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Issue 325183003: Ignore live_edit_ flag when when dealing with LiveEdit in a debug break. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_DEBUG_H_ 5 #ifndef V8_DEBUG_H_
6 #define V8_DEBUG_H_ 6 #define V8_DEBUG_H_
7 7
8 #include "src/allocation.h" 8 #include "src/allocation.h"
9 #include "src/arguments.h" 9 #include "src/arguments.h"
10 #include "src/assembler.h" 10 #include "src/assembler.h"
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667 }; 667 };
668 668
669 // Storage location for registers when handling debug break calls 669 // Storage location for registers when handling debug break calls
670 ThreadLocal thread_local_; 670 ThreadLocal thread_local_;
671 671
672 Isolate* isolate_; 672 Isolate* isolate_;
673 673
674 friend class Isolate; 674 friend class Isolate;
675 friend class DebugScope; 675 friend class DebugScope;
676 friend class DisableBreak; 676 friend class DisableBreak;
677 friend class LiveEdit;
677 friend class SuppressDebug; 678 friend class SuppressDebug;
678 679
679 friend Handle<FixedArray> GetDebuggedFunctions(); // In test-debug.cc 680 friend Handle<FixedArray> GetDebuggedFunctions(); // In test-debug.cc
680 friend void CheckDebuggerUnloaded(bool check_functions); // In test-debug.cc 681 friend void CheckDebuggerUnloaded(bool check_functions); // In test-debug.cc
681 682
682 DISALLOW_COPY_AND_ASSIGN(Debug); 683 DISALLOW_COPY_AND_ASSIGN(Debug);
683 }; 684 };
684 685
685 686
686 DECLARE_RUNTIME_FUNCTION(Debug_Break); 687 DECLARE_RUNTIME_FUNCTION(Debug_Break);
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764 // several frames above. 765 // several frames above.
765 // There is no calling conventions here, because it never actually gets 766 // There is no calling conventions here, because it never actually gets
766 // called, it only gets returned to. 767 // called, it only gets returned to.
767 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); 768 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm);
768 }; 769 };
769 770
770 771
771 } } // namespace v8::internal 772 } } // namespace v8::internal
772 773
773 #endif // V8_DEBUG_H_ 774 #endif // V8_DEBUG_H_
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