |
| 521 | |
| 522 void SessionStateAnimator::StartAnimationWithObserver( | |
| 523 int container_mask, | |
| 524 AnimationType type, | |
| 525 AnimationSpeed speed, | |
| 526 ui::LayerAnimationObserver* observer) { | |
| 527 aura::Window::Windows containers; | |
| 528 GetContainers(container_mask, &containers); | |
| 529 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
| 530 it != containers.end(); ++it) { | |
| 531 RunAnimationForWindow(*it, type, speed, observer); | |
| 532 } | |
| 533 } | |
| 534 | |
| 535 void SessionStateAnimator::StartGlobalAnimation(AnimationType type, | |
| 536 AnimationSpeed speed) { | |
| 537 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | |
| 538 RunAnimationForWindow(root_window, type, speed, NULL); | |
| 539 } | |
| 540 | |
| 541 void SessionStateAnimator::RunAnimationForWindow( | |
| 542 aura::Window* window, | |
| 543 AnimationType type, | |
| 544 AnimationSpeed speed, | |
| 545 ui::LayerAnimationObserver* observer) { | |
| 546 base::TimeDelta duration = GetDuration(speed); | |
| 547 | |
| 548 switch (type) { | |
| 549 case ANIMATION_PARTIAL_CLOSE: | |
| 550 StartSlowCloseAnimationForWindow(window, duration, observer); | |
| 551 break; | |
| 552 case ANIMATION_UNDO_PARTIAL_CLOSE: | |
| 553 StartUndoSlowCloseAnimationForWindow(window, duration, observer); | |
| 554 break; | |
| 555 case ANIMATION_FULL_CLOSE: | |
| 556 StartFastCloseAnimationForWindow(window, duration, observer); | |
| 557 break; | |
| 558 case ANIMATION_FADE_IN: | |
| 559 StartOpacityAnimationForWindow(window, 1.0, duration, observer); | |
| 560 break; | |
| 561 case ANIMATION_FADE_OUT: | |
| 562 StartOpacityAnimationForWindow(window, 0.0, duration, observer); | |
| 563 break; | |
| 564 case ANIMATION_HIDE_IMMEDIATELY: | |
| 565 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); | |
| 566 HideWindowImmediately(window, observer); | |
| 567 break; | |
| 568 case ANIMATION_RESTORE: | |
| 569 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); | |
| 570 RestoreWindow(window, observer); | |
| 571 break; | |
| 572 case ANIMATION_LIFT: | |
| 573 HideWindow(window, duration, true, observer); | |
| 574 break; | |
| 575 case ANIMATION_DROP: | |
| 576 ShowWindow(window, duration, true, observer); | |
| 577 break; | |
| 578 case ANIMATION_UNDO_LIFT: | |
| 579 TransformWindowToBaseState(window, duration, observer); | |
| 580 break; | |
| 581 case ANIMATION_RAISE_TO_SCREEN: | |
| 582 ShowWindow(window, duration, false, observer); | |
| 583 break; | |
| 584 case ANIMATION_LOWER_BELOW_SCREEN: | |
| 585 HideWindow(window, duration, false, observer); | |
| 586 break; | |
| 587 case ANIMATION_PARTIAL_FADE_IN: | |
| 588 StartPartialFadeAnimation( | |
| 589 window, kPartialFadeRatio, duration, observer); | |
| 590 break; | |
| 591 case ANIMATION_UNDO_PARTIAL_FADE_IN: | |
| 592 StartPartialFadeAnimation(window, 0.0, duration, observer); | |
| 593 break; | |
| 594 case ANIMATION_FULL_FADE_IN: | |
| 595 StartPartialFadeAnimation(window, 1.0, duration, observer); | |
| 596 break; | |
| 597 case ANIMATION_GRAYSCALE_BRIGHTNESS: | |
| 598 StartGrayscaleBrightnessAnimationForWindow( | |
| 599 window, 1.0, duration, gfx::Tween::EASE_IN, observer); | |
| 600 break; | |
| 601 case ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: | |
| 602 StartGrayscaleBrightnessAnimationForWindow( | |
| 603 window, 0.0, duration, gfx::Tween::EASE_IN_OUT, observer); | |
| 604 break; | |
| 605 } | |
| 606 } | |
| 607 | |
| 608 } // namespace ash | 100 } // namespace ash |
| OLD | NEW |