OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This module contains the platform-specific code. This make the rest of the | 5 // This module contains the platform-specific code. This make the rest of the |
6 // code less dependent on operating system, compilers and runtime libraries. | 6 // code less dependent on operating system, compilers and runtime libraries. |
7 // This module does specifically not deal with differences between different | 7 // This module does specifically not deal with differences between different |
8 // processor architecture. | 8 // processor architecture. |
9 // The platform classes have the same definition for all platforms. The | 9 // The platform classes have the same definition for all platforms. The |
10 // implementation for a particular platform is put in platform_<os>.cc. | 10 // implementation for a particular platform is put in platform_<os>.cc. |
11 // The build system then uses the implementation for the target platform. | 11 // The build system then uses the implementation for the target platform. |
12 // | 12 // |
13 // This design has been chosen because it is simple and fast. Alternatively, | 13 // This design has been chosen because it is simple and fast. Alternatively, |
14 // the platform dependent classes could have been implemented using abstract | 14 // the platform dependent classes could have been implemented using abstract |
15 // superclasses with virtual methods and having specializations for each | 15 // superclasses with virtual methods and having specializations for each |
16 // platform. This design was rejected because it was more complicated and | 16 // platform. This design was rejected because it was more complicated and |
17 // slower. It would require factory methods for selecting the right | 17 // slower. It would require factory methods for selecting the right |
18 // implementation and the overhead of virtual methods for performance | 18 // implementation and the overhead of virtual methods for performance |
19 // sensitive like mutex locking/unlocking. | 19 // sensitive like mutex locking/unlocking. |
20 | 20 |
21 #ifndef V8_PLATFORM_H_ | 21 #ifndef V8_PLATFORM_H_ |
22 #define V8_PLATFORM_H_ | 22 #define V8_PLATFORM_H_ |
23 | 23 |
24 #include <stdarg.h> | 24 #include <stdarg.h> |
25 | 25 |
| 26 #include "src/base/build_config.h" |
26 #include "src/platform/mutex.h" | 27 #include "src/platform/mutex.h" |
27 #include "src/platform/semaphore.h" | 28 #include "src/platform/semaphore.h" |
28 #include "src/globals.h" | |
29 #include "src/vector.h" | 29 #include "src/vector.h" |
30 | 30 |
31 #ifdef __sun | 31 #ifdef __sun |
32 # ifndef signbit | 32 # ifndef signbit |
33 namespace std { | 33 namespace std { |
34 int signbit(double x); | 34 int signbit(double x); |
35 } | 35 } |
36 # endif | 36 # endif |
37 #endif | 37 #endif |
38 | 38 |
(...skipping 217 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
256 // Support for the profiler. Can do nothing, in which case ticks | 256 // Support for the profiler. Can do nothing, in which case ticks |
257 // occuring in shared libraries will not be properly accounted for. | 257 // occuring in shared libraries will not be properly accounted for. |
258 static void LogSharedLibraryAddresses(Isolate* isolate); | 258 static void LogSharedLibraryAddresses(Isolate* isolate); |
259 | 259 |
260 // Support for the profiler. Notifies the external profiling | 260 // Support for the profiler. Notifies the external profiling |
261 // process that a code moving garbage collection starts. Can do | 261 // process that a code moving garbage collection starts. Can do |
262 // nothing, in which case the code objects must not move (e.g., by | 262 // nothing, in which case the code objects must not move (e.g., by |
263 // using --never-compact) if accurate profiling is desired. | 263 // using --never-compact) if accurate profiling is desired. |
264 static void SignalCodeMovingGC(); | 264 static void SignalCodeMovingGC(); |
265 | 265 |
266 // The return value indicates the CPU features we are sure of because of the | |
267 // OS. | |
268 // This is a little messy because the interpretation is subject to the cross | |
269 // of the CPU and the OS. The bits in the answer correspond to the bit | |
270 // positions indicated by the members of the CpuFeature enum from globals.h | |
271 static unsigned CpuFeaturesImpliedByPlatform(); | |
272 | |
273 // Returns the number of processors online. | 266 // Returns the number of processors online. |
274 static int NumberOfProcessorsOnline(); | 267 static int NumberOfProcessorsOnline(); |
275 | 268 |
276 // The total amount of physical memory available on the current system. | 269 // The total amount of physical memory available on the current system. |
277 static uint64_t TotalPhysicalMemory(); | 270 static uint64_t TotalPhysicalMemory(); |
278 | 271 |
279 // Maximum size of the virtual memory. 0 means there is no artificial | 272 // Maximum size of the virtual memory. 0 means there is no artificial |
280 // limit. | 273 // limit. |
281 static intptr_t MaxVirtualMemory(); | 274 static intptr_t MaxVirtualMemory(); |
282 | 275 |
(...skipping 220 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
503 char name_[kMaxThreadNameLength]; | 496 char name_[kMaxThreadNameLength]; |
504 int stack_size_; | 497 int stack_size_; |
505 Semaphore* start_semaphore_; | 498 Semaphore* start_semaphore_; |
506 | 499 |
507 DISALLOW_COPY_AND_ASSIGN(Thread); | 500 DISALLOW_COPY_AND_ASSIGN(Thread); |
508 }; | 501 }; |
509 | 502 |
510 } } // namespace v8::internal | 503 } } // namespace v8::internal |
511 | 504 |
512 #endif // V8_PLATFORM_H_ | 505 #endif // V8_PLATFORM_H_ |
OLD | NEW |