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Side by Side Diff: Source/core/rendering/compositing/RenderLayerCompositor.h

Issue 325063003: Delete RenderLayerCompositor::layerWillBeRemoved (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 116
117 bool supportsFixedRootBackgroundCompositing() const; 117 bool supportsFixedRootBackgroundCompositing() const;
118 bool needsFixedRootBackgroundLayer(const RenderLayer*) const; 118 bool needsFixedRootBackgroundLayer(const RenderLayer*) const;
119 GraphicsLayer* fixedRootBackgroundLayer() const; 119 GraphicsLayer* fixedRootBackgroundLayer() const;
120 void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; } 120 void setNeedsUpdateFixedBackground() { m_needsUpdateFixedBackground = true; }
121 121
122 // Repaint the appropriate layers when the given RenderLayer starts or stops being composited. 122 // Repaint the appropriate layers when the given RenderLayer starts or stops being composited.
123 void repaintOnCompositingChange(RenderLayer*); 123 void repaintOnCompositingChange(RenderLayer*);
124 124
125 void repaintInCompositedAncestor(RenderLayer*, const LayoutRect&); 125 void repaintInCompositedAncestor(RenderLayer*, const LayoutRect&);
126
127 void layerWillBeRemoved(RenderLayer* parent, RenderLayer* child);
128
129 void repaintCompositedLayers(); 126 void repaintCompositedLayers();
130 127
131 RenderLayer* rootRenderLayer() const; 128 RenderLayer* rootRenderLayer() const;
132 GraphicsLayer* rootGraphicsLayer() const; 129 GraphicsLayer* rootGraphicsLayer() const;
133 GraphicsLayer* scrollLayer() const; 130 GraphicsLayer* scrollLayer() const;
134 GraphicsLayer* containerLayer() const; 131 GraphicsLayer* containerLayer() const;
135 132
136 // We don't always have a root transform layer. This function lazily allocat es one 133 // We don't always have a root transform layer. This function lazily allocat es one
137 // and returns it as required. 134 // and returns it as required.
138 GraphicsLayer* ensureRootTransformLayer(); 135 GraphicsLayer* ensureRootTransformLayer();
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278 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 275 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
279 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 276 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
280 #if USE(RUBBER_BANDING) 277 #if USE(RUBBER_BANDING)
281 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; 278 OwnPtr<GraphicsLayer> m_layerForOverhangShadow;
282 #endif 279 #endif
283 }; 280 };
284 281
285 } // namespace WebCore 282 } // namespace WebCore
286 283
287 #endif // RenderLayerCompositor_h 284 #endif // RenderLayerCompositor_h
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