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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_OZONE_PLATFORM_DRI_BUFFER_DATA_H_ | |
| 6 #define UI_OZONE_PLATFORM_DRI_BUFFER_DATA_H_ | |
| 7 | |
| 8 #include "base/memory/scoped_ptr.h" | |
| 9 | |
| 10 struct gbm_bo; | |
| 11 | |
| 12 namespace ui { | |
| 13 | |
| 14 class DriWrapper; | |
| 15 | |
| 16 class BufferData { | |
|
rjkroege
2014/06/11 14:43:04
What is this class for? Can you explain?
| |
| 17 public: | |
| 18 // When we create the BufferData we need to register the buffer. Once | |
| 19 // successfully registered, the |framebuffer_| field will hold the ID of the | |
| 20 // buffer. The controller will use this ID when scanning out the buffer. On | |
| 21 // creation we will also associate the BufferData with the buffer. | |
| 22 static BufferData* CreateData(DriWrapper* dri, gbm_bo* buffer); | |
| 23 | |
| 24 // Callback used by GBM to destory the BufferData associated with a buffer. | |
|
rjkroege
2014/06/11 14:43:04
nit destory
| |
| 25 static void Destroy(gbm_bo* buffer, void* data); | |
| 26 | |
| 27 // Returns the BufferData associated with |buffer|. NULL if no data is | |
| 28 // associated. | |
| 29 static BufferData* GetData(gbm_bo* buffer); | |
| 30 | |
| 31 uint32_t framebuffer() const { return framebuffer_; } | |
| 32 uint32_t handle() const { return handle_; } | |
| 33 | |
| 34 private: | |
| 35 BufferData(DriWrapper* dri, gbm_bo* buffer); | |
| 36 ~BufferData(); | |
| 37 | |
| 38 DriWrapper* dri_; | |
| 39 | |
| 40 uint32_t handle_; | |
| 41 | |
| 42 // ID provided by the controller when the buffer is registered. This ID is | |
| 43 // used when scanning out the buffer. | |
| 44 uint32_t framebuffer_; | |
| 45 | |
| 46 DISALLOW_COPY_AND_ASSIGN(BufferData); | |
| 47 }; | |
| 48 | |
| 49 } // namespace ui | |
| 50 | |
| 51 #endif // UI_OZONE_PLATFORM_DRI_BUFFER_DATA_H_ | |
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