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| 1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ppapi/tests/test_compositor.h" | |
| 6 | |
| 7 #include <GLES2/gl2.h> | |
| 8 #include <GLES2/gl2ext.h> | |
| 9 #include <stdio.h> | |
| 10 #include <stdlib.h> | |
| 11 #include <string.h> | |
| 12 | |
| 13 #include "ppapi/c/ppb_opengles2.h" | |
| 14 #include "ppapi/cpp/compositor.h" | |
| 15 #include "ppapi/cpp/compositor_layer.h" | |
| 16 #include "ppapi/cpp/image_data.h" | |
| 17 #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h" | |
| 18 #include "ppapi/lib/gl/include/GLES2/gl2.h" | |
| 19 #include "ppapi/lib/gl/include/GLES2/gl2ext.h" | |
| 20 #include "ppapi/tests/test_utils.h" | |
| 21 | |
| 22 namespace { | |
| 23 | |
| 24 const float kMatrix[16] = { | |
| 25 1.0f, 0.0f, 0.0f, 0.0f, | |
| 26 0.0f, 1.0f, 0.0f, 0.0f, | |
| 27 0.0f, 0.0f, 1.0f, 0.0f, | |
| 28 0.0f, 0.0f, 0.0f, 1.0f, | |
| 29 }; | |
| 30 | |
| 31 } // namespace | |
| 32 | |
| 33 REGISTER_TEST_CASE(Compositor); | |
| 34 | |
| 35 #define VERIFY(r) do { \ | |
| 36 std::string result = (r); \ | |
| 37 if (result != "") \ | |
| 38 return result; \ | |
| 39 } while (false) | |
| 40 | |
| 41 bool TestCompositor::Init() { | |
| 42 if (!CheckTestingInterface()) | |
| 43 return false; | |
| 44 | |
| 45 if (!glInitializePPAPI(pp::Module::Get()->get_browser_interface())) | |
| 46 return false; | |
| 47 | |
| 48 return true; | |
| 49 } | |
| 50 | |
| 51 void TestCompositor::RunTests(const std::string& filter) { | |
| 52 RUN_CALLBACK_TEST(TestCompositor, Release, filter); | |
| 53 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommit, filter); | |
| 54 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChange, filter); | |
| 55 RUN_CALLBACK_TEST(TestCompositor, General, filter); | |
| 56 | |
| 57 RUN_CALLBACK_TEST(TestCompositor, ReleaseUnbound, filter); | |
| 58 RUN_CALLBACK_TEST(TestCompositor, ReleaseWithoutCommitUnbound, filter); | |
| 59 RUN_CALLBACK_TEST(TestCompositor, CommitTwoTimesWithoutChangeUnbound, filter); | |
| 60 RUN_CALLBACK_TEST(TestCompositor, GeneralUnbound, filter); | |
| 61 | |
| 62 RUN_CALLBACK_TEST(TestCompositor, BindUnbind, filter); | |
| 63 } | |
| 64 | |
| 65 std::string TestCompositor::TestRelease() { | |
| 66 return TestReleaseInternal(true); | |
| 67 } | |
| 68 | |
| 69 std::string TestCompositor::TestReleaseWithoutCommit() { | |
| 70 return TestReleaseWithoutCommitInternal(true); | |
| 71 } | |
| 72 | |
| 73 std::string TestCompositor::TestCommitTwoTimesWithoutChange() { | |
| 74 return TestCommitTwoTimesWithoutChangeInternal(true); | |
| 75 } | |
| 76 | |
| 77 std::string TestCompositor::TestGeneral() { | |
| 78 return TestGeneralInternal(true); | |
| 79 } | |
| 80 | |
| 81 std::string TestCompositor::TestReleaseUnbound() { | |
| 82 return TestReleaseInternal(false); | |
| 83 } | |
| 84 | |
| 85 std::string TestCompositor::TestReleaseWithoutCommitUnbound() { | |
| 86 return TestReleaseWithoutCommitInternal(false); | |
| 87 } | |
| 88 | |
| 89 std::string TestCompositor::TestCommitTwoTimesWithoutChangeUnbound() { | |
| 90 return TestCommitTwoTimesWithoutChangeInternal(false); | |
| 91 } | |
| 92 | |
| 93 std::string TestCompositor::TestGeneralUnbound() { | |
| 94 return TestGeneralInternal(false); | |
| 95 } | |
| 96 | |
| 97 std::string TestCompositor::TestBindUnbind() { | |
| 98 // Setup GLES2 | |
| 99 const int32_t attribs[] = { | |
| 100 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
| 101 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
| 102 PP_GRAPHICS3DATTRIB_NONE | |
| 103 }; | |
| 104 pp::Graphics3D graphics_3d(instance_, attribs); | |
| 105 ASSERT_FALSE(graphics_3d.is_null()); | |
| 106 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
| 107 | |
| 108 pp::Compositor compositor = pp::Compositor(instance_); | |
| 109 ASSERT_FALSE(compositor.is_null()); | |
| 110 | |
| 111 // Add layers on an unbound compositor. | |
| 112 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
| 113 ASSERT_FALSE(color_layer.is_null()); | |
| 114 | |
| 115 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
| 116 | |
| 117 uint32_t texture = 0; | |
| 118 VERIFY(CreateTexture(&texture)); | |
| 119 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
| 120 ASSERT_FALSE(texture_layer.is_null()); | |
| 121 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
| 122 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 123 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 124 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
| 125 texture_release_callback.GetCallback())); | |
| 126 | |
| 127 pp::ImageData image; | |
| 128 VERIFY(CreateImage(&image)); | |
| 129 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
| 130 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
| 131 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 132 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 133 image_layer.SetImage(image, pp::Size(100, 100), | |
| 134 image_release_callback.GetCallback())); | |
| 135 | |
| 136 // Commit layers to the chromium compositor. | |
| 137 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
| 138 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 139 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 140 ASSERT_EQ(PP_OK, callback.result()); | |
| 141 | |
| 142 // Bind the compositor and call CommitLayers() again. | |
| 143 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
| 144 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 145 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 146 ASSERT_EQ(PP_OK, callback.result()); | |
| 147 | |
| 148 // Unbind the compositor and call CommitLayers() again. | |
| 149 ASSERT_TRUE(instance_->BindGraphics(pp::Compositor())); | |
| 150 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 151 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 152 ASSERT_EQ(PP_OK, callback.result()); | |
| 153 | |
| 154 // Reset layers and call CommitLayers() again. | |
| 155 ASSERT_EQ(PP_OK, compositor.ResetLayers()); | |
| 156 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 157 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 158 ASSERT_EQ(PP_OK, callback.result()); | |
| 159 | |
| 160 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 161 ASSERT_EQ(PP_OK, texture_release_callback.result()); | |
| 162 ReleaseTexture(texture); | |
| 163 | |
| 164 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 165 ASSERT_EQ(PP_OK, image_release_callback.result()); | |
| 166 | |
| 167 // Reset | |
| 168 glSetCurrentContextPPAPI(0); | |
| 169 | |
| 170 PASS(); | |
| 171 } | |
| 172 | |
| 173 std::string TestCompositor::TestReleaseInternal(bool bind) { | |
| 174 // Setup GLES2 | |
| 175 const int32_t attribs[] = { | |
| 176 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
| 177 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
| 178 PP_GRAPHICS3DATTRIB_NONE | |
| 179 }; | |
| 180 pp::Graphics3D graphics_3d(instance_, attribs); | |
| 181 ASSERT_FALSE(graphics_3d.is_null()); | |
| 182 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
| 183 | |
| 184 pp::Compositor compositor = pp::Compositor(instance_); | |
| 185 ASSERT_FALSE(compositor.is_null()); | |
| 186 | |
| 187 // Bind the compositor to the instance | |
| 188 if (bind) | |
| 189 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
| 190 | |
| 191 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
| 192 ASSERT_FALSE(color_layer.is_null()); | |
| 193 | |
| 194 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
| 195 | |
| 196 uint32_t texture = 0; | |
| 197 VERIFY(CreateTexture(&texture)); | |
| 198 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
| 199 ASSERT_FALSE(texture_layer.is_null()); | |
| 200 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
| 201 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 202 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 203 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
| 204 texture_release_callback.GetCallback())); | |
| 205 | |
| 206 pp::ImageData image; | |
| 207 VERIFY(CreateImage(&image)); | |
| 208 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
| 209 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
| 210 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:17:59
Done.
| |
| 211 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 212 image_layer.SetImage(image, pp::Size(100, 100), | |
| 213 image_release_callback.GetCallback())); | |
| 214 | |
| 215 // Commit layers to the chromium compositor. | |
| 216 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
| 217 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 218 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 219 ASSERT_EQ(PP_OK, callback.result()); | |
| 220 | |
| 221 // Release the compositor, and then release_callback will be aborted. | |
| 222 compositor = pp::Compositor(); | |
| 223 | |
| 224 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 225 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); | |
| 226 ReleaseTexture(texture); | |
| 227 | |
| 228 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 229 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); | |
| 230 | |
| 231 // Reset | |
| 232 glSetCurrentContextPPAPI(0); | |
| 233 | |
| 234 PASS(); | |
| 235 } | |
| 236 | |
| 237 std::string TestCompositor::TestReleaseWithoutCommitInternal(bool bind) { | |
| 238 // Setup GLES2 | |
| 239 const int32_t attribs[] = { | |
| 240 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
| 241 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
| 242 PP_GRAPHICS3DATTRIB_NONE | |
| 243 }; | |
| 244 pp::Graphics3D graphics_3d(instance_, attribs); | |
| 245 ASSERT_FALSE(graphics_3d.is_null()); | |
| 246 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
| 247 | |
| 248 pp::Compositor compositor = pp::Compositor(instance_); | |
| 249 ASSERT_FALSE(compositor.is_null()); | |
| 250 | |
| 251 // Bind the compositor to the instance | |
| 252 if (bind) | |
| 253 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
| 254 | |
| 255 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
| 256 ASSERT_FALSE(color_layer.is_null()); | |
| 257 | |
| 258 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
| 259 | |
| 260 uint32_t texture = 0; | |
| 261 VERIFY(CreateTexture(&texture)); | |
| 262 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
| 263 ASSERT_FALSE(texture_layer.is_null()); | |
| 264 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
| 265 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 266 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 267 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
| 268 texture_release_callback.GetCallback())); | |
| 269 | |
| 270 pp::ImageData image; | |
| 271 VERIFY(CreateImage(&image)); | |
| 272 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
| 273 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
| 274 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:17:59
Done.
| |
| 275 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 276 image_layer.SetImage(image, pp::Size(100, 100), | |
| 277 image_release_callback.GetCallback())); | |
| 278 | |
| 279 // Release the compositor, and then release_callback will be aborted. | |
| 280 compositor = pp::Compositor(); | |
| 281 | |
| 282 // All release_callbacks should be called. | |
| 283 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 284 ASSERT_EQ(PP_ERROR_ABORTED, texture_release_callback.result()); | |
| 285 ReleaseTexture(texture); | |
| 286 | |
| 287 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 288 ASSERT_EQ(PP_ERROR_ABORTED, image_release_callback.result()); | |
| 289 | |
| 290 // The layer associated to the compositor will become invalidated. | |
| 291 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); | |
| 292 | |
| 293 // Reset | |
| 294 glSetCurrentContextPPAPI(0); | |
| 295 | |
| 296 PASS(); | |
| 297 } | |
| 298 | |
| 299 std::string TestCompositor::TestCommitTwoTimesWithoutChangeInternal(bool bind) { | |
| 300 pp::Compositor compositor(instance_); | |
| 301 ASSERT_FALSE(compositor.is_null()); | |
| 302 if (bind) | |
| 303 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
| 304 pp::CompositorLayer layer = compositor.AddLayer(); | |
| 305 ASSERT_FALSE(layer.is_null()); | |
| 306 VERIFY(SetColorLayer(layer, PP_OK)); | |
| 307 | |
| 308 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
| 309 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 310 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 311 ASSERT_EQ(PP_OK, callback.result()); | |
| 312 | |
| 313 // CommitLayers() without any change. | |
| 314 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 315 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 316 ASSERT_EQ(PP_OK, callback.result()); | |
| 317 | |
| 318 PASS(); | |
| 319 } | |
| 320 | |
| 321 std::string TestCompositor::TestGeneralInternal(bool bind) { | |
| 322 // Setup GLES2 | |
| 323 const int32_t attribs[] = { | |
| 324 PP_GRAPHICS3DATTRIB_WIDTH, 16, | |
| 325 PP_GRAPHICS3DATTRIB_HEIGHT, 16, | |
| 326 PP_GRAPHICS3DATTRIB_NONE | |
| 327 }; | |
| 328 pp::Graphics3D graphics_3d(instance_, attribs); | |
| 329 ASSERT_FALSE(graphics_3d.is_null()); | |
| 330 glSetCurrentContextPPAPI(graphics_3d.pp_resource()); | |
| 331 | |
| 332 // All functions should work with a bound compositor | |
| 333 pp::Compositor compositor(instance_); | |
| 334 ASSERT_FALSE(compositor.is_null()); | |
| 335 if (bind) | |
| 336 ASSERT_TRUE(instance_->BindGraphics(compositor)); | |
| 337 | |
| 338 pp::CompositorLayer color_layer = compositor.AddLayer(); | |
| 339 ASSERT_FALSE(color_layer.is_null()); | |
| 340 VERIFY(SetColorLayer(color_layer, PP_OK)); | |
| 341 | |
| 342 uint32_t texture = 0; | |
| 343 VERIFY(CreateTexture(&texture)); | |
| 344 pp::CompositorLayer texture_layer = compositor.AddLayer(); | |
| 345 ASSERT_FALSE(texture_layer.is_null()); | |
| 346 TestCompletionCallback texture_release_callback(instance_->pp_instance(), | |
| 347 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 348 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 349 texture_layer.SetTexture(graphics_3d, texture, pp::Size(100, 100), | |
| 350 texture_release_callback.GetCallback())); | |
| 351 | |
| 352 pp::ImageData image; | |
| 353 VERIFY(CreateImage(&image)); | |
| 354 pp::CompositorLayer image_layer = compositor.AddLayer(); | |
| 355 TestCompletionCallback image_release_callback(instance_->pp_instance(), | |
| 356 PP_REQUIRED); | |
|
raymes
2014/06/20 02:57:20
nit:indentation
Peng
2014/06/20 03:18:00
Done.
| |
| 357 ASSERT_EQ(PP_OK_COMPLETIONPENDING, | |
| 358 image_layer.SetImage(image, pp::Size(100, 100), | |
| 359 image_release_callback.GetCallback())); | |
| 360 | |
| 361 TestCompletionCallback callback(instance_->pp_instance(), callback_type()); | |
| 362 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 363 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 364 ASSERT_EQ(PP_OK, callback.result()); | |
| 365 | |
| 366 // After ResetLayers(), all layers should be invalidated. | |
| 367 ASSERT_EQ(PP_OK, compositor.ResetLayers()); | |
| 368 VERIFY(SetColorLayer(color_layer, PP_ERROR_BADRESOURCE)); | |
| 369 | |
| 370 // Commit empty layer stack to the chromium compositor, and then the texture | |
| 371 // and the image will be released by the chromium compositor soon. | |
| 372 callback.WaitForResult(compositor.CommitLayers(callback.GetCallback())); | |
| 373 CHECK_CALLBACK_BEHAVIOR(callback); | |
| 374 ASSERT_EQ(PP_OK, callback.result()); | |
| 375 | |
| 376 texture_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 377 ASSERT_EQ(PP_OK, texture_release_callback.result()); | |
| 378 ReleaseTexture(texture); | |
| 379 | |
| 380 image_release_callback.WaitForResult(PP_OK_COMPLETIONPENDING); | |
| 381 ASSERT_EQ(PP_OK, image_release_callback.result()); | |
| 382 | |
| 383 // Reset | |
| 384 glSetCurrentContextPPAPI(0); | |
| 385 | |
| 386 PASS(); | |
|
raymes
2014/06/20 02:57:20
Most of the code up to and including comitting the
Peng
2014/06/20 03:18:00
Yes. The code of those testes are similar. There a
| |
| 387 } | |
| 388 | |
| 389 std::string TestCompositor::CreateTexture(uint32_t* texture) { | |
| 390 glGenTextures(1, texture); | |
| 391 ASSERT_NE(0, *texture); | |
| 392 glBindTexture(GL_TEXTURE_2D, *texture); | |
| 393 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 400, 400, 0, | |
| 394 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | |
| 395 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 396 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 397 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 398 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 399 glBindTexture(GL_TEXTURE_2D, 0); | |
| 400 | |
| 401 return std::string(); | |
| 402 } | |
| 403 | |
| 404 std::string TestCompositor::ReleaseTexture(uint32_t texture) { | |
| 405 ASSERT_NE(0u, texture); | |
| 406 glDeleteTextures(1, &texture); | |
| 407 | |
| 408 return std::string(); | |
| 409 } | |
| 410 | |
| 411 std::string TestCompositor::CreateImage(pp::ImageData* image) { | |
| 412 *image = pp::ImageData(instance_, PP_IMAGEDATAFORMAT_RGBA_PREMUL, | |
| 413 pp::Size(400, 400), false); | |
| 414 ASSERT_FALSE(image->is_null()); | |
| 415 | |
| 416 return std::string(); | |
| 417 } | |
| 418 | |
| 419 std::string TestCompositor::SetColorLayer( | |
| 420 pp::CompositorLayer layer, int32_t result) { | |
| 421 ASSERT_EQ(result, layer.SetColor(255, 255, 255, 255, pp::Size(100, 100))); | |
| 422 ASSERT_EQ(result, layer.SetClipRect(pp::Rect(0, 0, 50, 50))); | |
| 423 ASSERT_EQ(result, layer.SetTransform(kMatrix)); | |
| 424 ASSERT_EQ(result, layer.SetOpacity(128)); | |
| 425 | |
| 426 return std::string(); | |
| 427 } | |
| 428 | |
| 429 | |
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