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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ppapi/tests/test_compositor.h" |
| 6 |
| 7 #include <GLES2/gl2.h> |
| 8 #include <GLES2/gl2ext.h> |
| 9 #include <stdio.h> |
| 10 #include <stdlib.h> |
| 11 #include <string.h> |
| 12 |
| 13 #include "ppapi/c/ppb_opengles2.h" |
| 14 #include "ppapi/cpp/compositor.h" |
| 15 #include "ppapi/cpp/compositor_layer.h" |
| 16 #include "ppapi/cpp/image_data.h" |
| 17 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h" |
| 18 #include "ppapi/lib/gl/include/GLES2/gl2.h" |
| 19 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" |
| 20 #include "ppapi/tests/test_utils.h" |
| 21 |
| 22 namespace { |
| 23 |
| 24 const float kMatrix[16] = { |
| 25 1.0f, 0.0f, 0.0f, 0.0f, |
| 26 0.0f, 1.0f, 0.0f, 0.0f, |
| 27 0.0f, 0.0f, 1.0f, 0.0f, |
| 28 0.0f, 0.0f, 0.0f, 1.0f, |
| 29 }; |
| 30 |
| 31 } // namespace |
| 32 |
| 33 REGISTER_TEST_CASE(Compositor); |
| 34 |
| 35 #define VERIFY(r) do { \ |
| 36 std::string result = (r); \ |
| 37 if (result != "") \ |
| 38 return result; \ |
| 39 } while (false) |
| 40 |
| 41 bool TestCompositor::Init() { |
| 42 if (!CheckTestingInterface()) |
| 43 return false; |
| 44 |
| 45 if (!glInitializePPAPI(pp::Module::Get()->get_browser_interface())) |
| 46 return false; |
| 47 |
| 48 return true; |
| 49 } |
| 50 |
| 51 void TestCompositor::RunTests(const std::string& filter) { |
| 52 RUN_CALLBACK_TEST(TestCompositor, Release, filter); |
| 53 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommit, filter); |
| 54 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChange, filter); |
| 55 RUN_CALLBACK_TEST(TestCompositor, General, filter); |
| 56 |
| 57 RUN_CALLBACK_TEST(TestCompositor, ReleaseUnbound, filter); |
| 58 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommitUnbound, filter); |
| 59 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChangeUnbound, filter); |
| 60 RUN_CALLBACK_TEST(TestCompositor, GeneralUnbound, filter); |
| 61 |
| 62 RUN_CALLBACK_TEST(TestCompositor, BindUnbind, filter); |
| 63 } |
| 64 |
| 65 std::string TestCompositor::TestRelease() { |
| 66 return TestReleaseInternal(true); |
| 67 } |
| 68 |
| 69 std::string TestCompositor::TestReleaseWithoutCommit() { |
| 70 return TestReleaseWithoutCommitInternal(true); |
| 71 } |
| 72 |
| 73 std::string TestCompositor::TestCommitTwoTimesWithoutChange() { |
| 74 return TestCommitTwoTimesWithoutChangeInternal(true); |
| 75 } |
| 76 |
| 77 std::string TestCompositor::TestGeneral() { |
| 78 return TestGeneralInternal(true); |
| 79 } |
| 80 |
| 81 std::string TestCompositor::TestReleaseUnbound() { |
| 82 return TestReleaseInternal(false); |
| 83 } |
| 84 |
| 85 std::string TestCompositor::TestReleaseWithoutCommitUnbound() { |
| 86 return TestReleaseWithoutCommitInternal(false); |
| 87 } |
| 88 |
| 89 std::string TestCompositor::TestCommitTwoTimesWithoutChangeUnbound() { |
| 90 return TestCommitTwoTimesWithoutChangeInternal(false); |
| 91 } |
| 92 |
| 93 std::string TestCompositor::TestGeneralUnbound() { |
| 94 return TestGeneralInternal(false); |
| 95 } |
| 96 |
| 97 // TODO(penghuang): refactor common part in all tests to a member function. |
| 98 std::string TestCompositor::TestBindUnbind() { |
| 99 // Setup GLES2 |
| 100 const int32_t attribs[] = { |
| 101 PP_GRAPHICS3DATTRIB_WIDTH, 16, |
| 102 PP_GRAPHICS3DATTRIB_HEIGHT, 16, |
| 103 PP_GRAPHICS3DATTRIB_NONE |
| 104 }; |
| 105 pp::Graphics3D graphics_3d(instance_, attribs); |
| 106 ASSERT_FALSE(graphics_3d.is_null()); |
| 107 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); |
| 108 |
| 109 pp::Compositor compositor = pp::Compositor(instance_); |
| 110 ASSERT_FALSE(compositor.is_null()); |
| 111 |
| 112 // Add layers on an unbound compositor. |
| 113 pp::CompositorLayer color_layer = compositor.AddLayer(); |
| 114 ASSERT_FALSE(color_layer.is_null()); |
| 115 |
| 116 VERIFY(SetColorLayer(color_layer, PP_OK)); |
| 117 |
| 118 uint32_t texture = 0; |
| 119 VERIFY(CreateTexture(&texture)); |
| 120 pp::CompositorLayer texture_layer = compositor.AddLayer(); |
| 121 ASSERT_FALSE(texture_layer.is_null()); |
| 122 TestCompletionCallback texture_release_callback(instance_->pp_instance(), |
| 123 PP_REQUIRED); |
| 124 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 125 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), |
| 126 texture_release_callback.GetCallback())); |
| 127 |
| 128 pp::ImageData image; |
| 129 VERIFY(CreateImage(&image)); |
| 130 pp::CompositorLayer image_layer = compositor.AddLayer(); |
| 131 TestCompletionCallback image_release_callback(instance_->pp_instance(), |
| 132 PP_REQUIRED); |
| 133 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 134 image_layer.SetImage(image, pp::Size(100, 100), |
| 135 image_release_callback.GetCallback())); |
| 136 |
| 137 // Commit layers to the chromium compositor. |
| 138 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); |
| 139 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 140 CHECK_CALLBACK_BEHAVIOR(callback); |
| 141 ASSERT_EQ(PP_OK, callback.result()); |
| 142 |
| 143 // Bind the compositor and call CommitLayers() again. |
| 144 ASSERT_TRUE(instance_->BindGraphics(compositor)); |
| 145 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 146 CHECK_CALLBACK_BEHAVIOR(callback); |
| 147 ASSERT_EQ(PP_OK, callback.result()); |
| 148 |
| 149 // Unbind the compositor and call CommitLayers() again. |
| 150 ASSERT_TRUE(instance_->BindGraphics(pp::Compositor())); |
| 151 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 152 CHECK_CALLBACK_BEHAVIOR(callback); |
| 153 ASSERT_EQ(PP_OK, callback.result()); |
| 154 |
| 155 // Reset layers and call CommitLayers() again. |
| 156 ASSERT_EQ(PP_OK, compositor.ResetLayers()); |
| 157 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 158 CHECK_CALLBACK_BEHAVIOR(callback); |
| 159 ASSERT_EQ(PP_OK, callback.result()); |
| 160 |
| 161 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 162 ASSERT_EQ(PP_OK, texture_release_callback.result()); |
| 163 ReleaseTexture(texture); |
| 164 |
| 165 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 166 ASSERT_EQ(PP_OK, image_release_callback.result()); |
| 167 |
| 168 // Reset |
| 169 glSetCurrentContextPPAPI(0); |
| 170 |
| 171 PASS(); |
| 172 } |
| 173 |
| 174 std::string TestCompositor::TestReleaseInternal(bool bind) { |
| 175 // Setup GLES2 |
| 176 const int32_t attribs[] = { |
| 177 PP_GRAPHICS3DATTRIB_WIDTH, 16, |
| 178 PP_GRAPHICS3DATTRIB_HEIGHT, 16, |
| 179 PP_GRAPHICS3DATTRIB_NONE |
| 180 }; |
| 181 pp::Graphics3D graphics_3d(instance_, attribs); |
| 182 ASSERT_FALSE(graphics_3d.is_null()); |
| 183 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); |
| 184 |
| 185 pp::Compositor compositor = pp::Compositor(instance_); |
| 186 ASSERT_FALSE(compositor.is_null()); |
| 187 |
| 188 // Bind the compositor to the instance |
| 189 if (bind) |
| 190 ASSERT_TRUE(instance_->BindGraphics(compositor)); |
| 191 |
| 192 pp::CompositorLayer color_layer = compositor.AddLayer(); |
| 193 ASSERT_FALSE(color_layer.is_null()); |
| 194 |
| 195 VERIFY(SetColorLayer(color_layer, PP_OK)); |
| 196 |
| 197 uint32_t texture = 0; |
| 198 VERIFY(CreateTexture(&texture)); |
| 199 pp::CompositorLayer texture_layer = compositor.AddLayer(); |
| 200 ASSERT_FALSE(texture_layer.is_null()); |
| 201 TestCompletionCallback texture_release_callback(instance_->pp_instance(), |
| 202 PP_REQUIRED); |
| 203 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 204 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), |
| 205 texture_release_callback.GetCallback())); |
| 206 |
| 207 pp::ImageData image; |
| 208 VERIFY(CreateImage(&image)); |
| 209 pp::CompositorLayer image_layer = compositor.AddLayer(); |
| 210 TestCompletionCallback image_release_callback(instance_->pp_instance(), |
| 211 PP_REQUIRED); |
| 212 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 213 image_layer.SetImage(image, pp::Size(100, 100), |
| 214 image_release_callback.GetCallback())); |
| 215 |
| 216 // Commit layers to the chromium compositor. |
| 217 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); |
| 218 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 219 CHECK_CALLBACK_BEHAVIOR(callback); |
| 220 ASSERT_EQ(PP_OK, callback.result()); |
| 221 |
| 222 // Release the compositor, and then release_callback will be aborted. |
| 223 compositor = pp::Compositor(); |
| 224 |
| 225 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 226 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); |
| 227 ReleaseTexture(texture); |
| 228 |
| 229 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 230 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); |
| 231 |
| 232 // Reset |
| 233 glSetCurrentContextPPAPI(0); |
| 234 |
| 235 PASS(); |
| 236 } |
| 237 |
| 238 std::string TestCompositor::TestReleaseWithoutCommitInternal(bool bind) { |
| 239 // Setup GLES2 |
| 240 const int32_t attribs[] = { |
| 241 PP_GRAPHICS3DATTRIB_WIDTH, 16, |
| 242 PP_GRAPHICS3DATTRIB_HEIGHT, 16, |
| 243 PP_GRAPHICS3DATTRIB_NONE |
| 244 }; |
| 245 pp::Graphics3D graphics_3d(instance_, attribs); |
| 246 ASSERT_FALSE(graphics_3d.is_null()); |
| 247 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); |
| 248 |
| 249 pp::Compositor compositor = pp::Compositor(instance_); |
| 250 ASSERT_FALSE(compositor.is_null()); |
| 251 |
| 252 // Bind the compositor to the instance |
| 253 if (bind) |
| 254 ASSERT_TRUE(instance_->BindGraphics(compositor)); |
| 255 |
| 256 pp::CompositorLayer color_layer = compositor.AddLayer(); |
| 257 ASSERT_FALSE(color_layer.is_null()); |
| 258 |
| 259 VERIFY(SetColorLayer(color_layer, PP_OK)); |
| 260 |
| 261 uint32_t texture = 0; |
| 262 VERIFY(CreateTexture(&texture)); |
| 263 pp::CompositorLayer texture_layer = compositor.AddLayer(); |
| 264 ASSERT_FALSE(texture_layer.is_null()); |
| 265 TestCompletionCallback texture_release_callback(instance_->pp_instance(), |
| 266 PP_REQUIRED); |
| 267 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 268 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), |
| 269 texture_release_callback.GetCallback())); |
| 270 |
| 271 pp::ImageData image; |
| 272 VERIFY(CreateImage(&image)); |
| 273 pp::CompositorLayer image_layer = compositor.AddLayer(); |
| 274 TestCompletionCallback image_release_callback(instance_->pp_instance(), |
| 275 PP_REQUIRED); |
| 276 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 277 image_layer.SetImage(image, pp::Size(100, 100), |
| 278 image_release_callback.GetCallback())); |
| 279 |
| 280 // Release the compositor, and then release_callback will be aborted. |
| 281 compositor = pp::Compositor(); |
| 282 |
| 283 // All release_callbacks should be called. |
| 284 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 285 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); |
| 286 ReleaseTexture(texture); |
| 287 |
| 288 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 289 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); |
| 290 |
| 291 // The layer associated to the compositor will become invalidated. |
| 292 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); |
| 293 |
| 294 // Reset |
| 295 glSetCurrentContextPPAPI(0); |
| 296 |
| 297 PASS(); |
| 298 } |
| 299 |
| 300 std::string TestCompositor::TestCommitTwoTimesWithoutChangeInternal(bool bind) { |
| 301 pp::Compositor compositor(instance_); |
| 302 ASSERT_FALSE(compositor.is_null()); |
| 303 if (bind) |
| 304 ASSERT_TRUE(instance_->BindGraphics(compositor)); |
| 305 pp::CompositorLayer layer = compositor.AddLayer(); |
| 306 ASSERT_FALSE(layer.is_null()); |
| 307 VERIFY(SetColorLayer(layer, PP_OK)); |
| 308 |
| 309 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); |
| 310 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 311 CHECK_CALLBACK_BEHAVIOR(callback); |
| 312 ASSERT_EQ(PP_OK, callback.result()); |
| 313 |
| 314 // CommitLayers() without any change. |
| 315 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 316 CHECK_CALLBACK_BEHAVIOR(callback); |
| 317 ASSERT_EQ(PP_OK, callback.result()); |
| 318 |
| 319 PASS(); |
| 320 } |
| 321 |
| 322 std::string TestCompositor::TestGeneralInternal(bool bind) { |
| 323 // Setup GLES2 |
| 324 const int32_t attribs[] = { |
| 325 PP_GRAPHICS3DATTRIB_WIDTH, 16, |
| 326 PP_GRAPHICS3DATTRIB_HEIGHT, 16, |
| 327 PP_GRAPHICS3DATTRIB_NONE |
| 328 }; |
| 329 pp::Graphics3D graphics_3d(instance_, attribs); |
| 330 ASSERT_FALSE(graphics_3d.is_null()); |
| 331 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); |
| 332 |
| 333 // All functions should work with a bound compositor |
| 334 pp::Compositor compositor(instance_); |
| 335 ASSERT_FALSE(compositor.is_null()); |
| 336 if (bind) |
| 337 ASSERT_TRUE(instance_->BindGraphics(compositor)); |
| 338 |
| 339 pp::CompositorLayer color_layer = compositor.AddLayer(); |
| 340 ASSERT_FALSE(color_layer.is_null()); |
| 341 VERIFY(SetColorLayer(color_layer, PP_OK)); |
| 342 |
| 343 uint32_t texture = 0; |
| 344 VERIFY(CreateTexture(&texture)); |
| 345 pp::CompositorLayer texture_layer = compositor.AddLayer(); |
| 346 ASSERT_FALSE(texture_layer.is_null()); |
| 347 TestCompletionCallback texture_release_callback(instance_->pp_instance(), |
| 348 PP_REQUIRED); |
| 349 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 350 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), |
| 351 texture_release_callback.GetCallback())); |
| 352 |
| 353 pp::ImageData image; |
| 354 VERIFY(CreateImage(&image)); |
| 355 pp::CompositorLayer image_layer = compositor.AddLayer(); |
| 356 TestCompletionCallback image_release_callback(instance_->pp_instance(), |
| 357 PP_REQUIRED); |
| 358 ASSERT_EQ(PP_OK_COMPLETIONPENDING, |
| 359 image_layer.SetImage(image, pp::Size(100, 100), |
| 360 image_release_callback.GetCallback())); |
| 361 |
| 362 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); |
| 363 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 364 CHECK_CALLBACK_BEHAVIOR(callback); |
| 365 ASSERT_EQ(PP_OK, callback.result()); |
| 366 |
| 367 // After ResetLayers(), all layers should be invalidated. |
| 368 ASSERT_EQ(PP_OK, compositor.ResetLayers()); |
| 369 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); |
| 370 |
| 371 // Commit empty layer stack to the chromium compositor, and then the texture |
| 372 // and the image will be released by the chromium compositor soon. |
| 373 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); |
| 374 CHECK_CALLBACK_BEHAVIOR(callback); |
| 375 ASSERT_EQ(PP_OK, callback.result()); |
| 376 |
| 377 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 378 ASSERT_EQ(PP_OK, texture_release_callback.result()); |
| 379 ReleaseTexture(texture); |
| 380 |
| 381 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); |
| 382 ASSERT_EQ(PP_OK, image_release_callback.result()); |
| 383 |
| 384 // Reset |
| 385 glSetCurrentContextPPAPI(0); |
| 386 |
| 387 PASS(); |
| 388 } |
| 389 |
| 390 std::string TestCompositor::CreateTexture(uint32_t* texture) { |
| 391 glGenTextures(1, texture); |
| 392 ASSERT_NE(0, *texture); |
| 393 glBindTexture(GL_TEXTURE_2D, *texture); |
| 394 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 400, 400, 0, |
| 395 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 396 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 397 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 398 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 399 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 400 glBindTexture(GL_TEXTURE_2D, 0); |
| 401 |
| 402 return std::string(); |
| 403 } |
| 404 |
| 405 std::string TestCompositor::ReleaseTexture(uint32_t texture) { |
| 406 ASSERT_NE(0u, texture); |
| 407 glDeleteTextures(1, &texture); |
| 408 |
| 409 return std::string(); |
| 410 } |
| 411 |
| 412 std::string TestCompositor::CreateImage(pp::ImageData* image) { |
| 413 *image = pp::ImageData(instance_, PP_IMAGEDATAFORMAT_RGBA_PREMUL, |
| 414 pp::Size(400, 400), false); |
| 415 ASSERT_FALSE(image->is_null()); |
| 416 |
| 417 return std::string(); |
| 418 } |
| 419 |
| 420 std::string TestCompositor::SetColorLayer( |
| 421 pp::CompositorLayer layer, int32_t result) { |
| 422 ASSERT_EQ(result, layer.SetColor(255, 255, 255, 255, pp::Size(100, 100))); |
| 423 ASSERT_EQ(result, layer.SetClipRect(pp::Rect(0, 0, 50, 50))); |
| 424 ASSERT_EQ(result, layer.SetTransform(kMatrix)); |
| 425 ASSERT_EQ(result, layer.SetOpacity(128)); |
| 426 |
| 427 return std::string(); |
| 428 } |
| 429 |
| 430 |
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