Index: src/utils/SkTextureCompressor.cpp |
diff --git a/src/utils/SkTextureCompressor.cpp b/src/utils/SkTextureCompressor.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7696f3107a65125aabc7188239906a040985b68d |
--- /dev/null |
+++ b/src/utils/SkTextureCompressor.cpp |
@@ -0,0 +1,167 @@ |
+/* |
+ * Copyright 2014 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkTextureCompressor.h" |
+ |
+#include "SkBitmap.h" |
+#include "SkData.h" |
+#include "SkEndian.h" |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// |
+// Utility Functions |
+// |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
robertphillips
2014/06/09 19:50:18
Maybe SkTAbsDiff in SkTypes.h ?
krajcevski
2014/06/09 20:39:34
Done.
|
+template<typename T> |
+static const T absolute_difference(const T& a, const T& b) { |
+ return (a > b) ? (a - b) : (b - a); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+// |
+// LATC compressor |
+// |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
robertphillips
2014/06/09 19:50:18
static const int kLATCPaletteSize = 8; ?
// Retur
krajcevski
2014/06/09 20:39:34
Done.
|
+static uint16_t compute_error(uint16_t pixel, uint8_t palette[8]) { |
+ uint16_t error = 65535; |
+ for (int i = 0; i < 8; ++i) { |
+ uint16_t diff = absolute_difference(static_cast<uint16_t>(palette[i]), pixel); |
+ error = SkMin32(diff, error); |
+ } |
+ return error*error; |
+} |
+ |
robertphillips
2014/06/09 19:50:18
// Maybe an overview of the compression algorithm
krajcevski
2014/06/09 20:39:34
Done.
|
+static uint64_t compress_latc_block(uint8_t block[16]) { |
+ // Just do a simple min/max but choose from which of the |
+ // two palettes is better |
+ uint8_t maxVal = 0; |
+ uint8_t minVal = 255; |
+ for (int i = 0; i < 16; ++i) { |
+ maxVal = SkMax32(maxVal, block[i]); |
+ minVal = SkMin32(minVal, block[i]); |
+ } |
+ |
+ // Generate palettes |
+ uint8_t palettes[2][8]; |
+ |
robertphillips
2014/06/09 19:50:18
// palette 0 is a straight up linear ramp between
krajcevski
2014/06/09 20:39:34
Done.
|
+ palettes[0][0] = maxVal; |
+ palettes[0][1] = minVal; |
+ for (int i = 1; i < 7; ++i) { |
+ palettes[0][i+1] = ((7-i)*maxVal + i*minVal) / 7; |
+ } |
+ |
robertphillips
2014/06/09 19:50:18
// palette 1 is a shorter linear ramp between minV
krajcevski
2014/06/09 20:39:34
The way this algorithm is set up, probably not. In
|
+ palettes[1][0] = minVal; |
+ palettes[1][1] = maxVal; |
+ for (int i = 1; i < 5; ++i) { |
+ palettes[1][i+1] = ((5-i)*maxVal + i*minVal) / 5; |
+ } |
+ palettes[1][6] = 0; |
+ palettes[1][7] = 255; |
robertphillips
2014/06/09 19:50:17
The raster code only ever generates 16 different a
krajcevski
2014/06/09 20:39:34
Yes, probably. I think that investigating better c
|
+ |
robertphillips
2014/06/09 19:50:18
error0 & error1 to match palette numbering ?
krajcevski
2014/06/09 20:39:34
Done.
|
+ // Figure out which of the two is better |
+ uint16_t error1 = 0, error2 = 0; |
+ for (int i = 0; i < 16; ++i) { |
+ uint16_t pixel = static_cast<uint16_t>(block[i]); |
+ error1 += compute_error(pixel, palettes[0]); |
+ error2 += compute_error(pixel, palettes[1]); |
+ } |
+ uint8_t *palette = (error1 > error2) ? palettes[1] : palettes[0]; |
+ |
+ // Compress the chosen palette |
+ uint64_t result = 0; |
robertphillips
2014/06/09 19:50:18
Is this jamming the right values in?
krajcevski
2014/06/09 20:39:34
Yes, although I did have to double check.
|
+ result |= static_cast<uint64_t>(palette[0]); |
+ result |= static_cast<uint64_t>(palette[1]) << 8; |
+ |
+ uint64_t indices = 0; |
+ for (int i = 15; i >= 0; --i) { |
+ uint8_t pixel = block[i]; |
+ |
+ uint8_t minError = absolute_difference(pixel, palette[0]); |
+ uint8_t minErrorIndex = 0; |
robertphillips
2014/06/09 19:50:18
So we essentially do this loop to select the palet
krajcevski
2014/06/09 20:39:34
The palette is selected in the preceding loop. Thi
|
+ for (int j = 1; j < 8; ++j) { |
+ uint8_t error = absolute_difference(pixel, palette[j]); |
+ if (error < minError) { |
+ minError = error; |
+ minErrorIndex = j; |
+ } |
+ } |
+ SkASSERT(minErrorIndex < 8); |
+ |
+ indices <<= 3; |
+ indices |= minErrorIndex; |
+ } |
+ result |= indices << 16; |
+ |
+ // We assume everything is little endian, if it's not then make it so. |
+ return SkEndian_SwapLE64(result); |
+} |
+ |
+static SkData *compress_a8_to_latc(const SkBitmap &bm) { |
+ // LATC compressed texels down into square 4x4 blocks |
+ static const int kLATCBlockSize = 4; |
+ |
+ // Make sure that our data is well-formed enough to be |
+ // considered for LATC compression |
+ if (bm.width() == 0 || bm.height() == 0 || |
+ (bm.width() % kLATCBlockSize) != 0 || |
+ (bm.height() % kLATCBlockSize) != 0 || |
+ (bm.config() != SkBitmap::kA8_Config)) { |
+ return NULL; |
+ } |
+ |
+ // The LATC format is 64 bits per 4x4 block. |
+ static const int kLATCEncodedBlockSize = 8; |
+ |
+ int blocksX = bm.width() / kLATCBlockSize; |
+ int blocksY = bm.height() / kLATCBlockSize; |
+ |
+ int compressedDataSize = blocksX * blocksY * kLATCEncodedBlockSize; |
+ uint64_t* dst = reinterpret_cast<uint64_t*>(sk_malloc_throw(compressedDataSize)); |
+ |
+ uint8_t block[16]; |
+ const uint8_t* row = reinterpret_cast<const uint8_t*>(bm.getPixels()); |
+ uint64_t* encPtr = dst; |
+ for (int y = 0; y < blocksY; ++y) { |
+ for (int x = 0; x < blocksX; ++x) { |
+ memcpy(block, row + (kLATCBlockSize * x), 4); |
+ memcpy(block + 4, row + bm.rowBytes() + (kLATCBlockSize * x), 4); |
+ memcpy(block + 8, row + 2*bm.rowBytes() + (kLATCBlockSize * x), 4); |
+ memcpy(block + 12, row + 3*bm.rowBytes() + (kLATCBlockSize * x), 4); |
+ |
+ *encPtr = compress_latc_block(block); |
+ ++encPtr; |
+ } |
+ row += kLATCBlockSize * bm.rowBytes(); |
+ } |
+ |
+ return SkData::NewFromMalloc(dst, compressedDataSize); |
+} |
+ |
+//////////////////////////////////////////////////////////////////////////////// |
+ |
+namespace SkTextureCompressor { |
+ |
+typedef SkData *(*CompressBitmapProc)(const SkBitmap &bitmap); |
+ |
+SkData *CompressBitmapToConfig(const SkBitmap &bitmap, Format config) { |
+ CompressBitmapProc kProcMap[SkBitmap::kConfigCount][kFormatCnt]; |
+ memset(kProcMap, 0, sizeof(kProcMap)); |
+ |
+ // Map available bitmap configs to compression functions |
+ kProcMap[SkBitmap::kA8_Config][kLATC_Format] = compress_a8_to_latc; |
+ |
+ CompressBitmapProc proc = kProcMap[bitmap.config()][config]; |
+ if (NULL != proc) { |
+ return proc(bitmap); |
+ } |
+ |
+ return NULL; |
+} |
+ |
+} // namespace SkTextureCompressor |