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Issue 326333002: Drop globals.h include from platform.h (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This module contains the platform-specific code. This make the rest of the 5 // This module contains the platform-specific code. This make the rest of the
6 // code less dependent on operating system, compilers and runtime libraries. 6 // code less dependent on operating system, compilers and runtime libraries.
7 // This module does specifically not deal with differences between different 7 // This module does specifically not deal with differences between different
8 // processor architecture. 8 // processor architecture.
9 // The platform classes have the same definition for all platforms. The 9 // The platform classes have the same definition for all platforms. The
10 // implementation for a particular platform is put in platform_<os>.cc. 10 // implementation for a particular platform is put in platform_<os>.cc.
11 // The build system then uses the implementation for the target platform. 11 // The build system then uses the implementation for the target platform.
12 // 12 //
13 // This design has been chosen because it is simple and fast. Alternatively, 13 // This design has been chosen because it is simple and fast. Alternatively,
14 // the platform dependent classes could have been implemented using abstract 14 // the platform dependent classes could have been implemented using abstract
15 // superclasses with virtual methods and having specializations for each 15 // superclasses with virtual methods and having specializations for each
16 // platform. This design was rejected because it was more complicated and 16 // platform. This design was rejected because it was more complicated and
17 // slower. It would require factory methods for selecting the right 17 // slower. It would require factory methods for selecting the right
18 // implementation and the overhead of virtual methods for performance 18 // implementation and the overhead of virtual methods for performance
19 // sensitive like mutex locking/unlocking. 19 // sensitive like mutex locking/unlocking.
20 20
21 #ifndef V8_PLATFORM_H_ 21 #ifndef V8_PLATFORM_H_
22 #define V8_PLATFORM_H_ 22 #define V8_PLATFORM_H_
23 23
24 #include <stdarg.h> 24 #include <stdarg.h>
25 25
26 #include "src/base/build_config.h"
26 #include "src/platform/mutex.h" 27 #include "src/platform/mutex.h"
27 #include "src/platform/semaphore.h" 28 #include "src/platform/semaphore.h"
28 #include "src/globals.h"
29 #include "src/vector.h" 29 #include "src/vector.h"
30 30
31 #ifdef __sun 31 #ifdef __sun
32 # ifndef signbit 32 # ifndef signbit
33 namespace std { 33 namespace std {
34 int signbit(double x); 34 int signbit(double x);
35 } 35 }
36 # endif 36 # endif
37 #endif 37 #endif
38 38
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256 // Support for the profiler. Can do nothing, in which case ticks 256 // Support for the profiler. Can do nothing, in which case ticks
257 // occuring in shared libraries will not be properly accounted for. 257 // occuring in shared libraries will not be properly accounted for.
258 static void LogSharedLibraryAddresses(Isolate* isolate); 258 static void LogSharedLibraryAddresses(Isolate* isolate);
259 259
260 // Support for the profiler. Notifies the external profiling 260 // Support for the profiler. Notifies the external profiling
261 // process that a code moving garbage collection starts. Can do 261 // process that a code moving garbage collection starts. Can do
262 // nothing, in which case the code objects must not move (e.g., by 262 // nothing, in which case the code objects must not move (e.g., by
263 // using --never-compact) if accurate profiling is desired. 263 // using --never-compact) if accurate profiling is desired.
264 static void SignalCodeMovingGC(); 264 static void SignalCodeMovingGC();
265 265
266 // The return value indicates the CPU features we are sure of because of the
267 // OS.
268 // This is a little messy because the interpretation is subject to the cross
269 // of the CPU and the OS. The bits in the answer correspond to the bit
270 // positions indicated by the members of the CpuFeature enum from globals.h
271 static unsigned CpuFeaturesImpliedByPlatform();
272
273 // Returns the number of processors online. 266 // Returns the number of processors online.
274 static int NumberOfProcessorsOnline(); 267 static int NumberOfProcessorsOnline();
275 268
276 // The total amount of physical memory available on the current system. 269 // The total amount of physical memory available on the current system.
277 static uint64_t TotalPhysicalMemory(); 270 static uint64_t TotalPhysicalMemory();
278 271
279 // Maximum size of the virtual memory. 0 means there is no artificial 272 // Maximum size of the virtual memory. 0 means there is no artificial
280 // limit. 273 // limit.
281 static intptr_t MaxVirtualMemory(); 274 static intptr_t MaxVirtualMemory();
282 275
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503 char name_[kMaxThreadNameLength]; 496 char name_[kMaxThreadNameLength];
504 int stack_size_; 497 int stack_size_;
505 Semaphore* start_semaphore_; 498 Semaphore* start_semaphore_;
506 499
507 DISALLOW_COPY_AND_ASSIGN(Thread); 500 DISALLOW_COPY_AND_ASSIGN(Thread);
508 }; 501 };
509 502
510 } } // namespace v8::internal 503 } } // namespace v8::internal
511 504
512 #endif // V8_PLATFORM_H_ 505 #endif // V8_PLATFORM_H_
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