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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
9 | |
9 #include "GrDrawState.h" | 10 #include "GrDrawState.h" |
10 #include "GrDrawTargetCaps.h" | 11 #include "GrDrawTargetCaps.h" |
11 #include "GrGpu.h" | 12 #include "GrGpu.h" |
12 | 13 |
13 #include "SkStrokeRec.h" | 14 #include "SkStrokeRec.h" |
14 | 15 |
16 #if GR_COMPRESS_ALPHA_MASK | |
robertphillips
2014/06/10 22:19:46
no extra space here
krajcevski
2014/06/10 22:28:46
Done.
| |
17 # include "SkData.h" | |
18 # include "SkTextureCompressor.h" | |
19 #endif | |
15 // TODO: try to remove this #include | 20 // TODO: try to remove this #include |
16 #include "GrContext.h" | 21 #include "GrContext.h" |
17 | 22 |
18 namespace { | 23 namespace { |
24 | |
19 /* | 25 /* |
20 * Convert a boolean operation into a transfer mode code | 26 * Convert a boolean operation into a transfer mode code |
21 */ | 27 */ |
22 SkXfermode::Mode op_to_mode(SkRegion::Op op) { | 28 SkXfermode::Mode op_to_mode(SkRegion::Op op) { |
23 | 29 |
24 static const SkXfermode::Mode modeMap[] = { | 30 static const SkXfermode::Mode modeMap[] = { |
25 SkXfermode::kDstOut_Mode, // kDifference_Op | 31 SkXfermode::kDstOut_Mode, // kDifference_Op |
26 SkXfermode::kModulate_Mode, // kIntersect_Op | 32 SkXfermode::kModulate_Mode, // kIntersect_Op |
27 SkXfermode::kSrcOver_Mode, // kUnion_Op | 33 SkXfermode::kSrcOver_Mode, // kUnion_Op |
28 SkXfermode::kXor_Mode, // kXOR_Op | 34 SkXfermode::kXor_Mode, // kXOR_Op |
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
120 bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) { | 126 bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* texture) { |
121 GrTextureDesc desc; | 127 GrTextureDesc desc; |
122 desc.fWidth = fBM.width(); | 128 desc.fWidth = fBM.width(); |
123 desc.fHeight = fBM.height(); | 129 desc.fHeight = fBM.height(); |
124 desc.fConfig = kAlpha_8_GrPixelConfig; | 130 desc.fConfig = kAlpha_8_GrPixelConfig; |
125 | 131 |
126 texture->set(fContext, desc); | 132 texture->set(fContext, desc); |
127 return NULL != texture->texture(); | 133 return NULL != texture->texture(); |
128 } | 134 } |
129 | 135 |
136 GrTexture* GrSWMaskHelper::toLATCTexture(GrContext* ctx) { | |
137 #if GR_COMPRESS_ALPHA_MASK | |
138 // Encode the BM into LATC data: | |
robertphillips
2014/06/10 22:19:46
Can just use fBM - don't need this-> in this case.
krajcevski
2014/06/10 22:28:46
Done.
| |
139 SkAutoLockPixels alp(this->fBM); | |
140 SkTextureCompressor::Format format = SkTextureCompressor::kLATC_Format; | |
141 SkAutoDataUnref latcData(SkTextureCompressor::CompressBitmapToFormat(this->f BM, format)); | |
142 if (NULL == latcData) { | |
143 return NULL; | |
144 } | |
145 | |
146 GrTextureDesc desc; | |
147 desc.fWidth = this->fBM.width(); | |
148 desc.fHeight = this->fBM.height(); | |
149 desc.fConfig = kLATC_GrPixelConfig; | |
150 return ctx->getGpu()->createTexture(desc, latcData->bytes(), 0); | |
151 #else | |
152 return NULL; | |
153 #endif | |
154 } | |
155 | |
130 /** | 156 /** |
131 * Move the result of the software mask generation back to the gpu | 157 * Move the result of the software mask generation back to the gpu |
132 */ | 158 */ |
133 void GrSWMaskHelper::toTexture(GrTexture *texture) { | 159 void GrSWMaskHelper::toTexture(GrTexture *texture) { |
134 SkAutoLockPixels alp(fBM); | 160 SkAutoLockPixels alp(fBM); |
135 | 161 |
136 // If we aren't reusing scratch textures we don't need to flush before | 162 // If we aren't reusing scratch textures we don't need to flush before |
137 // writing since no one else will be using 'texture' | 163 // writing since no one else will be using 'texture' |
138 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); | 164 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); |
139 | 165 |
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151 * Software rasterizes path to A8 mask (possibly using the context's matrix) | 177 * Software rasterizes path to A8 mask (possibly using the context's matrix) |
152 * and uploads the result to a scratch texture. Returns the resulting | 178 * and uploads the result to a scratch texture. Returns the resulting |
153 * texture on success; NULL on failure. | 179 * texture on success; NULL on failure. |
154 */ | 180 */ |
155 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, | 181 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, |
156 const SkPath& path, | 182 const SkPath& path, |
157 const SkStrokeRec& stroke, | 183 const SkStrokeRec& stroke, |
158 const SkIRect& resultBounds, | 184 const SkIRect& resultBounds, |
159 bool antiAlias, | 185 bool antiAlias, |
160 SkMatrix* matrix) { | 186 SkMatrix* matrix) { |
161 GrAutoScratchTexture ast; | |
162 | |
163 GrSWMaskHelper helper(context); | 187 GrSWMaskHelper helper(context); |
164 | 188 |
165 if (!helper.init(resultBounds, matrix)) { | 189 if (!helper.init(resultBounds, matrix)) { |
166 return NULL; | 190 return NULL; |
167 } | 191 } |
168 | 192 |
169 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); | 193 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); |
170 | 194 |
robertphillips
2014/06/10 22:19:46
Given the flag usage in toLATCTexture we probably
krajcevski
2014/06/10 22:28:46
Done.
| |
195 #if GR_COMPRESS_ALPHA_MASK | |
196 // Can we create an LATC texture? | |
197 GrTexture *latc = helper.toLATCTexture(context); | |
198 if (NULL != latc) { | |
199 return latc; | |
200 } | |
201 #endif | |
202 | |
203 // Looks like we have to send a full A8 texture. | |
204 GrAutoScratchTexture ast; | |
171 if (!helper.getTexture(&ast)) { | 205 if (!helper.getTexture(&ast)) { |
172 return NULL; | 206 return NULL; |
173 } | 207 } |
174 | 208 |
175 helper.toTexture(ast.texture()); | 209 helper.toTexture(ast.texture()); |
176 | 210 |
177 return ast.detach(); | 211 return ast.detach(); |
178 } | 212 } |
179 | 213 |
180 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, | 214 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, |
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203 maskMatrix.preConcat(drawState->getViewMatrix()); | 237 maskMatrix.preConcat(drawState->getViewMatrix()); |
204 | 238 |
205 drawState->addCoverageEffect( | 239 drawState->addCoverageEffect( |
206 GrSimpleTextureEffect::Create(texture, | 240 GrSimpleTextureEffect::Create(texture, |
207 maskMatrix, | 241 maskMatrix, |
208 GrTextureParams::kNone_Fi lterMode, | 242 GrTextureParams::kNone_Fi lterMode, |
209 kPosition_GrCoordSet))->u nref(); | 243 kPosition_GrCoordSet))->u nref(); |
210 | 244 |
211 target->drawSimpleRect(dstRect); | 245 target->drawSimpleRect(dstRect); |
212 } | 246 } |
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