Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
index de6918e2359452f9ae086ed998360ffe7e6447ba..18f6bd4e3de67a347cc35319cf1d24f3b838d097 100644 |
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py |
@@ -27,10 +27,6 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
# Fails on all platforms |
self.Fail('conformance/glsl/misc/shaders-with-mis-matching-uniforms.html', |
bug=351396) |
- self.Fail('conformance/glsl/misc/boolean_precision.html', |
- bug=368874) |
- self.Fail('conformance/glsl/misc/shader-struct-scope.html', |
- bug=368910) |
# Flaky on Win |
self.Fail('conformance/extensions/webgl-draw-buffers.html', |
@@ -50,6 +46,10 @@ class WebGLConformanceExpectations(test_expectations.TestExpectations): |
self.Fail('conformance/glsl/misc/shader-with-array-of-structs-uniform.html', |
['win7', 'intel', 'nvidia'], bug=373972) |
+ # Mac failures |
+ self.Fail('conformance/glsl/misc/shader-struct-scope.html', |
+ ['mac'], bug=368910) |
+ |
# Mac / Intel failures |
# Radar 13499466 |
self.Fail('conformance/limits/gl-max-texture-dimensions.html', |