Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 778332ffc2cf2337f72be974b65254451f7e24ab..e808885dddbe8a3143db1a7973dce6b11dd6aa28 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -557,38 +557,40 @@ public: |
*/ |
static GrEffectRef* Create(GrContext *context, const SkRect& rect, |
float sigma) { |
- GrTexture *blurProfileTexture = NULL; |
- int doubleProfileSize = SkScalarCeilToInt(12*sigma); |
- |
- if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.height()) { |
- // if the blur sigma is too large so the gaussian overlaps the whole |
- // rect in either direction, fall back to CPU path for now. |
- |
+ GrTexture *horizontalScanline = NULL, *verticalScanline = NULL; |
+ bool createdScanlines = CreateScanlineTextures(context, sigma, |
+ SkScalarCeilToInt(rect.width()), |
+ SkScalarCeilToInt(rect.height()), |
+ &horizontalScanline, &verticalScanline); |
+ SkAutoTUnref<GrTexture> hunref(horizontalScanline), vunref(verticalScanline); |
+ if (!createdScanlines) { |
return NULL; |
} |
- |
- bool createdBlurProfileTexture = CreateBlurProfileTexture(context, sigma, &blurProfileTexture); |
- SkAutoTUnref<GrTexture> hunref(blurProfileTexture); |
- if (!createdBlurProfileTexture) { |
- return NULL; |
- } |
- AutoEffectUnref effect(SkNEW_ARGS(GrRectBlurEffect, (rect, sigma, blurProfileTexture))); |
+ AutoEffectUnref effect(SkNEW_ARGS(GrRectBlurEffect, (rect, sigma, |
+ horizontalScanline, verticalScanline))); |
return CreateEffectRef(effect); |
} |
- const SkRect& getRect() const { return fRect; } |
+ unsigned int getWidth() const { return fWidth; } |
+ unsigned int getHeight() const { return fHeight; } |
float getSigma() const { return fSigma; } |
+ const GrCoordTransform& getTransform() const { return fTransform; } |
private: |
- GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile); |
+ GrRectBlurEffect(const SkRect& rect, float sigma, |
+ GrTexture *horizontal_scanline, GrTexture *vertical_scanline); |
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
- static bool CreateBlurProfileTexture(GrContext *context, float sigma, |
- GrTexture **blurProfileTexture); |
+ static bool CreateScanlineTextures(GrContext *context, float sigma, |
+ unsigned int width, unsigned int height, |
+ GrTexture **horizontalScanline, |
+ GrTexture **verticalScanline); |
- SkRect fRect; |
- float fSigma; |
- GrTextureAccess fBlurProfileAccess; |
+ unsigned int fWidth, fHeight; |
+ float fSigma; |
+ GrTextureAccess fHorizontalScanlineAccess; |
+ GrTextureAccess fVerticalScanlineAccess; |
+ GrCoordTransform fTransform; |
GR_DECLARE_EFFECT_TEST; |
@@ -612,31 +614,16 @@ public: |
private: |
typedef GrGLUniformManager::UniformHandle UniformHandle; |
- UniformHandle fProxyRectUniform; |
- UniformHandle fProfileSizeUniform; |
+ UniformHandle fWidthUni; |
+ UniformHandle fHeightUni; |
typedef GrGLEffect INHERITED; |
}; |
- |
- |
GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
: INHERITED(factory) { |
} |
-void OutputRectBlurProfileLookup(GrGLShaderBuilder* builder, |
- const GrGLShaderBuilder::TextureSampler& sampler, |
- const char *output, |
- const char *profileSize, const char *loc, |
- const char *blurred_width, |
- const char *sharp_width) { |
- builder->fsCodeAppendf("\t\tfloat coord = (0.5 * (abs(2.0*%s - %s) - %s))/%s;\n", |
- loc, blurred_width, sharp_width, profileSize); |
- builder->fsCodeAppendf("\t\t%s = ", output); |
- builder->fsAppendTextureLookup(sampler, "vec2(coord,0.5)"); |
- builder->fsCodeAppend(".a;\n"); |
-} |
- |
void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder, |
const GrDrawEffect&, |
EffectKey key, |
@@ -645,19 +632,7 @@ void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder, |
const TransformedCoordsArray& coords, |
const TextureSamplerArray& samplers) { |
- const char *rectName; |
- const char *profileSizeName; |
- |
- fProxyRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kVec4f_GrSLType, |
- "proxyRect", |
- &rectName); |
- fProfileSizeUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
- kFloat_GrSLType, |
- "profileSize", |
- &profileSizeName); |
- |
- const char *fragmentPos = builder->fragmentPosition(); |
+ SkString texture_coords = builder->ensureFSCoords2D(coords, 0); |
if (inputColor) { |
builder->fsCodeAppendf("\tvec4 src=%s;\n", inputColor); |
@@ -665,46 +640,31 @@ void GrGLRectBlurEffect::emitCode(GrGLShaderBuilder* builder, |
builder->fsCodeAppendf("\tvec4 src=vec4(1)\n;"); |
} |
- builder->fsCodeAppendf("\tvec2 translatedPos = %s.xy - %s.xy;\n", fragmentPos, rectName ); |
- builder->fsCodeAppendf("\tfloat width = %s.z - %s.x;\n", rectName, rectName); |
- builder->fsCodeAppendf("\tfloat height = %s.w - %s.y;\n", rectName, rectName); |
- |
- builder->fsCodeAppendf("\tvec2 smallDims = vec2(width - %s, height-%s);\n", profileSizeName, profileSizeName); |
- builder->fsCodeAppendf("\tfloat center = 2.0 * floor(%s/2.0 + .25) - 1.0;\n", profileSizeName); |
- builder->fsCodeAppendf("\tvec2 wh = smallDims - vec2(center,center);\n"); |
- |
- builder->fsCodeAppendf("\tfloat horiz_lookup;\n"); |
- builder->fsCodeAppendf("\tif (%s <= smallDims.x) {\n", profileSizeName); |
- OutputRectBlurProfileLookup(builder, samplers[0], "horiz_lookup", profileSizeName, "translatedPos.x", "width", "wh.x"); |
- builder->fsCodeAppendf("\t}\n"); |
- |
- builder->fsCodeAppendf("\tfloat vert_lookup;\n"); |
- builder->fsCodeAppendf("\tif (%s <= smallDims.y) {\n", profileSizeName); |
- OutputRectBlurProfileLookup(builder, samplers[0], "vert_lookup", profileSizeName, "translatedPos.y", "height", "wh.y"); |
- builder->fsCodeAppendf("\t}\n"); |
+ builder->fsCodeAppendf("\tvec4 horiz = "); |
+ builder->fsAppendTextureLookup( samplers[0], texture_coords.c_str() ); |
+ builder->fsCodeAppendf(";\n"); |
+ builder->fsCodeAppendf("\tvec4 vert = "); |
+ builder->fsAppendTextureLookup( samplers[1], texture_coords.c_str() ); |
+ builder->fsCodeAppendf(";\n"); |
- builder->fsCodeAppendf("\tfloat final = 1.0 - horiz_lookup * vert_lookup;\n"); |
- |
- builder->fsCodeAppendf("\t%s = vec4(final, final, final, 1.0);\n", outputColor ); |
+ builder->fsCodeAppendf("\tfloat final = (horiz*vert).r;\n"); |
+ builder->fsCodeAppendf("\t%s = final*src;\n", outputColor); |
} |
void GrGLRectBlurEffect::setData(const GrGLUniformManager& uman, |
- const GrDrawEffect& drawEffect) { |
- const GrRectBlurEffect& rbe = drawEffect.castEffect<GrRectBlurEffect>(); |
- SkRect rect = rbe.getRect(); |
- |
- uman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
- uman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma())); |
+ const GrDrawEffect& drawEffect) { |
} |
-bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma, |
- GrTexture **blurProfileTexture) { |
+bool GrRectBlurEffect::CreateScanlineTextures(GrContext *context, float sigma, |
+ unsigned int width, unsigned int height, |
+ GrTexture **horizontalScanline, |
+ GrTexture **verticalScanline) { |
GrTextureParams params; |
GrTextureDesc texDesc; |
- unsigned int profile_size = SkScalarCeilToInt(6*sigma); |
+ unsigned int profile_size = SkScalarFloorToInt(6*sigma); |
- texDesc.fWidth = profile_size; |
+ texDesc.fWidth = width; |
texDesc.fHeight = 1; |
texDesc.fConfig = kAlpha_8_GrPixelConfig; |
@@ -712,38 +672,73 @@ bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma, |
GrCacheID::Key key; |
memset(&key, 0, sizeof(key)); |
key.fData32[0] = profile_size; |
- key.fData32[1] = 1; |
- GrCacheID blurProfileKey(gBlurProfileDomain, key); |
+ key.fData32[1] = width; |
+ key.fData32[2] = 1; |
+ GrCacheID horizontalCacheID(gBlurProfileDomain, key); |
uint8_t *profile = NULL; |
SkAutoTDeleteArray<uint8_t> ada(NULL); |
- *blurProfileTexture = context->findAndRefTexture(texDesc, blurProfileKey, ¶ms); |
+ *horizontalScanline = context->findAndRefTexture(texDesc, horizontalCacheID, ¶ms); |
- if (NULL == *blurProfileTexture) { |
+ if (NULL == *horizontalScanline) { |
SkBlurMask::ComputeBlurProfile(sigma, &profile); |
ada.reset(profile); |
- *blurProfileTexture = context->createTexture(¶ms, texDesc, blurProfileKey, |
- profile, 0); |
+ SkAutoTMalloc<uint8_t> horizontalPixels(width); |
+ SkBlurMask::ComputeBlurredScanline(horizontalPixels, profile, width, sigma); |
+ |
+ *horizontalScanline = context->createTexture(¶ms, texDesc, horizontalCacheID, |
+ horizontalPixels, 0); |
- if (NULL == *blurProfileTexture) { |
+ if (NULL == *horizontalScanline) { |
return false; |
} |
} |
+ texDesc.fWidth = 1; |
+ texDesc.fHeight = height; |
+ key.fData32[1] = 1; |
+ key.fData32[2] = height; |
+ GrCacheID verticalCacheID(gBlurProfileDomain, key); |
+ |
+ *verticalScanline = context->findAndRefTexture(texDesc, verticalCacheID, ¶ms); |
+ if (NULL == *verticalScanline) { |
+ if (NULL == profile) { |
+ SkBlurMask::ComputeBlurProfile(sigma, &profile); |
+ ada.reset(profile); |
+ } |
+ |
+ SkAutoTMalloc<uint8_t> verticalPixels(height); |
+ SkBlurMask::ComputeBlurredScanline(verticalPixels, profile, height, sigma); |
+ |
+ *verticalScanline = context->createTexture(¶ms, texDesc, verticalCacheID, |
+ verticalPixels, 0); |
+ |
+ if (NULL == *verticalScanline) { |
+ SkSafeSetNull(*horizontalScanline); |
+ return false; |
+ } |
+ |
+ } |
return true; |
} |
GrRectBlurEffect::GrRectBlurEffect(const SkRect& rect, float sigma, |
- GrTexture *blur_profile) |
+ GrTexture *horizontal_scanline, GrTexture *vertical_scanline) |
: INHERITED(), |
- fRect(rect), |
+ fWidth(horizontal_scanline->width()), |
+ fHeight(vertical_scanline->width()), |
fSigma(sigma), |
- fBlurProfileAccess(blur_profile) { |
- this->addTextureAccess(&fBlurProfileAccess); |
- this->setWillReadFragmentPosition(); |
+ fHorizontalScanlineAccess(horizontal_scanline), |
+ fVerticalScanlineAccess(vertical_scanline) { |
+ SkMatrix mat; |
+ mat.setRectToRect(rect, SkRect::MakeWH(1,1), SkMatrix::kFill_ScaleToFit); |
+ fTransform.reset(kLocal_GrCoordSet, mat); |
+ this->addTextureAccess(&fHorizontalScanlineAccess); |
+ this->addTextureAccess(&fVerticalScanlineAccess); |
+ this->addCoordTransform(&fTransform); |
} |
GrRectBlurEffect::~GrRectBlurEffect() { |
@@ -755,7 +750,10 @@ const GrBackendEffectFactory& GrRectBlurEffect::getFactory() const { |
bool GrRectBlurEffect::onIsEqual(const GrEffect& sBase) const { |
const GrRectBlurEffect& s = CastEffect<GrRectBlurEffect>(sBase); |
- return this->getSigma() == s.getSigma(); |
+ return this->getWidth() == s.getWidth() && |
+ this->getHeight() == s.getHeight() && |
+ this->getSigma() == s.getSigma() && |
+ this->getTransform() == s.getTransform(); |
} |
void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
@@ -795,9 +793,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, |
SkMatrix ctm = context->getMatrix(); |
SkScalar xformedSigma = this->computeXformedSigma(ctm); |
- |
- int pad=SkScalarCeilToInt(6*xformedSigma)/2; |
- rect.outset(SkIntToScalar(pad), SkIntToScalar(pad)); |
+ rect.outset(3*xformedSigma, 3*xformedSigma); |
SkAutoTUnref<GrEffectRef> effect(GrRectBlurEffect::Create( |
context, rect, xformedSigma)); |
@@ -810,6 +806,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, |
return false; |
} |
+ |
grp->addCoverageEffect(effect); |
context->drawRect(*grp, rect); |