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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | |
| 6 #define ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | |
| 7 | |
| 8 #include <map> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "ash/ash_export.h" | |
| 12 #include "ash/wm/session_state_animator.h" | |
| 13 #include "base/basictypes.h" | |
| 14 | |
| 15 namespace ash { | |
| 16 namespace test { | |
| 17 | |
| 18 // A SessionStateAnimator that offers control over the lifetime of active | |
| 19 // animations. | |
| 20 // NOTE: The TestSessionStateAnimator limits each | |
| 21 // SessionStateAnimator::Container to a single active animation at any one time. | |
| 22 // If a new animation is started on a container the existing one will be | |
| 23 // aborted. | |
| 24 class ASH_EXPORT TestSessionStateAnimator : public SessionStateAnimator { | |
| 25 public: | |
| 26 TestSessionStateAnimator(); | |
| 27 virtual ~TestSessionStateAnimator(); | |
| 28 | |
| 29 int last_animation_epoch() { | |
| 30 return last_animation_epoch_; | |
| 31 } | |
| 32 | |
| 33 // Resets the current animation epoch back to 0 and aborts all currently | |
| 34 // active animations. | |
| 35 void ResetAnimationEpoch(); | |
| 36 | |
| 37 // Advances all contained animations by the specified |duration|. Any | |
| 38 // animations that will have completed after |duration| will have it's | |
|
Daniel Erat
2014/09/08 16:16:02
nit: remove extra space before "will"; s/it's/its/
bruthig
2014/09/09 17:32:33
Done.
| |
| 39 // callback called. | |
| 40 void Advance(const base::TimeDelta& duration); | |
| 41 | |
| 42 // Simulates running all of the contained animations to completion. Each | |
| 43 // contained AnimationSequence will have OnAnimationCompleted if | |
|
Daniel Erat
2014/09/08 16:16:01
s/have/run/?
bruthig
2014/09/09 17:32:33
Done.
| |
| 44 // |completed_successfully| is true and OnAnimationAborted if false. | |
| 45 void CompleteAnimations(int animation_epoch, bool completed_successfully); | |
| 46 | |
| 47 // Convenience method that calls CompleteAnimations with the last | |
| 48 // |animation_epoch|. In effect this will complete all animations. | |
| 49 // See CompleteAnimations for more documenation on |completed_succesffully|. | |
| 50 void CompleteAllAnimations(bool completed_successfully); | |
| 51 | |
| 52 // Returns true if there is an animation active with |type| for the given | |
| 53 // |container|. | |
| 54 bool IsContainerAnimated(SessionStateAnimator::Container container, | |
| 55 SessionStateAnimator::AnimationType type) const; | |
| 56 | |
| 57 // Returns true if there is an animation active with |type| for all the given | |
| 58 // containers specified by |container_mask|. | |
| 59 bool AreContainersAnimated(int container_mask, | |
| 60 SessionStateAnimator::AnimationType type) const; | |
| 61 | |
| 62 // Returns the number of active animations. | |
| 63 size_t GetAnimationCount() const; | |
| 64 | |
| 65 // ash::SessionStateAnimator: | |
| 66 virtual void StartAnimation(int container_mask, | |
| 67 AnimationType type, | |
| 68 AnimationSpeed speed) OVERRIDE; | |
| 69 virtual void StartAnimationWithCallback( | |
| 70 int container_mask, | |
| 71 AnimationType type, | |
| 72 AnimationSpeed speed, | |
| 73 base::Closure callback) OVERRIDE; | |
| 74 virtual AnimationSequence* BeginAnimationSequence( | |
| 75 base::Closure callback) OVERRIDE; | |
| 76 | |
| 77 private: | |
| 78 class AnimationSequence; | |
| 79 friend class AnimationSequence; | |
| 80 | |
| 81 // Data structure to track the currently active animations and their | |
| 82 // callbacks. | |
| 83 struct ActiveAnimation { | |
| 84 ActiveAnimation( | |
| 85 int animation_epoch, | |
| 86 base::TimeDelta duration, | |
| 87 SessionStateAnimator::Container container, | |
| 88 AnimationType type, | |
| 89 AnimationSpeed speed, | |
| 90 base::Closure success_callback, | |
| 91 base::Closure failed_callback); | |
| 92 virtual ~ActiveAnimation(); | |
| 93 | |
| 94 // The time epoch that this animation was scheduled. | |
| 95 int animation_epoch; | |
| 96 | |
| 97 // The time remaining for this animation. | |
| 98 base::TimeDelta remaining_duration; | |
| 99 | |
| 100 // The container which is being animated. | |
| 101 SessionStateAnimator::Container container; | |
| 102 | |
| 103 // The animation type that is being done. | |
| 104 AnimationType type; | |
| 105 | |
| 106 // The speed at which the animation is being done. | |
| 107 AnimationSpeed speed; | |
| 108 | |
| 109 // The callback to be invoked upon a successful completion. | |
| 110 base::Closure success_callback; | |
| 111 | |
| 112 // The callback to be invoked upon an unsuccessful completion. | |
| 113 base::Closure failed_callback; | |
| 114 }; | |
| 115 | |
| 116 typedef std::vector<ActiveAnimation> AnimationList; | |
| 117 typedef std::map<SessionStateAnimator::Container, AnimationList> | |
| 118 ActiveAnimationsMap; | |
| 119 | |
| 120 // Starts an animation in the |animation_sequence| for each container | |
| 121 // specified by |container_mask| with the given |type| and |speed|. | |
| 122 virtual void StartAnimationInSequence(int container_mask, | |
|
Daniel Erat
2014/09/08 16:16:02
nit: move "int container_mask" to the next line, i
bruthig
2014/09/09 17:32:34
Done.
| |
| 123 AnimationType type, | |
| 124 AnimationSpeed speed, | |
| 125 AnimationSequence* animation_sequence); | |
| 126 | |
| 127 // Adds a single animation to the currently active animations. If an | |
| 128 // animation is already active for the given |container| then it will be | |
| 129 // replaced by the new one. The existing animation will be aborted by calling | |
| 130 // OnAnimationAborted. | |
| 131 void AddAnimation(SessionStateAnimator::Container container, | |
| 132 AnimationType type, | |
| 133 AnimationSpeed speed, | |
| 134 base::Closure success_callback, | |
| 135 base::Closure failed_callback); | |
| 136 | |
| 137 // If an animation is currently active for the given |container| it will be | |
| 138 // aborted by invoking OnAnimationAborted and removed from the list of active | |
| 139 // animations. | |
| 140 void AbortAnimation(SessionStateAnimator::Container container); | |
| 141 | |
| 142 // Used for easy iteration over all the containers. | |
| 143 static const SessionStateAnimator::Container kAllContainers[]; | |
| 144 | |
| 145 // A map of currently active animations. | |
| 146 ActiveAnimationsMap active_animations_; | |
| 147 | |
| 148 // A time counter that tracks the last shecudled animation or animation | |
|
Daniel Erat
2014/09/08 16:16:02
nit: s/shecudled/scheduled/
bruthig
2014/09/09 17:32:33
Done.
| |
| 149 // sequence. | |
| 150 int last_animation_epoch_; | |
| 151 | |
| 152 DISALLOW_COPY_AND_ASSIGN(TestSessionStateAnimator); | |
| 153 }; | |
| 154 | |
| 155 } // namespace test | |
| 156 } // namespace ash | |
| 157 | |
| 158 #endif // ASH_TEST_TEST_SESSION_STATE_ANIMATOR_H_ | |
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