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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/lock_state_controller.h" | 5 #include "ash/wm/lock_state_controller.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | |
8 #include "ash/session/session_state_delegate.h" | 7 #include "ash/session/session_state_delegate.h" |
9 #include "ash/shell.h" | 8 #include "ash/shell.h" |
10 #include "ash/shell_window_ids.h" | |
11 #include "ash/test/ash_test_base.h" | 9 #include "ash/test/ash_test_base.h" |
12 #include "ash/test/test_lock_state_controller_delegate.h" | 10 #include "ash/test/test_lock_state_controller_delegate.h" |
11 #include "ash/test/test_screenshot_delegate.h" | |
12 #include "ash/test/test_session_state_animator.h" | |
13 #include "ash/test/test_shell_delegate.h" | 13 #include "ash/test/test_shell_delegate.h" |
14 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | |
14 #include "ash/wm/power_button_controller.h" | 15 #include "ash/wm/power_button_controller.h" |
15 #include "ash/wm/session_state_animator.h" | 16 #include "ash/wm/session_state_animator.h" |
16 #include "base/command_line.h" | |
17 #include "base/memory/scoped_ptr.h" | 17 #include "base/memory/scoped_ptr.h" |
18 #include "base/memory/scoped_vector.h" | |
18 #include "base/time/time.h" | 19 #include "base/time/time.h" |
19 #include "ui/aura/env.h" | |
20 #include "ui/aura/test/test_window_delegate.h" | |
21 #include "ui/aura/window_event_dispatcher.h" | |
22 #include "ui/compositor/layer_animator.h" | |
23 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | |
24 #include "ui/compositor/scoped_layer_animation_settings.h" | |
25 #include "ui/events/test/event_generator.h" | 20 #include "ui/events/test/event_generator.h" |
26 #include "ui/gfx/rect.h" | |
27 #include "ui/gfx/size.h" | 21 #include "ui/gfx/size.h" |
28 | 22 |
29 #if defined(OS_CHROMEOS) | 23 #if defined(OS_CHROMEOS) |
30 #include "ui/display/chromeos/display_configurator.h" | 24 #include "ui/display/chromeos/display_configurator.h" |
31 #include "ui/display/chromeos/test/test_display_snapshot.h" | 25 #include "ui/display/chromeos/test/test_display_snapshot.h" |
32 #include "ui/display/types/display_constants.h" | 26 #include "ui/display/types/display_constants.h" |
33 #endif | 27 #endif |
34 | 28 |
35 #if defined(OS_WIN) | |
36 #include "base/win/windows_version.h" | |
37 #endif | |
38 | |
39 namespace ash { | 29 namespace ash { |
40 namespace test { | 30 namespace test { |
41 namespace { | 31 namespace { |
42 | 32 |
43 bool cursor_visible() { | 33 bool cursor_visible() { |
44 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); | 34 return ash::Shell::GetInstance()->cursor_manager()->IsCursorVisible(); |
45 } | 35 } |
46 | 36 |
47 void CheckCalledCallback(bool* flag) { | 37 void CheckCalledCallback(bool* flag) { |
48 if (flag) | 38 if (flag) |
49 (*flag) = true; | 39 (*flag) = true; |
50 } | 40 } |
51 | 41 |
52 aura::Window* GetContainer(int container ) { | 42 } // namespace |
53 aura::Window* root_window = Shell::GetPrimaryRootWindow(); | |
54 return Shell::GetContainer(root_window, container); | |
55 } | |
56 | |
57 bool IsBackgroundHidden() { | |
58 return !GetContainer(kShellWindowId_DesktopBackgroundContainer)->IsVisible(); | |
59 } | |
60 | |
61 void HideBackground() { | |
62 ui::ScopedLayerAnimationSettings settings( | |
63 GetContainer(kShellWindowId_DesktopBackgroundContainer) | |
64 ->layer() | |
65 ->GetAnimator()); | |
66 settings.SetTransitionDuration(base::TimeDelta()); | |
67 GetContainer(kShellWindowId_DesktopBackgroundContainer)->Hide(); | |
68 } | |
69 | |
70 } // namespace | |
71 | 43 |
72 class LockStateControllerTest : public AshTestBase { | 44 class LockStateControllerTest : public AshTestBase { |
73 public: | 45 public: |
74 LockStateControllerTest() : controller_(NULL), delegate_(NULL) {} | 46 LockStateControllerTest() : power_button_controller_(NULL), |
47 lock_state_controller_(NULL), | |
48 lock_state_controller_delegate_(NULL), | |
49 test_animator_(NULL) { | |
50 } | |
75 virtual ~LockStateControllerTest() {} | 51 virtual ~LockStateControllerTest() {} |
76 | 52 |
77 virtual void SetUp() OVERRIDE { | 53 virtual void SetUp() OVERRIDE { |
78 AshTestBase::SetUp(); | 54 AshTestBase::SetUp(); |
79 | 55 |
80 // We would control animations in a fine way: | 56 lock_state_controller_delegate_ = new TestLockStateControllerDelegate; |
81 animation_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode( | 57 test_animator_ = new TestSessionStateAnimator; |
82 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION)); | |
83 // TODO(antrim) : restore | |
84 // animator_helper_ = ui::test::CreateLayerAnimatorHelperForTest(); | |
85 | 58 |
86 // Temporary disable animations so that observer is always called, and | 59 lock_state_controller_ = Shell::GetInstance()->lock_state_controller(); |
87 // no leaks happen during tests. | 60 lock_state_controller_->SetDelegate(lock_state_controller_delegate_); |
88 animation_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode( | 61 lock_state_controller_->set_animator_for_test(test_animator_); |
89 ui::ScopedAnimationDurationScaleMode::ZERO_DURATION)); | |
90 // TODO(antrim): once there is a way to mock time and run animations, make | |
91 // sure that animations are finished even in simple tests. | |
92 | 62 |
93 delegate_ = new TestLockStateControllerDelegate; | |
94 controller_ = Shell::GetInstance()->power_button_controller(); | |
95 lock_state_controller_ = static_cast<LockStateController*>( | |
96 Shell::GetInstance()->lock_state_controller()); | |
97 lock_state_controller_->SetDelegate(delegate_); // transfers ownership | |
98 test_api_.reset(new LockStateController::TestApi(lock_state_controller_)); | 63 test_api_.reset(new LockStateController::TestApi(lock_state_controller_)); |
99 animator_api_.reset( | 64 |
100 new SessionStateAnimator::TestApi(lock_state_controller_-> | 65 power_button_controller_ = Shell::GetInstance()->power_button_controller(); |
101 animator_.get())); | 66 session_state_delegate_ = Shell::GetInstance()->session_state_delegate(); |
67 | |
102 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( | 68 shell_delegate_ = reinterpret_cast<TestShellDelegate*>( |
103 ash::Shell::GetInstance()->delegate()); | 69 ash::Shell::GetInstance()->delegate()); |
104 session_state_delegate_ = Shell::GetInstance()->session_state_delegate(); | |
105 } | |
106 | |
107 virtual void TearDown() { | |
108 // TODO(antrim) : restore | |
109 // animator_helper_->AdvanceUntilDone(); | |
110 window_.reset(); | |
111 AshTestBase::TearDown(); | |
112 } | 70 } |
113 | 71 |
114 protected: | 72 protected: |
115 void GenerateMouseMoveEvent() { | 73 void GenerateMouseMoveEvent() { |
116 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); | 74 ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
117 generator.MoveMouseTo(10, 10); | 75 generator.MoveMouseTo(10, 10); |
118 } | 76 } |
119 | 77 |
120 int NumShutdownRequests() { | 78 int NumShutdownRequests() { |
121 return delegate_->num_shutdown_requests() + | 79 return lock_state_controller_delegate_->num_shutdown_requests() + |
122 shell_delegate_->num_exit_requests(); | 80 shell_delegate_->num_exit_requests(); |
123 } | 81 } |
124 | 82 |
125 void Advance(SessionStateAnimator::AnimationSpeed speed) { | 83 void Advance(SessionStateAnimator::AnimationSpeed speed) { |
126 // TODO (antrim) : restore | 84 test_animator_->Advance(test_animator_->GetDuration(speed)); |
127 // animator_helper_->Advance(SessionStateAnimator::GetDuration(speed)); | |
128 } | 85 } |
129 | 86 |
130 void AdvancePartially(SessionStateAnimator::AnimationSpeed speed, | 87 void AdvancePartially(SessionStateAnimator::AnimationSpeed speed, |
131 float factor) { | 88 float factor) { |
132 // TODO (antrim) : restore | 89 base::TimeDelta duration = test_animator_->GetDuration(speed); |
133 // base::TimeDelta duration = SessionStateAnimator::GetDuration(speed); | 90 base::TimeDelta partial_duration = |
134 // base::TimeDelta partial_duration = | 91 base::TimeDelta::FromInternalValue(duration.ToInternalValue() * factor); |
135 // base::TimeDelta::FromInternalValue(duration.ToInternalValue() * factor); | 92 test_animator_->Advance(partial_duration); |
136 // animator_helper_->Advance(partial_duration); | |
137 } | 93 } |
138 | 94 |
139 void ExpectPreLockAnimationStarted() { | 95 void ExpectPreLockAnimationStarted() { |
140 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | 96 SCOPED_TRACE("Failure in ExpectPreLockAnimationStarted"); |
Daniel Erat
2014/09/08 16:16:02
nit: should this keep a EXPECT_EQ(0u, test_animato
bruthig
2014/09/09 17:32:34
Done.
| |
141 EXPECT_TRUE( | 97 EXPECT_TRUE( |
142 animator_api_->ContainersAreAnimated( | 98 test_animator_->AreContainersAnimated( |
143 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 99 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
144 SessionStateAnimator::ANIMATION_LIFT)); | 100 SessionStateAnimator::ANIMATION_LIFT)); |
145 EXPECT_TRUE( | 101 EXPECT_TRUE( |
146 animator_api_->ContainersAreAnimated( | 102 test_animator_->AreContainersAnimated( |
147 SessionStateAnimator::LAUNCHER, | 103 SessionStateAnimator::LAUNCHER, |
148 SessionStateAnimator::ANIMATION_FADE_OUT)); | 104 SessionStateAnimator::ANIMATION_FADE_OUT)); |
149 EXPECT_TRUE( | 105 EXPECT_TRUE( |
150 animator_api_->ContainersAreAnimated( | 106 test_animator_->AreContainersAnimated( |
151 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | 107 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
152 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | 108 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); |
153 EXPECT_TRUE(test_api_->is_animating_lock()); | 109 EXPECT_TRUE(test_api_->is_animating_lock()); |
154 } | 110 } |
155 | 111 |
112 void ExpectPreLockAnimationRunning() { | |
113 SCOPED_TRACE("Failure in ExpectPreLockAnimationRunning"); | |
114 EXPECT_TRUE( | |
115 test_animator_->AreContainersAnimated( | |
116 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
117 SessionStateAnimator::ANIMATION_LIFT)); | |
118 EXPECT_TRUE( | |
119 test_animator_->AreContainersAnimated( | |
120 SessionStateAnimator::LAUNCHER, | |
121 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
122 EXPECT_TRUE(test_api_->is_animating_lock()); | |
123 } | |
124 | |
156 void ExpectPreLockAnimationCancel() { | 125 void ExpectPreLockAnimationCancel() { |
157 EXPECT_TRUE( | 126 SCOPED_TRACE("Failure in ExpectPreLockAnimationCancel"); |
158 animator_api_->ContainersAreAnimated( | 127 EXPECT_TRUE( |
128 test_animator_->AreContainersAnimated( | |
129 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
130 SessionStateAnimator::ANIMATION_UNDO_LIFT)); | |
131 EXPECT_TRUE( | |
132 test_animator_->AreContainersAnimated( | |
133 SessionStateAnimator::LAUNCHER, | |
134 SessionStateAnimator::ANIMATION_FADE_IN)); | |
135 } | |
136 | |
137 void ExpectPreLockAnimationFinished() { | |
138 SCOPED_TRACE("Failure in ExpectPreLockAnimationFinished"); | |
139 EXPECT_FALSE( | |
140 test_animator_->AreContainersAnimated( | |
141 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
142 SessionStateAnimator::ANIMATION_LIFT)); | |
143 EXPECT_FALSE( | |
144 test_animator_->AreContainersAnimated( | |
145 SessionStateAnimator::LAUNCHER, | |
146 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
147 EXPECT_FALSE( | |
148 test_animator_->AreContainersAnimated( | |
149 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
150 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
151 } | |
152 | |
153 void ExpectPostLockAnimationStarted() { | |
154 SCOPED_TRACE("Failure in ExpectPostLockAnimationStarted"); | |
155 EXPECT_TRUE( | |
156 test_animator_->AreContainersAnimated( | |
157 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
158 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
159 } | |
160 | |
161 void ExpectPostLockAnimationFinished() { | |
162 SCOPED_TRACE("Failure in ExpectPostLockAnimationFinished"); | |
163 EXPECT_FALSE( | |
164 test_animator_->AreContainersAnimated( | |
165 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
166 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
167 } | |
168 | |
169 void ExpectUnlockBeforeUIDestroyedAnimationStarted() { | |
170 SCOPED_TRACE("Failure in ExpectUnlockBeforeUIDestroyedAnimationStarted"); | |
171 EXPECT_LT(0u, test_animator_->GetAnimationCount()); | |
172 EXPECT_TRUE( | |
173 test_animator_->AreContainersAnimated( | |
174 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
175 SessionStateAnimator::ANIMATION_LIFT)); | |
176 } | |
177 | |
178 void ExpectUnlockBeforeUIDestroyedAnimationFinished() { | |
179 SCOPED_TRACE("Failure in ExpectUnlockBeforeUIDestroyedAnimationFinished"); | |
180 EXPECT_FALSE( | |
181 test_animator_->AreContainersAnimated( | |
182 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
183 SessionStateAnimator::ANIMATION_LIFT)); | |
184 } | |
185 | |
186 void ExpectUnlockAfterUIDestroyedAnimationStarted() { | |
187 SCOPED_TRACE("Failure in ExpectUnlockAfterUIDestroyedAnimationStarted"); | |
188 EXPECT_LT(0u, test_animator_->GetAnimationCount()); | |
189 EXPECT_TRUE( | |
190 test_animator_->AreContainersAnimated( | |
159 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 191 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
160 SessionStateAnimator::ANIMATION_DROP)); | 192 SessionStateAnimator::ANIMATION_DROP)); |
161 EXPECT_TRUE( | 193 EXPECT_TRUE( |
162 animator_api_->ContainersAreAnimated( | 194 test_animator_->AreContainersAnimated( |
163 SessionStateAnimator::LAUNCHER, | 195 SessionStateAnimator::LAUNCHER, |
164 SessionStateAnimator::ANIMATION_FADE_IN)); | 196 SessionStateAnimator::ANIMATION_FADE_IN)); |
165 } | 197 } |
166 | 198 |
167 void ExpectPreLockAnimationFinished() { | 199 void ExpectUnlockAfterUIDestroyedAnimationFinished() { |
168 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | 200 SCOPED_TRACE("Failure in ExpectUnlockAfterUIDestroyedAnimationFinished"); |
169 EXPECT_TRUE( | 201 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
170 animator_api_->ContainersAreAnimated( | 202 EXPECT_FALSE( |
171 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 203 test_animator_->AreContainersAnimated( |
172 SessionStateAnimator::ANIMATION_LIFT)); | |
173 EXPECT_TRUE( | |
174 animator_api_->ContainersAreAnimated( | |
175 SessionStateAnimator::LAUNCHER, | |
176 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
177 EXPECT_TRUE( | |
178 animator_api_->ContainersAreAnimated( | |
179 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
180 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | |
181 } | |
182 | |
183 void ExpectPostLockAnimationStarted() { | |
184 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
185 EXPECT_TRUE( | |
186 animator_api_->ContainersAreAnimated( | |
187 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
188 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
189 } | |
190 | |
191 void ExpectPastLockAnimationFinished() { | |
192 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
193 EXPECT_TRUE( | |
194 animator_api_->ContainersAreAnimated( | |
195 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
196 SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN)); | |
197 } | |
198 | |
199 void ExpectUnlockBeforeUIDestroyedAnimationStarted() { | |
200 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
201 EXPECT_TRUE( | |
202 animator_api_->ContainersAreAnimated( | |
203 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
204 SessionStateAnimator::ANIMATION_LIFT)); | |
205 } | |
206 | |
207 void ExpectUnlockBeforeUIDestroyedAnimationFinished() { | |
208 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
209 EXPECT_TRUE( | |
210 animator_api_->ContainersAreAnimated( | |
211 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
212 SessionStateAnimator::ANIMATION_LIFT)); | |
213 } | |
214 | |
215 void ExpectUnlockAfterUIDestroyedAnimationStarted() { | |
216 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
217 EXPECT_TRUE( | |
218 animator_api_->ContainersAreAnimated( | |
219 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | 204 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, |
220 SessionStateAnimator::ANIMATION_DROP)); | 205 SessionStateAnimator::ANIMATION_DROP)); |
221 EXPECT_TRUE( | 206 EXPECT_FALSE( |
222 animator_api_->ContainersAreAnimated( | 207 test_animator_->AreContainersAnimated( |
223 SessionStateAnimator::LAUNCHER, | 208 SessionStateAnimator::LAUNCHER, |
224 SessionStateAnimator::ANIMATION_FADE_IN)); | 209 SessionStateAnimator::ANIMATION_FADE_IN)); |
225 } | 210 } |
226 | 211 |
227 void ExpectUnlockAfterUIDestroyedAnimationFinished() { | |
228 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | |
229 EXPECT_TRUE( | |
230 animator_api_->ContainersAreAnimated( | |
231 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
232 SessionStateAnimator::ANIMATION_DROP)); | |
233 EXPECT_TRUE( | |
234 animator_api_->ContainersAreAnimated( | |
235 SessionStateAnimator::LAUNCHER, | |
236 SessionStateAnimator::ANIMATION_FADE_IN)); | |
237 } | |
238 | |
239 void ExpectShutdownAnimationStarted() { | 212 void ExpectShutdownAnimationStarted() { |
240 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | 213 SCOPED_TRACE("Failure in ExpectShutdownAnimationStarted"); |
Daniel Erat
2014/09/08 16:16:02
nit: should this keep a EXPECT_EQ(0u, test_animato
bruthig
2014/09/09 17:32:34
Done.
| |
241 EXPECT_TRUE( | 214 EXPECT_TRUE( |
242 animator_api_->RootWindowIsAnimated( | 215 test_animator_->AreContainersAnimated( |
216 SessionStateAnimator::ROOT_CONTAINER, | |
243 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); | 217 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); |
244 } | 218 } |
245 | 219 |
246 void ExpectShutdownAnimationFinished() { | 220 void ExpectShutdownAnimationFinished() { |
247 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | 221 SCOPED_TRACE("Failure in ExpectShutdownAnimationFinished"); |
248 EXPECT_TRUE( | 222 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
249 animator_api_->RootWindowIsAnimated( | 223 EXPECT_FALSE( |
224 test_animator_->AreContainersAnimated( | |
225 SessionStateAnimator::ROOT_CONTAINER, | |
250 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); | 226 SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS)); |
251 } | 227 } |
252 | 228 |
253 void ExpectShutdownAnimationCancel() { | 229 void ExpectShutdownAnimationCancel() { |
254 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | 230 SCOPED_TRACE("Failure in ExpectShutdownAnimationCancel"); |
255 EXPECT_TRUE( | 231 EXPECT_LT(0u, test_animator_->GetAnimationCount()); |
256 animator_api_->RootWindowIsAnimated( | 232 EXPECT_TRUE( |
233 test_animator_->AreContainersAnimated( | |
234 SessionStateAnimator::ROOT_CONTAINER, | |
257 SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS)); | 235 SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS)); |
258 } | 236 } |
259 | 237 |
260 void ExpectBackgroundIsShowing() { | |
261 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
262 EXPECT_TRUE( | |
263 animator_api_->ContainersAreAnimated( | |
264 SessionStateAnimator::DESKTOP_BACKGROUND, | |
265 SessionStateAnimator::ANIMATION_FADE_IN)); | |
266 } | |
267 | |
268 void ExpectBackgroundIsHiding() { | |
269 //TODO (antrim) : restore EXPECT_TRUE(animator_helper_->IsAnimating()); | |
270 EXPECT_TRUE( | |
271 animator_api_->ContainersAreAnimated( | |
272 SessionStateAnimator::DESKTOP_BACKGROUND, | |
273 SessionStateAnimator::ANIMATION_FADE_OUT)); | |
274 } | |
275 | |
276 void ExpectUnlockedState() { | 238 void ExpectUnlockedState() { |
277 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | 239 SCOPED_TRACE("Failure in ExpectUnlockedState"); |
240 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); | |
278 EXPECT_FALSE(session_state_delegate_->IsScreenLocked()); | 241 EXPECT_FALSE(session_state_delegate_->IsScreenLocked()); |
279 | |
280 aura::Window::Windows containers; | |
281 | |
282 SessionStateAnimator::GetContainers( | |
283 SessionStateAnimator::LAUNCHER | | |
284 SessionStateAnimator::NON_LOCK_SCREEN_CONTAINERS, | |
285 &containers); | |
286 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
287 it != containers.end(); ++it) { | |
288 aura::Window* window = *it; | |
289 ui::Layer* layer = window->layer(); | |
290 EXPECT_EQ(1.0f, layer->opacity()); | |
291 EXPECT_EQ(0.0f, layer->layer_brightness()); | |
292 EXPECT_EQ(0.0f, layer->layer_saturation()); | |
293 EXPECT_EQ(gfx::Transform(), layer->transform()); | |
294 } | |
295 } | 242 } |
296 | 243 |
297 void ExpectLockedState() { | 244 void ExpectLockedState() { |
298 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | 245 SCOPED_TRACE("Failure in ExpectLockedState"); |
246 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); | |
247 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); | |
299 EXPECT_TRUE(session_state_delegate_->IsScreenLocked()); | 248 EXPECT_TRUE(session_state_delegate_->IsScreenLocked()); |
300 | |
301 aura::Window::Windows containers; | |
302 | |
303 SessionStateAnimator::GetContainers( | |
304 SessionStateAnimator::LOCK_SCREEN_RELATED_CONTAINERS | | |
305 SessionStateAnimator::LOCK_SCREEN_CONTAINERS, | |
306 &containers); | |
307 for (aura::Window::Windows::const_iterator it = containers.begin(); | |
308 it != containers.end(); ++it) { | |
309 aura::Window* window = *it; | |
310 ui::Layer* layer = window->layer(); | |
311 EXPECT_EQ(1.0f, layer->opacity()); | |
312 EXPECT_EQ(0.0f, layer->layer_brightness()); | |
313 EXPECT_EQ(0.0f, layer->layer_saturation()); | |
314 EXPECT_EQ(gfx::Transform(), layer->transform()); | |
315 } | |
316 } | 249 } |
317 | 250 |
318 void PressPowerButton() { | 251 void PressPowerButton() { |
319 controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 252 power_button_controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
320 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
321 } | 253 } |
322 | 254 |
323 void ReleasePowerButton() { | 255 void ReleasePowerButton() { |
324 controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 256 power_button_controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
325 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
326 } | 257 } |
327 | 258 |
328 void PressLockButton() { | 259 void PressLockButton() { |
329 controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); | 260 power_button_controller_->OnLockButtonEvent(true, base::TimeTicks::Now()); |
330 } | 261 } |
331 | 262 |
332 void ReleaseLockButton() { | 263 void ReleaseLockButton() { |
333 controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); | 264 power_button_controller_->OnLockButtonEvent(false, base::TimeTicks::Now()); |
265 } | |
266 | |
267 void PressVolumeDown() { | |
268 GetEventGenerator().PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); | |
269 } | |
270 | |
271 void ReleaseVolumeDown() { | |
272 GetEventGenerator().ReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); | |
334 } | 273 } |
335 | 274 |
336 void SystemLocks() { | 275 void SystemLocks() { |
337 lock_state_controller_->OnLockStateChanged(true); | 276 lock_state_controller_->OnLockStateChanged(true); |
338 session_state_delegate_->LockScreen(); | 277 session_state_delegate_->LockScreen(); |
339 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
340 } | 278 } |
341 | 279 |
342 void SuccessfulAuthentication(bool* call_flag) { | 280 void SuccessfulAuthentication(bool* call_flag) { |
343 base::Closure closure = base::Bind(&CheckCalledCallback, call_flag); | 281 base::Closure closure = base::Bind(&CheckCalledCallback, call_flag); |
344 lock_state_controller_->OnLockScreenHide(closure); | 282 lock_state_controller_->OnLockScreenHide(closure); |
345 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | |
346 } | 283 } |
347 | 284 |
348 void SystemUnlocks() { | 285 void SystemUnlocks() { |
349 lock_state_controller_->OnLockStateChanged(false); | 286 lock_state_controller_->OnLockStateChanged(false); |
350 session_state_delegate_->UnlockScreen(); | 287 session_state_delegate_->UnlockScreen(); |
351 //TODO (antrim) : restore animator_helper_->Advance(base::TimeDelta()); | 288 } |
289 | |
290 void EnableMaximizeMode(bool enable) { | |
291 Shell::GetInstance()->maximize_mode_controller()-> | |
292 EnableMaximizeModeWindowManager(enable); | |
352 } | 293 } |
353 | 294 |
354 void Initialize(bool legacy_button, user::LoginStatus status) { | 295 void Initialize(bool legacy_button, user::LoginStatus status) { |
355 controller_->set_has_legacy_power_button_for_test(legacy_button); | 296 power_button_controller_->set_has_legacy_power_button_for_test( |
297 legacy_button); | |
356 lock_state_controller_->OnLoginStateChanged(status); | 298 lock_state_controller_->OnLoginStateChanged(status); |
357 SetUserLoggedIn(status != user::LOGGED_IN_NONE); | 299 SetUserLoggedIn(status != user::LOGGED_IN_NONE); |
358 if (status == user::LOGGED_IN_GUEST) | 300 if (status == user::LOGGED_IN_GUEST) |
359 SetCanLockScreen(false); | 301 SetCanLockScreen(false); |
360 lock_state_controller_->OnLockStateChanged(false); | 302 lock_state_controller_->OnLockStateChanged(false); |
361 } | 303 } |
362 | 304 |
363 void CreateWindowForLockscreen() { | 305 PowerButtonController* power_button_controller_; // not owned |
364 window_.reset(new aura::Window(&window_delegate_)); | |
365 window_->SetBounds(gfx::Rect(0, 0, 100, 100)); | |
366 window_->SetType(ui::wm::WINDOW_TYPE_NORMAL); | |
367 window_->Init(aura::WINDOW_LAYER_TEXTURED); | |
368 window_->SetName("WINDOW"); | |
369 aura::Window* container = Shell::GetContainer( | |
370 Shell::GetPrimaryRootWindow(), kShellWindowId_LockScreenContainer); | |
371 ASSERT_TRUE(container); | |
372 container->AddChild(window_.get()); | |
373 window_->Show(); | |
374 } | |
375 | |
376 PowerButtonController* controller_; // not owned | |
377 LockStateController* lock_state_controller_; // not owned | 306 LockStateController* lock_state_controller_; // not owned |
378 TestLockStateControllerDelegate* delegate_; // not owned | 307 TestLockStateControllerDelegate* |
308 lock_state_controller_delegate_; // not owned | |
309 TestSessionStateAnimator* test_animator_; // not owned | |
310 SessionStateDelegate* session_state_delegate_; // not owned | |
311 scoped_ptr<LockStateController::TestApi> test_api_; | |
379 TestShellDelegate* shell_delegate_; // not owned | 312 TestShellDelegate* shell_delegate_; // not owned |
380 SessionStateDelegate* session_state_delegate_; // not owned | |
381 | |
382 aura::test::TestWindowDelegate window_delegate_; | |
383 scoped_ptr<aura::Window> window_; | |
384 scoped_ptr<ui::ScopedAnimationDurationScaleMode> animation_duration_mode_; | |
385 scoped_ptr<LockStateController::TestApi> test_api_; | |
386 scoped_ptr<SessionStateAnimator::TestApi> animator_api_; | |
387 // TODO(antrim) : restore | |
388 // scoped_ptr<ui::test::AnimationContainerTestHelper> animator_helper_; | |
389 | 313 |
390 private: | 314 private: |
391 DISALLOW_COPY_AND_ASSIGN(LockStateControllerTest); | 315 DISALLOW_COPY_AND_ASSIGN(LockStateControllerTest); |
392 }; | 316 }; |
393 | 317 |
394 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't | 318 // Test the lock-to-shutdown flow for non-Chrome-OS hardware that doesn't |
395 // correctly report power button releases. We should lock immediately the first | 319 // correctly report power button releases. We should lock immediately the first |
396 // time the button is pressed and shut down when it's pressed from the locked | 320 // time the button is pressed and shut down when it's pressed from the locked |
397 // state. | 321 // state. |
398 // TODO(antrim): Reenable this: http://crbug.com/167048 | 322 TEST_F(LockStateControllerTest, LegacyLockAndShutDown) { |
399 TEST_F(LockStateControllerTest, DISABLED_LegacyLockAndShutDown) { | |
400 Initialize(true, user::LOGGED_IN_USER); | 323 Initialize(true, user::LOGGED_IN_USER); |
401 | 324 |
402 ExpectUnlockedState(); | 325 ExpectUnlockedState(); |
403 | 326 |
404 // We should request that the screen be locked immediately after seeing the | 327 // We should request that the screen be locked immediately after seeing the |
405 // power button get pressed. | 328 // power button get pressed. |
406 PressPowerButton(); | 329 PressPowerButton(); |
407 | 330 |
408 ExpectPreLockAnimationStarted(); | |
409 | |
410 EXPECT_FALSE(test_api_->is_lock_cancellable()); | 331 EXPECT_FALSE(test_api_->is_lock_cancellable()); |
411 | 332 |
412 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 333 ExpectPreLockAnimationStarted(); |
334 test_animator_->CompleteAllAnimations(true); | |
335 ExpectPreLockAnimationFinished(); | |
413 | 336 |
414 ExpectPreLockAnimationFinished(); | 337 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
415 EXPECT_EQ(1, delegate_->num_lock_requests()); | |
416 | 338 |
417 // Notify that we locked successfully. | 339 // Notify that we locked successfully. |
418 lock_state_controller_->OnStartingLock(); | 340 lock_state_controller_->OnStartingLock(); |
419 // We had that animation already. | 341 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
420 //TODO (antrim) : restore | |
421 // EXPECT_FALSE(animator_helper_->IsAnimating()); | |
422 | 342 |
423 SystemLocks(); | 343 SystemLocks(); |
424 | 344 |
425 ExpectPostLockAnimationStarted(); | 345 ExpectPostLockAnimationStarted(); |
426 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 346 test_animator_->CompleteAllAnimations(true); |
427 ExpectPastLockAnimationFinished(); | 347 ExpectPostLockAnimationFinished(); |
428 | 348 |
429 // We shouldn't progress towards the shutdown state, however. | 349 // We shouldn't progress towards the shutdown state, however. |
430 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 350 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
431 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 351 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
432 | 352 |
433 ReleasePowerButton(); | 353 ReleasePowerButton(); |
434 | 354 |
435 // Hold the button again and check that we start shutting down. | 355 // Hold the button again and check that we start shutting down. |
436 PressPowerButton(); | 356 PressPowerButton(); |
437 | 357 |
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
503 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 423 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
504 EXPECT_EQ(0, NumShutdownRequests()); | 424 EXPECT_EQ(0, NumShutdownRequests()); |
505 | 425 |
506 // When the timout fires, we should request a shutdown. | 426 // When the timout fires, we should request a shutdown. |
507 test_api_->trigger_real_shutdown_timeout(); | 427 test_api_->trigger_real_shutdown_timeout(); |
508 | 428 |
509 EXPECT_EQ(1, NumShutdownRequests()); | 429 EXPECT_EQ(1, NumShutdownRequests()); |
510 } | 430 } |
511 | 431 |
512 // Test that we lock the screen and deal with unlocking correctly. | 432 // Test that we lock the screen and deal with unlocking correctly. |
513 // TODO(antrim): Reenable this: http://crbug.com/167048 | 433 TEST_F(LockStateControllerTest, LockAndUnlock) { |
514 TEST_F(LockStateControllerTest, DISABLED_LockAndUnlock) { | |
515 Initialize(false, user::LOGGED_IN_USER); | 434 Initialize(false, user::LOGGED_IN_USER); |
516 | 435 |
517 ExpectUnlockedState(); | 436 ExpectUnlockedState(); |
518 | 437 |
519 // Press the power button and check that the lock timer is started and that we | 438 // Press the power button and check that the lock timer is started and that we |
520 // start lifting the non-screen-locker containers. | 439 // start lifting the non-screen-locker containers. |
521 PressPowerButton(); | 440 PressPowerButton(); |
522 | 441 |
523 ExpectPreLockAnimationStarted(); | 442 ExpectPreLockAnimationStarted(); |
524 EXPECT_TRUE(test_api_->is_lock_cancellable()); | 443 EXPECT_TRUE(test_api_->is_lock_cancellable()); |
525 EXPECT_EQ(0, delegate_->num_lock_requests()); | 444 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
526 | 445 |
527 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | 446 test_animator_->CompleteAllAnimations(true); |
528 ExpectPreLockAnimationFinished(); | 447 ExpectPreLockAnimationFinished(); |
529 | 448 |
530 EXPECT_EQ(1, delegate_->num_lock_requests()); | 449 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
531 | 450 |
532 // Notify that we locked successfully. | 451 // Notify that we locked successfully. |
533 lock_state_controller_->OnStartingLock(); | 452 lock_state_controller_->OnStartingLock(); |
534 // We had that animation already. | 453 // We had that animation already. |
535 //TODO (antrim) : restore EXPECT_FALSE(animator_helper_->IsAnimating()); | 454 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
536 | 455 |
537 SystemLocks(); | 456 SystemLocks(); |
538 | 457 |
539 ExpectPostLockAnimationStarted(); | 458 ExpectPostLockAnimationStarted(); |
540 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 459 test_animator_->CompleteAllAnimations(true); |
541 ExpectPastLockAnimationFinished(); | 460 ExpectPostLockAnimationFinished(); |
542 | 461 |
543 // When we release the power button, the lock-to-shutdown timer should be | 462 // When we release the power button, the lock-to-shutdown timer should be |
544 // stopped. | 463 // stopped. |
545 ExpectLockedState(); | 464 ExpectLockedState(); |
546 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); | 465 EXPECT_TRUE(test_api_->lock_to_shutdown_timer_is_running()); |
547 ReleasePowerButton(); | 466 ReleasePowerButton(); |
548 ExpectLockedState(); | 467 ExpectLockedState(); |
549 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 468 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
550 | 469 |
551 // Notify that the screen has been unlocked. We should show the | 470 // Notify that the screen has been unlocked. We should show the |
552 // non-screen-locker windows. | 471 // non-screen-locker windows. |
553 bool called = false; | 472 bool called = false; |
554 SuccessfulAuthentication(&called); | 473 SuccessfulAuthentication(&called); |
555 | 474 |
556 ExpectUnlockBeforeUIDestroyedAnimationStarted(); | 475 ExpectUnlockBeforeUIDestroyedAnimationStarted(); |
557 EXPECT_FALSE(called); | 476 EXPECT_FALSE(called); |
558 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 477 test_animator_->CompleteAllAnimations(true); |
559 ExpectUnlockBeforeUIDestroyedAnimationFinished(); | 478 ExpectUnlockBeforeUIDestroyedAnimationFinished(); |
560 | 479 |
561 EXPECT_TRUE(called); | 480 EXPECT_TRUE(called); |
562 | 481 |
563 SystemUnlocks(); | 482 SystemUnlocks(); |
564 | 483 |
565 ExpectUnlockAfterUIDestroyedAnimationStarted(); | 484 ExpectUnlockAfterUIDestroyedAnimationStarted(); |
566 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 485 test_animator_->CompleteAllAnimations(true); |
567 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 486 ExpectUnlockAfterUIDestroyedAnimationFinished(); |
568 | 487 |
569 ExpectUnlockedState(); | 488 ExpectUnlockedState(); |
570 } | 489 } |
571 | 490 |
572 // Test that we deal with cancelling lock correctly. | 491 // Test that we deal with cancelling lock correctly. |
573 // TODO(antrim): Reenable this: http://crbug.com/167048 | 492 TEST_F(LockStateControllerTest, LockAndCancel) { |
574 TEST_F(LockStateControllerTest, DISABLED_LockAndCancel) { | |
575 Initialize(false, user::LOGGED_IN_USER); | 493 Initialize(false, user::LOGGED_IN_USER); |
576 | 494 |
577 ExpectUnlockedState(); | 495 ExpectUnlockedState(); |
578 | 496 |
579 // Press the power button and check that the lock timer is started and that we | 497 // Press the power button and check that the lock timer is started and that we |
580 // start lifting the non-screen-locker containers. | 498 // start lifting the non-screen-locker containers. |
581 PressPowerButton(); | 499 PressPowerButton(); |
582 | 500 |
583 ExpectPreLockAnimationStarted(); | 501 ExpectPreLockAnimationStarted(); |
584 EXPECT_TRUE(test_api_->is_lock_cancellable()); | 502 EXPECT_TRUE(test_api_->is_lock_cancellable()); |
585 | 503 |
586 // forward only half way through | 504 // forward only half way through |
587 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 505 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); |
588 | 506 |
589 gfx::Transform transform_before_button_released = | |
590 GetContainer(kShellWindowId_DefaultContainer)->layer()->transform(); | |
591 | |
592 // Release the button before the lock timer fires. | 507 // Release the button before the lock timer fires. |
593 ReleasePowerButton(); | 508 ReleasePowerButton(); |
594 | 509 |
595 ExpectPreLockAnimationCancel(); | 510 ExpectPreLockAnimationCancel(); |
596 | 511 |
597 gfx::Transform transform_after_button_released = | |
598 GetContainer(kShellWindowId_DefaultContainer)->layer()->transform(); | |
599 // Expect no flickering, animation should proceed from mid-state. | |
600 EXPECT_EQ(transform_before_button_released, transform_after_button_released); | |
601 | |
602 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 512 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
603 ExpectUnlockedState(); | 513 ExpectUnlockedState(); |
604 EXPECT_EQ(0, delegate_->num_lock_requests()); | 514 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
605 } | 515 } |
606 | 516 |
607 // Test that we deal with cancelling lock correctly. | 517 // Test that we deal with cancelling lock correctly. |
608 // TODO(antrim): Reenable this: http://crbug.com/167048 | 518 TEST_F(LockStateControllerTest, LockAndCancelAndLockAgain) { |
609 TEST_F(LockStateControllerTest, | |
610 DISABLED_LockAndCancelAndLockAgain) { | |
611 Initialize(false, user::LOGGED_IN_USER); | 519 Initialize(false, user::LOGGED_IN_USER); |
612 | 520 |
613 ExpectUnlockedState(); | 521 ExpectUnlockedState(); |
614 | 522 |
615 // Press the power button and check that the lock timer is started and that we | 523 // Press the power button and check that the lock timer is started and that we |
616 // start lifting the non-screen-locker containers. | 524 // start lifting the non-screen-locker containers. |
617 PressPowerButton(); | 525 PressPowerButton(); |
618 | 526 |
619 ExpectPreLockAnimationStarted(); | 527 ExpectPreLockAnimationStarted(); |
620 EXPECT_TRUE(test_api_->is_lock_cancellable()); | 528 EXPECT_TRUE(test_api_->is_lock_cancellable()); |
621 | 529 |
622 // forward only half way through | 530 // forward only half way through |
623 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 531 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); |
624 | 532 |
625 // Release the button before the lock timer fires. | 533 // Release the button before the lock timer fires. |
626 ReleasePowerButton(); | 534 ReleasePowerButton(); |
627 ExpectPreLockAnimationCancel(); | 535 ExpectPreLockAnimationCancel(); |
628 | 536 |
629 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, 0.5f); | 537 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, |
538 0.5f); | |
630 | 539 |
631 PressPowerButton(); | 540 PressPowerButton(); |
632 ExpectPreLockAnimationStarted(); | 541 ExpectPreLockAnimationStarted(); |
633 EXPECT_TRUE(test_api_->is_lock_cancellable()); | 542 EXPECT_TRUE(test_api_->is_lock_cancellable()); |
634 | 543 |
635 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); | 544 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); |
636 | 545 |
637 EXPECT_EQ(0, delegate_->num_lock_requests()); | 546 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
638 ExpectPreLockAnimationStarted(); | |
639 | 547 |
640 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); | 548 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.6f); |
641 ExpectPreLockAnimationFinished(); | 549 ExpectPreLockAnimationFinished(); |
642 EXPECT_EQ(1, delegate_->num_lock_requests()); | 550 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
643 } | 551 } |
644 | 552 |
645 // Hold the power button down from the unlocked state to eventual shutdown. | 553 // Hold the power button down from the unlocked state to eventual shutdown. |
646 // TODO(antrim): Reenable this: http://crbug.com/167048 | 554 TEST_F(LockStateControllerTest, LockToShutdown) { |
647 TEST_F(LockStateControllerTest, DISABLED_LockToShutdown) { | |
648 Initialize(false, user::LOGGED_IN_USER); | 555 Initialize(false, user::LOGGED_IN_USER); |
649 | 556 |
650 // Hold the power button and lock the screen. | 557 // Hold the power button and lock the screen. |
651 PressPowerButton(); | 558 PressPowerButton(); |
652 EXPECT_TRUE(test_api_->is_animating_lock()); | 559 EXPECT_TRUE(test_api_->is_animating_lock()); |
653 | 560 |
654 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | 561 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); |
655 SystemLocks(); | 562 SystemLocks(); |
656 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 563 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
657 | 564 |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
693 ReleasePowerButton(); | 600 ReleasePowerButton(); |
694 | 601 |
695 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 602 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
696 | 603 |
697 EXPECT_FALSE(lock_state_controller_->ShutdownRequested()); | 604 EXPECT_FALSE(lock_state_controller_->ShutdownRequested()); |
698 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 605 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
699 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 606 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
700 } | 607 } |
701 | 608 |
702 // Test that we handle the case where lock requests are ignored. | 609 // Test that we handle the case where lock requests are ignored. |
703 // TODO(antrim): Reenable this: http://crbug.com/167048 | 610 TEST_F(LockStateControllerTest, Lock) { |
704 TEST_F(LockStateControllerTest, DISABLED_Lock) { | |
705 // We require animations to have a duration for this test. | |
706 ui::ScopedAnimationDurationScaleMode normal_duration_mode( | |
707 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION); | |
708 | |
709 Initialize(false, user::LOGGED_IN_USER); | 611 Initialize(false, user::LOGGED_IN_USER); |
710 | 612 |
711 // Hold the power button and lock the screen. | 613 // Hold the power button and lock the screen. |
712 PressPowerButton(); | 614 PressPowerButton(); |
713 ExpectPreLockAnimationStarted(); | 615 ExpectPreLockAnimationStarted(); |
714 | 616 |
715 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | 617 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); |
716 | 618 |
717 EXPECT_EQ(1, delegate_->num_lock_requests()); | 619 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
718 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); | 620 EXPECT_TRUE(test_api_->lock_fail_timer_is_running()); |
719 // We shouldn't start the lock-to-shutdown timer until the screen has actually | 621 // We shouldn't start the lock-to-shutdown timer until the screen has actually |
720 // been locked and this was animated. | 622 // been locked and this was animated. |
721 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); | 623 EXPECT_FALSE(test_api_->lock_to_shutdown_timer_is_running()); |
722 | 624 |
723 // Act as if the request timed out. We should restore the windows. | 625 // Act as if the request timed out. We should restore the windows. |
724 test_api_->trigger_lock_fail_timeout(); | 626 // TODO(bruthig): Before check-in. This causes the following warning |
bruthig
2014/09/08 15:33:20
This test expects a crash due to exercising a CHEC
Daniel Erat
2014/09/08 16:16:02
i think the warning is okay, but the above "We sho
bruthig
2014/09/09 17:32:34
Done.
| |
725 | 627 // [WARNING] ../../testing/gtest/src/gtest-death-test.cc:825:: Death tests use |
726 ExpectUnlockAfterUIDestroyedAnimationStarted(); | 628 // fork(), which is unsafe particularly in a threaded context. For this test, |
727 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 629 // Google Test couldn't detect the number of threads. |
728 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 630 EXPECT_DEATH(test_api_->trigger_lock_fail_timeout(), ""); |
729 ExpectUnlockedState(); | |
730 } | 631 } |
731 | 632 |
732 // Test the basic operation of the lock button (not logged in). | 633 // Test the basic operation of the lock button (not logged in). |
733 TEST_F(LockStateControllerTest, LockButtonBasicNotLoggedIn) { | 634 TEST_F(LockStateControllerTest, LockButtonBasicNotLoggedIn) { |
734 // The lock button shouldn't do anything if we aren't logged in. | 635 // The lock button shouldn't do anything if we aren't logged in. |
735 Initialize(false, user::LOGGED_IN_NONE); | 636 Initialize(false, user::LOGGED_IN_NONE); |
736 | 637 |
737 PressLockButton(); | 638 PressLockButton(); |
738 EXPECT_FALSE(test_api_->is_animating_lock()); | 639 EXPECT_FALSE(test_api_->is_animating_lock()); |
739 ReleaseLockButton(); | 640 ReleaseLockButton(); |
740 EXPECT_EQ(0, delegate_->num_lock_requests()); | 641 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
741 } | 642 } |
742 | 643 |
743 // Test the basic operation of the lock button (guest). | 644 // Test the basic operation of the lock button (guest). |
744 TEST_F(LockStateControllerTest, LockButtonBasicGuest) { | 645 TEST_F(LockStateControllerTest, LockButtonBasicGuest) { |
745 // The lock button shouldn't do anything when we're logged in as a guest. | 646 // The lock button shouldn't do anything when we're logged in as a guest. |
746 Initialize(false, user::LOGGED_IN_GUEST); | 647 Initialize(false, user::LOGGED_IN_GUEST); |
747 | 648 |
748 PressLockButton(); | 649 PressLockButton(); |
749 EXPECT_FALSE(test_api_->is_animating_lock()); | 650 EXPECT_FALSE(test_api_->is_animating_lock()); |
750 ReleaseLockButton(); | 651 ReleaseLockButton(); |
751 EXPECT_EQ(0, delegate_->num_lock_requests()); | 652 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
752 } | 653 } |
753 | 654 |
754 // Test the basic operation of the lock button. | 655 // Test the basic operation of the lock button. |
755 // TODO(antrim): Reenable this: http://crbug.com/167048 | 656 TEST_F(LockStateControllerTest, LockButtonBasic) { |
756 TEST_F(LockStateControllerTest, DISABLED_LockButtonBasic) { | |
757 // If we're logged in as a regular user, we should start the lock timer and | 657 // If we're logged in as a regular user, we should start the lock timer and |
758 // the pre-lock animation. | 658 // the pre-lock animation. |
759 Initialize(false, user::LOGGED_IN_USER); | 659 Initialize(false, user::LOGGED_IN_USER); |
760 | 660 |
761 PressLockButton(); | 661 PressLockButton(); |
762 ExpectPreLockAnimationStarted(); | 662 ExpectPreLockAnimationStarted(); |
763 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 663 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); |
764 | 664 |
765 // If the button is released immediately, we shouldn't lock the screen. | 665 // If the button is released immediately, we shouldn't lock the screen. |
766 ReleaseLockButton(); | 666 ReleaseLockButton(); |
767 ExpectPreLockAnimationCancel(); | 667 ExpectPreLockAnimationCancel(); |
768 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 668 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
769 | 669 |
770 ExpectUnlockedState(); | 670 ExpectUnlockedState(); |
771 EXPECT_EQ(0, delegate_->num_lock_requests()); | 671 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
772 | 672 |
773 // Press the button again and let the lock timeout fire. We should request | 673 // Press the button again and let the lock timeout fire. We should request |
774 // that the screen be locked. | 674 // that the screen be locked. |
775 PressLockButton(); | 675 PressLockButton(); |
776 ExpectPreLockAnimationStarted(); | 676 ExpectPreLockAnimationStarted(); |
777 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | 677 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); |
778 EXPECT_EQ(1, delegate_->num_lock_requests()); | 678 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); |
779 | 679 |
780 // Pressing the lock button while we have a pending lock request shouldn't do | 680 // Pressing the lock button while we have a pending lock request shouldn't do |
781 // anything. | 681 // anything. |
782 ReleaseLockButton(); | 682 ReleaseLockButton(); |
783 PressLockButton(); | 683 PressLockButton(); |
784 ExpectPreLockAnimationFinished(); | 684 ExpectPreLockAnimationFinished(); |
785 ReleaseLockButton(); | 685 ReleaseLockButton(); |
786 | 686 |
787 // Pressing the button also shouldn't do anything after the screen is locked. | 687 // Pressing the button also shouldn't do anything after the screen is locked. |
788 SystemLocks(); | 688 SystemLocks(); |
789 ExpectPostLockAnimationStarted(); | 689 ExpectPostLockAnimationStarted(); |
790 | 690 |
791 PressLockButton(); | 691 PressLockButton(); |
792 ReleaseLockButton(); | 692 ReleaseLockButton(); |
793 ExpectPostLockAnimationStarted(); | 693 ExpectPostLockAnimationStarted(); |
794 | 694 |
795 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 695 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
796 ExpectPastLockAnimationFinished(); | 696 ExpectPostLockAnimationFinished(); |
797 | 697 |
798 PressLockButton(); | 698 PressLockButton(); |
799 ReleaseLockButton(); | 699 ReleaseLockButton(); |
800 ExpectPastLockAnimationFinished(); | 700 ExpectPostLockAnimationFinished(); |
801 } | 701 } |
802 | 702 |
803 // Test that the power button takes priority over the lock button. | 703 // Test that the power button takes priority over the lock button. |
804 // TODO(antrim): Reenable this: http://crbug.com/167048 | 704 TEST_F(LockStateControllerTest, PowerButtonPreemptsLockButton) { |
805 TEST_F(LockStateControllerTest, | |
806 DISABLED_PowerButtonPreemptsLockButton) { | |
807 Initialize(false, user::LOGGED_IN_USER); | 705 Initialize(false, user::LOGGED_IN_USER); |
808 | 706 |
809 // While the lock button is down, hold the power button. | 707 // While the lock button is down, hold the power button. |
810 PressLockButton(); | 708 PressLockButton(); |
811 ExpectPreLockAnimationStarted(); | 709 ExpectPreLockAnimationStarted(); |
710 | |
711 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.1f); | |
712 ExpectPreLockAnimationRunning(); | |
713 | |
812 PressPowerButton(); | 714 PressPowerButton(); |
813 ExpectPreLockAnimationStarted(); | 715 ExpectPreLockAnimationRunning(); |
814 | 716 |
815 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 717 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.1f); |
Daniel Erat
2014/09/08 16:16:02
did these constants just rot due to the test being
bruthig
2014/09/09 17:32:34
0.5f might be fine, but the reason I changed it is
| |
718 ExpectPreLockAnimationRunning(); | |
816 | 719 |
817 // The lock timer shouldn't be stopped when the lock button is released. | 720 // The lock timer shouldn't be stopped when the lock button is released. |
818 ReleaseLockButton(); | 721 ReleaseLockButton(); |
819 ExpectPreLockAnimationStarted(); | 722 ExpectPreLockAnimationRunning(); |
723 | |
820 ReleasePowerButton(); | 724 ReleasePowerButton(); |
821 ExpectPreLockAnimationCancel(); | 725 ExpectPreLockAnimationCancel(); |
822 | 726 |
823 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 727 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
824 ExpectUnlockedState(); | 728 ExpectUnlockedState(); |
825 | 729 |
826 // Now press the power button first and then the lock button. | 730 // Now press the power button first and then the lock button. |
827 PressPowerButton(); | 731 PressPowerButton(); |
828 ExpectPreLockAnimationStarted(); | 732 ExpectPreLockAnimationStarted(); |
733 | |
734 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.1f); | |
735 | |
829 PressLockButton(); | 736 PressLockButton(); |
830 ExpectPreLockAnimationStarted(); | 737 ExpectPreLockAnimationRunning(); |
831 | 738 |
832 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 739 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.1f); |
833 | 740 |
834 // Releasing the power button should stop the lock timer. | 741 // Releasing the power button should stop the lock timer. |
835 ReleasePowerButton(); | 742 ReleasePowerButton(); |
836 ExpectPreLockAnimationCancel(); | 743 ExpectPreLockAnimationCancel(); |
744 | |
745 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.1f); | |
746 | |
837 ReleaseLockButton(); | 747 ReleaseLockButton(); |
838 ExpectPreLockAnimationCancel(); | 748 ExpectPreLockAnimationCancel(); |
839 } | 749 } |
840 | 750 |
841 // When the screen is locked without going through the usual power-button | 751 // When the screen is locked without going through the usual power-button |
842 // slow-close path (e.g. via the wrench menu), test that we still show the | 752 // slow-close path (e.g. via the wrench menu), test that we still show the |
843 // fast-close animation. | 753 // fast-close animation. |
844 TEST_F(LockStateControllerTest, LockWithoutButton) { | 754 TEST_F(LockStateControllerTest, LockWithoutButton) { |
845 Initialize(false, user::LOGGED_IN_USER); | 755 Initialize(false, user::LOGGED_IN_USER); |
846 lock_state_controller_->OnStartingLock(); | 756 lock_state_controller_->OnStartingLock(); |
847 | 757 |
848 ExpectPreLockAnimationStarted(); | 758 ExpectPreLockAnimationStarted(); |
849 EXPECT_FALSE(test_api_->is_lock_cancellable()); | 759 EXPECT_FALSE(test_api_->is_lock_cancellable()); |
760 EXPECT_LT(0u, test_animator_->GetAnimationCount()); | |
850 | 761 |
851 // TODO(antrim): After time-faking is fixed, let the pre-lock animation | 762 test_animator_->CompleteAllAnimations(true); |
852 // complete here and check that delegate_->num_lock_requests() is 0 to | 763 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); |
853 // prevent http://crbug.com/172487 from regressing. | |
854 } | 764 } |
855 | 765 |
856 // When we hear that the process is exiting but we haven't had a chance to | 766 // When we hear that the process is exiting but we haven't had a chance to |
857 // display an animation, we should just blank the screen. | 767 // display an animation, we should just blank the screen. |
858 TEST_F(LockStateControllerTest, ShutdownWithoutButton) { | 768 TEST_F(LockStateControllerTest, ShutdownWithoutButton) { |
859 Initialize(false, user::LOGGED_IN_USER); | 769 Initialize(false, user::LOGGED_IN_USER); |
860 lock_state_controller_->OnAppTerminating(); | 770 lock_state_controller_->OnAppTerminating(); |
861 | 771 |
862 EXPECT_TRUE( | 772 EXPECT_TRUE( |
863 animator_api_->ContainersAreAnimated( | 773 test_animator_->AreContainersAnimated( |
864 SessionStateAnimator::kAllContainersMask, | 774 SessionStateAnimator::kAllNonRootContainersMask, |
865 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); | 775 SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY)); |
866 GenerateMouseMoveEvent(); | 776 GenerateMouseMoveEvent(); |
867 EXPECT_FALSE(cursor_visible()); | 777 EXPECT_FALSE(cursor_visible()); |
868 } | 778 } |
869 | 779 |
870 // Test that we display the fast-close animation and shut down when we get an | 780 // Test that we display the fast-close animation and shut down when we get an |
871 // outside request to shut down (e.g. from the login or lock screen). | 781 // outside request to shut down (e.g. from the login or lock screen). |
872 TEST_F(LockStateControllerTest, RequestShutdownFromLoginScreen) { | 782 TEST_F(LockStateControllerTest, RequestShutdownFromLoginScreen) { |
873 Initialize(false, user::LOGGED_IN_NONE); | 783 Initialize(false, user::LOGGED_IN_NONE); |
874 CreateWindowForLockscreen(); | |
875 | 784 |
876 lock_state_controller_->RequestShutdown(); | 785 lock_state_controller_->RequestShutdown(); |
877 | 786 |
878 ExpectShutdownAnimationStarted(); | 787 ExpectShutdownAnimationStarted(); |
879 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | 788 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); |
880 | 789 |
881 GenerateMouseMoveEvent(); | 790 GenerateMouseMoveEvent(); |
882 EXPECT_FALSE(cursor_visible()); | 791 EXPECT_FALSE(cursor_visible()); |
883 | 792 |
884 EXPECT_EQ(0, NumShutdownRequests()); | 793 EXPECT_EQ(0, NumShutdownRequests()); |
885 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 794 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
886 test_api_->trigger_real_shutdown_timeout(); | 795 test_api_->trigger_real_shutdown_timeout(); |
887 EXPECT_EQ(1, NumShutdownRequests()); | 796 EXPECT_EQ(1, NumShutdownRequests()); |
888 } | 797 } |
889 | 798 |
890 TEST_F(LockStateControllerTest, RequestShutdownFromLockScreen) { | 799 TEST_F(LockStateControllerTest, RequestShutdownFromLockScreen) { |
891 Initialize(false, user::LOGGED_IN_USER); | 800 Initialize(false, user::LOGGED_IN_USER); |
892 | 801 |
893 SystemLocks(); | 802 SystemLocks(); |
894 CreateWindowForLockscreen(); | 803 |
895 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | 804 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); |
896 ExpectPastLockAnimationFinished(); | 805 ExpectPostLockAnimationFinished(); |
897 | 806 |
898 lock_state_controller_->RequestShutdown(); | 807 lock_state_controller_->RequestShutdown(); |
899 | 808 |
900 ExpectShutdownAnimationStarted(); | 809 ExpectShutdownAnimationStarted(); |
901 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | 810 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); |
902 | 811 |
903 GenerateMouseMoveEvent(); | 812 GenerateMouseMoveEvent(); |
904 EXPECT_FALSE(cursor_visible()); | 813 EXPECT_FALSE(cursor_visible()); |
905 | 814 |
906 EXPECT_EQ(0, NumShutdownRequests()); | 815 EXPECT_EQ(0, NumShutdownRequests()); |
907 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); | 816 EXPECT_TRUE(test_api_->real_shutdown_timer_is_running()); |
908 test_api_->trigger_real_shutdown_timeout(); | 817 test_api_->trigger_real_shutdown_timeout(); |
909 EXPECT_EQ(1, NumShutdownRequests()); | 818 EXPECT_EQ(1, NumShutdownRequests()); |
910 } | 819 } |
911 | 820 |
912 // TODO(antrim): Reenable this: http://crbug.com/167048 | 821 TEST_F(LockStateControllerTest, RequestAndCancelShutdownFromLockScreen) { |
913 TEST_F(LockStateControllerTest, | |
914 DISABLED_RequestAndCancelShutdownFromLockScreen) { | |
915 Initialize(false, user::LOGGED_IN_USER); | 822 Initialize(false, user::LOGGED_IN_USER); |
916 | 823 |
917 SystemLocks(); | 824 SystemLocks(); |
918 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); | 825 Advance(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN); |
919 ExpectLockedState(); | 826 ExpectLockedState(); |
920 | 827 |
921 // Press the power button and check that we start the shutdown timer. | 828 // Press the power button and check that we start the shutdown timer. |
922 PressPowerButton(); | 829 PressPowerButton(); |
923 EXPECT_FALSE(test_api_->is_animating_lock()); | 830 EXPECT_FALSE(test_api_->is_animating_lock()); |
924 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); | 831 EXPECT_TRUE(test_api_->shutdown_timer_is_running()); |
925 | 832 |
926 ExpectShutdownAnimationStarted(); | 833 ExpectShutdownAnimationStarted(); |
927 | 834 |
928 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); | 835 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_SHUTDOWN, 0.5f); |
929 | 836 |
930 float grayscale_before_button_release = | |
931 Shell::GetPrimaryRootWindow()->layer()->layer_grayscale(); | |
932 | |
933 // Release the power button before the shutdown timer fires. | 837 // Release the power button before the shutdown timer fires. |
934 ReleasePowerButton(); | 838 ReleasePowerButton(); |
935 | 839 |
936 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); | 840 EXPECT_FALSE(test_api_->shutdown_timer_is_running()); |
937 | 841 |
938 ExpectShutdownAnimationCancel(); | 842 ExpectShutdownAnimationCancel(); |
939 | 843 |
940 float grayscale_after_button_release = | 844 Advance(SessionStateAnimator::ANIMATION_SPEED_REVERT_SHUTDOWN); |
941 Shell::GetPrimaryRootWindow()->layer()->layer_grayscale(); | |
942 // Expect no flickering in undo animation. | |
943 EXPECT_EQ(grayscale_before_button_release, grayscale_after_button_release); | |
944 | |
945 Advance(SessionStateAnimator::ANIMATION_SPEED_REVERT); | |
946 ExpectLockedState(); | 845 ExpectLockedState(); |
947 } | 846 } |
948 | 847 |
949 // Test that we ignore power button presses when the screen is turned off. | 848 // Test that we ignore power button presses when the screen is turned off. |
950 TEST_F(LockStateControllerTest, IgnorePowerButtonIfScreenIsOff) { | 849 TEST_F(LockStateControllerTest, IgnorePowerButtonIfScreenIsOff) { |
951 Initialize(false, user::LOGGED_IN_USER); | 850 Initialize(false, user::LOGGED_IN_USER); |
952 | 851 |
953 // When the screen brightness is at 0%, we shouldn't do anything in response | 852 // When the screen brightness is at 0%, we shouldn't do anything in response |
954 // to power button presses. | 853 // to power button presses. |
955 controller_->OnScreenBrightnessChanged(0.0); | 854 power_button_controller_->OnScreenBrightnessChanged(0.0); |
956 PressPowerButton(); | 855 PressPowerButton(); |
957 EXPECT_FALSE(test_api_->is_animating_lock()); | 856 EXPECT_FALSE(test_api_->is_animating_lock()); |
958 ReleasePowerButton(); | 857 ReleasePowerButton(); |
959 | 858 |
960 // After increasing the brightness to 10%, we should start the timer like | 859 // After increasing the brightness to 10%, we should start the timer like |
961 // usual. | 860 // usual. |
962 controller_->OnScreenBrightnessChanged(10.0); | 861 power_button_controller_->OnScreenBrightnessChanged(10.0); |
963 PressPowerButton(); | 862 PressPowerButton(); |
964 EXPECT_TRUE(test_api_->is_animating_lock()); | 863 EXPECT_TRUE(test_api_->is_animating_lock()); |
965 ReleasePowerButton(); | 864 ReleasePowerButton(); |
966 } | 865 } |
967 | 866 |
968 #if defined(OS_CHROMEOS) | 867 #if defined(OS_CHROMEOS) |
969 TEST_F(LockStateControllerTest, HonorPowerButtonInDockedMode) { | 868 TEST_F(LockStateControllerTest, HonorPowerButtonInDockedMode) { |
970 ScopedVector<const ui::DisplayMode> modes; | 869 ScopedVector<const ui::DisplayMode> modes; |
971 modes.push_back(new ui::DisplayMode(gfx::Size(1, 1), false, 60.0f)); | 870 modes.push_back(new ui::DisplayMode(gfx::Size(1, 1), false, 60.0f)); |
972 | 871 |
973 // Create two outputs, the first internal and the second external. | 872 // Create two outputs, the first internal and the second external. |
974 ui::DisplayConfigurator::DisplayStateList outputs; | 873 ui::DisplayConfigurator::DisplayStateList outputs; |
975 ui::DisplayConfigurator::DisplayState internal_output; | 874 ui::DisplayConfigurator::DisplayState internal_output; |
976 ui::TestDisplaySnapshot internal_display; | 875 ui::TestDisplaySnapshot internal_display; |
977 internal_display.set_type(ui::DISPLAY_CONNECTION_TYPE_INTERNAL); | 876 internal_display.set_type(ui::DISPLAY_CONNECTION_TYPE_INTERNAL); |
978 internal_display.set_modes(modes.get()); | 877 internal_display.set_modes(modes.get()); |
979 internal_output.display = &internal_display; | 878 internal_output.display = &internal_display; |
980 outputs.push_back(internal_output); | 879 outputs.push_back(internal_output); |
981 | 880 |
982 ui::DisplayConfigurator::DisplayState external_output; | 881 ui::DisplayConfigurator::DisplayState external_output; |
983 ui::TestDisplaySnapshot external_display; | 882 ui::TestDisplaySnapshot external_display; |
984 external_display.set_type(ui::DISPLAY_CONNECTION_TYPE_HDMI); | 883 external_display.set_type(ui::DISPLAY_CONNECTION_TYPE_HDMI); |
985 external_display.set_modes(modes.get()); | 884 external_display.set_modes(modes.get()); |
986 external_output.display = &external_display; | 885 external_output.display = &external_display; |
987 outputs.push_back(external_output); | 886 outputs.push_back(external_output); |
988 | 887 |
989 // When all of the displays are turned off (e.g. due to user inactivity), the | 888 // When all of the displays are turned off (e.g. due to user inactivity), the |
990 // power button should be ignored. | 889 // power button should be ignored. |
991 controller_->OnScreenBrightnessChanged(0.0); | 890 power_button_controller_->OnScreenBrightnessChanged(0.0); |
992 static_cast<ui::TestDisplaySnapshot*>(outputs[0].display) | 891 static_cast<ui::TestDisplaySnapshot*>(outputs[0].display) |
993 ->set_current_mode(NULL); | 892 ->set_current_mode(NULL); |
994 static_cast<ui::TestDisplaySnapshot*>(outputs[1].display) | 893 static_cast<ui::TestDisplaySnapshot*>(outputs[1].display) |
995 ->set_current_mode(NULL); | 894 ->set_current_mode(NULL); |
996 controller_->OnDisplayModeChanged(outputs); | 895 power_button_controller_->OnDisplayModeChanged(outputs); |
997 PressPowerButton(); | 896 PressPowerButton(); |
998 EXPECT_FALSE(test_api_->is_animating_lock()); | 897 EXPECT_FALSE(test_api_->is_animating_lock()); |
999 ReleasePowerButton(); | 898 ReleasePowerButton(); |
1000 | 899 |
1001 // When the screen brightness is 0% but the external display is still turned | 900 // When the screen brightness is 0% but the external display is still turned |
1002 // on (indicating either docked mode or the user having manually decreased the | 901 // on (indicating either docked mode or the user having manually decreased the |
1003 // brightness to 0%), the power button should still be handled. | 902 // brightness to 0%), the power button should still be handled. |
1004 static_cast<ui::TestDisplaySnapshot*>(outputs[1].display) | 903 static_cast<ui::TestDisplaySnapshot*>(outputs[1].display) |
1005 ->set_current_mode(modes[0]); | 904 ->set_current_mode(modes[0]); |
1006 controller_->OnDisplayModeChanged(outputs); | 905 power_button_controller_->OnDisplayModeChanged(outputs); |
1007 PressPowerButton(); | 906 PressPowerButton(); |
1008 EXPECT_TRUE(test_api_->is_animating_lock()); | 907 EXPECT_TRUE(test_api_->is_animating_lock()); |
1009 ReleasePowerButton(); | 908 ReleasePowerButton(); |
1010 } | 909 } |
1011 #endif | 910 #endif |
1012 | 911 |
1013 // Test that hidden background appears and revers correctly on lock/cancel. | 912 // Test that hidden background appears and revers correctly on lock/cancel. |
1014 // TODO(antrim): Reenable this: http://crbug.com/167048 | 913 // TODO(bruthig): Reenable this: http://crbug.com/167048 |
1015 TEST_F(LockStateControllerTest, DISABLED_TestHiddenBackgroundLockCancel) { | 914 TEST_F(LockStateControllerTest, DISABLED_TestHiddenBackgroundLockCancel) { |
1016 Initialize(false, user::LOGGED_IN_USER); | 915 Initialize(false, user::LOGGED_IN_USER); |
1017 HideBackground(); | 916 // HideBackground(); |
Daniel Erat
2014/09/08 16:16:02
what's the story with these comments? we shouldn't
bruthig
2014/09/09 17:32:34
Originally I was thinking these tests would need s
| |
1018 | 917 |
1019 EXPECT_TRUE(IsBackgroundHidden()); | 918 // EXPECT_TRUE(IsBackgroundHidden()); |
1020 ExpectUnlockedState(); | 919 ExpectUnlockedState(); |
1021 PressPowerButton(); | 920 PressPowerButton(); |
1022 | 921 |
1023 ExpectPreLockAnimationStarted(); | 922 ExpectPreLockAnimationStarted(); |
1024 EXPECT_FALSE(IsBackgroundHidden()); | 923 // EXPECT_FALSE(IsBackgroundHidden()); |
1025 ExpectBackgroundIsShowing(); | 924 // ExpectBackgroundIsShowing(); |
1026 | 925 |
1027 // Forward only half way through. | 926 // Forward only half way through. |
1028 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); | 927 AdvancePartially(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, 0.5f); |
1029 | 928 |
1030 // Release the button before the lock timer fires. | 929 // Release the button before the lock timer fires. |
1031 ReleasePowerButton(); | 930 ReleasePowerButton(); |
1032 ExpectPreLockAnimationCancel(); | 931 ExpectPreLockAnimationCancel(); |
1033 ExpectBackgroundIsHiding(); | 932 // ExpectBackgroundIsHiding(); |
1034 EXPECT_FALSE(IsBackgroundHidden()); | 933 // EXPECT_FALSE(IsBackgroundHidden()); |
1035 | 934 |
1036 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 935 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
1037 | 936 |
1038 ExpectUnlockedState(); | 937 ExpectUnlockedState(); |
1039 EXPECT_TRUE(IsBackgroundHidden()); | 938 // EXPECT_TRUE(IsBackgroundHidden()); |
1040 } | 939 } |
1041 | 940 |
1042 // Test that hidden background appears and revers correctly on lock/unlock. | 941 // Test that hidden background appears and revers correctly on lock/unlock. |
1043 // TODO(antrim): Reenable this: http://crbug.com/167048 | 942 // TODO(bruthig): Reenable this: http://crbug.com/167048 |
1044 TEST_F(LockStateControllerTest, DISABLED_TestHiddenBackgroundLockUnlock) { | 943 TEST_F(LockStateControllerTest, DISABLED_TestHiddenBackgroundLockUnlock) { |
1045 Initialize(false, user::LOGGED_IN_USER); | 944 Initialize(false, user::LOGGED_IN_USER); |
1046 HideBackground(); | 945 // HideBackground(); |
1047 | 946 |
1048 EXPECT_TRUE(IsBackgroundHidden()); | 947 // EXPECT_TRUE(IsBackgroundHidden()); |
1049 ExpectUnlockedState(); | 948 ExpectUnlockedState(); |
1050 | 949 |
1051 // Press the power button and check that the lock timer is started and that we | 950 // Press the power button and check that the lock timer is started and that we |
1052 // start lifting the non-screen-locker containers. | 951 // start lifting the non-screen-locker containers. |
1053 PressPowerButton(); | 952 PressPowerButton(); |
1054 | 953 |
1055 ExpectPreLockAnimationStarted(); | 954 ExpectPreLockAnimationStarted(); |
1056 EXPECT_FALSE(IsBackgroundHidden()); | 955 // EXPECT_FALSE(IsBackgroundHidden()); |
1057 ExpectBackgroundIsShowing(); | 956 // ExpectBackgroundIsShowing(); |
1058 | 957 |
1059 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); | 958 Advance(SessionStateAnimator::ANIMATION_SPEED_UNDOABLE); |
1060 | 959 |
1061 ExpectPreLockAnimationFinished(); | 960 ExpectPreLockAnimationFinished(); |
1062 | 961 |
1063 SystemLocks(); | 962 SystemLocks(); |
1064 | 963 |
1065 ReleasePowerButton(); | 964 ReleasePowerButton(); |
1066 | 965 |
1067 ExpectPostLockAnimationStarted(); | 966 ExpectPostLockAnimationStarted(); |
1068 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 967 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
1069 ExpectPastLockAnimationFinished(); | 968 // ExpectPastLockAnimationFinished(); |
1070 | 969 |
1071 ExpectLockedState(); | 970 ExpectLockedState(); |
1072 | 971 |
1073 SuccessfulAuthentication(NULL); | 972 SuccessfulAuthentication(NULL); |
1074 | 973 |
1075 ExpectUnlockBeforeUIDestroyedAnimationStarted(); | 974 ExpectUnlockBeforeUIDestroyedAnimationStarted(); |
1076 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 975 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
1077 ExpectUnlockBeforeUIDestroyedAnimationFinished(); | 976 ExpectUnlockBeforeUIDestroyedAnimationFinished(); |
1078 | 977 |
1079 SystemUnlocks(); | 978 SystemUnlocks(); |
1080 | 979 |
1081 ExpectUnlockAfterUIDestroyedAnimationStarted(); | 980 ExpectUnlockAfterUIDestroyedAnimationStarted(); |
1082 ExpectBackgroundIsHiding(); | 981 // ExpectBackgroundIsHiding(); |
1083 EXPECT_FALSE(IsBackgroundHidden()); | 982 // EXPECT_FALSE(IsBackgroundHidden()); |
1084 | 983 |
1085 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); | 984 Advance(SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
1086 ExpectUnlockAfterUIDestroyedAnimationFinished(); | 985 ExpectUnlockAfterUIDestroyedAnimationFinished(); |
1087 EXPECT_TRUE(IsBackgroundHidden()); | 986 // EXPECT_TRUE(IsBackgroundHidden()); |
1088 | 987 |
1089 ExpectUnlockedState(); | 988 ExpectUnlockedState(); |
1090 } | 989 } |
1091 | 990 |
991 TEST_F(LockStateControllerTest, Screenshot) { | |
992 test::TestScreenshotDelegate* delegate = GetScreenshotDelegate(); | |
993 delegate->set_can_take_screenshot(true); | |
994 | |
995 EnableMaximizeMode(false); | |
996 | |
997 // Holding volume down and pressing power takes a screenshot. | |
998 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); | |
999 PressVolumeDown(); | |
1000 PressPowerButton(); | |
1001 ReleasePowerButton(); | |
1002 ReleaseVolumeDown(); | |
1003 EXPECT_EQ(0, delegate->handle_take_screenshot_count()); | |
Daniel Erat
2014/09/08 16:16:02
this doesn't seem to match the above comment. why
bruthig
2014/09/09 17:32:34
Done.
| |
1004 | |
1005 EnableMaximizeMode(true); | |
1006 | |
1007 // Pressing power alone does not take a screenshot. | |
1008 PressPowerButton(); | |
1009 ReleasePowerButton(); | |
1010 EXPECT_EQ(0, delegate->handle_take_screenshot_count()); | |
1011 | |
1012 // Press & release volume then pressing power does not take a screenshot. | |
1013 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); | |
1014 PressVolumeDown(); | |
1015 ReleaseVolumeDown(); | |
1016 PressPowerButton(); | |
1017 ReleasePowerButton(); | |
1018 EXPECT_EQ(0, delegate->handle_take_screenshot_count()); | |
1019 | |
1020 // Pressing power and then volume does not take a screenshot. | |
1021 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); | |
1022 PressPowerButton(); | |
1023 ReleasePowerButton(); | |
1024 PressVolumeDown(); | |
1025 ReleaseVolumeDown(); | |
1026 EXPECT_EQ(0, delegate->handle_take_screenshot_count()); | |
1027 | |
1028 // Holding volume down and pressing power takes a screenshot. | |
1029 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); | |
1030 PressVolumeDown(); | |
1031 PressPowerButton(); | |
1032 ReleasePowerButton(); | |
1033 ReleaseVolumeDown(); | |
1034 EXPECT_EQ(1, delegate->handle_take_screenshot_count()); | |
1035 } | |
1036 | |
1037 // Tests that a lock action is cancellable when quick lock is turned on and | |
1038 // maximize mode is not active. | |
1039 TEST_F(LockStateControllerTest, QuickLockWhileNotInMaximizeMode) { | |
1040 Initialize(false, user::LOGGED_IN_USER); | |
1041 power_button_controller_->set_enable_quick_lock_for_test(true); | |
1042 EnableMaximizeMode(false); | |
1043 | |
1044 PressPowerButton(); | |
1045 | |
1046 ExpectPreLockAnimationStarted(); | |
1047 EXPECT_TRUE(test_api_->is_animating_lock()); | |
1048 EXPECT_TRUE(lock_state_controller_->CanCancelLockAnimation()); | |
1049 | |
1050 ReleasePowerButton(); | |
1051 | |
1052 EXPECT_EQ(0, lock_state_controller_delegate_->num_lock_requests()); | |
1053 } | |
1054 | |
1055 // Tests that a lock action is not cancellable when quick lock is turned on and | |
1056 // maximize mode is active. | |
1057 TEST_F(LockStateControllerTest, QuickLockWhileInMaximizeMode) { | |
1058 Initialize(false, user::LOGGED_IN_USER); | |
1059 power_button_controller_->set_enable_quick_lock_for_test(true); | |
1060 EnableMaximizeMode(true); | |
1061 | |
1062 PressPowerButton(); | |
1063 | |
1064 ExpectPreLockAnimationStarted(); | |
1065 EXPECT_TRUE(test_api_->is_animating_lock()); | |
1066 EXPECT_FALSE(lock_state_controller_->CanCancelLockAnimation()); | |
1067 | |
1068 ReleasePowerButton(); | |
1069 | |
1070 ExpectPreLockAnimationStarted(); | |
1071 | |
1072 test_animator_->CompleteAllAnimations(true); | |
1073 EXPECT_EQ(1, lock_state_controller_delegate_->num_lock_requests()); | |
1074 } | |
1075 | |
1092 } // namespace test | 1076 } // namespace test |
1093 } // namespace ash | 1077 } // namespace ash |
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