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Side by Side Diff: src/core/SkPictureRecord.cpp

Issue 324293004: Remove picture pre-allocation from SkPictureRecorder (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix initializer list order Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPictureRecord.h" 8 #include "SkPictureRecord.h"
9 #include "SkTSearch.h" 9 #include "SkTSearch.h"
10 #include "SkPixelRef.h" 10 #include "SkPixelRef.h"
(...skipping 18 matching lines...) Expand all
29 kNoInitialSave = -1, 29 kNoInitialSave = -1,
30 }; 30 };
31 31
32 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, et c. 32 // A lot of basic types get stored as a uint32_t: bools, ints, paint indices, et c.
33 static int const kUInt32Size = 4; 33 static int const kUInt32Size = 4;
34 34
35 static const uint32_t kSaveSize = 2 * kUInt32Size; 35 static const uint32_t kSaveSize = 2 * kUInt32Size;
36 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size; 36 static const uint32_t kSaveLayerNoBoundsSize = 4 * kUInt32Size;
37 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect ); 37 static const uint32_t kSaveLayerWithBoundsSize = 4 * kUInt32Size + sizeof(SkRect );
38 38
39 SkPictureRecord::SkPictureRecord(SkPicture* picture, const SkISize& dimensions, uint32_t flags) 39 SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags)
40 : INHERITED(dimensions.width(), dimensions.height()) 40 : INHERITED(dimensions.width(), dimensions.height())
41 , fBoundingHierarchy(NULL) 41 , fBoundingHierarchy(NULL)
42 , fStateTree(NULL) 42 , fStateTree(NULL)
43 , fFlattenableHeap(HEAP_BLOCK_SIZE) 43 , fFlattenableHeap(HEAP_BLOCK_SIZE)
44 , fPaints(&fFlattenableHeap) 44 , fPaints(&fFlattenableHeap)
45 , fRecordFlags(flags) 45 , fRecordFlags(flags)
46 , fOptsEnabled(kBeClever) { 46 , fOptsEnabled(kBeClever) {
47 #ifdef SK_DEBUG_SIZE 47 #ifdef SK_DEBUG_SIZE
48 fPointBytes = fRectBytes = fTextBytes = 0; 48 fPointBytes = fRectBytes = fTextBytes = 0;
49 fPointWrites = fRectWrites = fTextWrites = 0; 49 fPointWrites = fRectWrites = fTextWrites = 0;
50 #endif 50 #endif
51 51
52 fPicture = picture;
53 fBitmapHeap = SkNEW(SkBitmapHeap); 52 fBitmapHeap = SkNEW(SkBitmapHeap);
54 fFlattenableHeap.setBitmapStorage(fBitmapHeap); 53 fFlattenableHeap.setBitmapStorage(fBitmapHeap);
55 54
56 #ifndef SK_COLLAPSE_MATRIX_CLIP_STATE 55 #ifndef SK_COLLAPSE_MATRIX_CLIP_STATE
57 fFirstSavedLayerIndex = kNoSavedLayerIndex; 56 fFirstSavedLayerIndex = kNoSavedLayerIndex;
58 #endif 57 #endif
59 58
60 fInitialSaveCount = kNoInitialSave; 59 fInitialSaveCount = kNoInitialSave;
61 60
62 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 61 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
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1059 SkASSERT(initialOffset+getPaintOffset(DRAW_DRRECT, size) == fWriter.bytesWri tten()); 1058 SkASSERT(initialOffset+getPaintOffset(DRAW_DRRECT, size) == fWriter.bytesWri tten());
1060 this->addPaint(paint); 1059 this->addPaint(paint);
1061 this->addRRect(outer); 1060 this->addRRect(outer);
1062 this->addRRect(inner); 1061 this->addRRect(inner);
1063 this->validate(initialOffset, size); 1062 this->validate(initialOffset, size);
1064 } 1063 }
1065 1064
1066 void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) { 1065 void SkPictureRecord::drawPath(const SkPath& path, const SkPaint& paint) {
1067 1066
1068 if (paint.isAntiAlias() && !path.isConvex()) { 1067 if (paint.isAntiAlias() && !path.isConvex()) {
1069 fPicture->incAAConcavePaths(); 1068 fContentInfo.incAAConcavePaths();
1070 1069
1071 if (SkPaint::kStroke_Style == paint.getStyle() && 1070 if (SkPaint::kStroke_Style == paint.getStyle() &&
1072 0 == paint.getStrokeWidth()) { 1071 0 == paint.getStrokeWidth()) {
1073 fPicture->incAAHairlineConcavePaths(); 1072 fContentInfo.incAAHairlineConcavePaths();
1074 } 1073 }
1075 } 1074 }
1076 1075
1077 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE 1076 #ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
1078 fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType); 1077 fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
1079 #endif 1078 #endif
1080 1079
1081 // op + paint index + path index 1080 // op + paint index + path index
1082 size_t size = 3 * kUInt32Size; 1081 size_t size = 3 * kUInt32Size;
1083 size_t initialOffset = this->addDraw(DRAW_PATH, &size); 1082 size_t initialOffset = this->addDraw(DRAW_PATH, &size);
(...skipping 498 matching lines...) Expand 10 before | Expand all | Expand 10 after
1582 void SkPictureRecord::addMatrix(const SkMatrix& matrix) { 1581 void SkPictureRecord::addMatrix(const SkMatrix& matrix) {
1583 fWriter.writeMatrix(matrix); 1582 fWriter.writeMatrix(matrix);
1584 } 1583 }
1585 1584
1586 const SkFlatData* SkPictureRecord::getFlatPaintData(const SkPaint& paint) { 1585 const SkFlatData* SkPictureRecord::getFlatPaintData(const SkPaint& paint) {
1587 return fPaints.findAndReturnFlat(paint); 1586 return fPaints.findAndReturnFlat(paint);
1588 } 1587 }
1589 1588
1590 const SkFlatData* SkPictureRecord::addPaintPtr(const SkPaint* paint) { 1589 const SkFlatData* SkPictureRecord::addPaintPtr(const SkPaint* paint) {
1591 if (NULL != paint && NULL != paint->getPathEffect()) { 1590 if (NULL != paint && NULL != paint->getPathEffect()) {
1592 fPicture->incPaintWithPathEffectUses(); 1591 fContentInfo.incPaintWithPathEffectUses();
1593 } 1592 }
1594 1593
1595 const SkFlatData* data = paint ? getFlatPaintData(*paint) : NULL; 1594 const SkFlatData* data = paint ? getFlatPaintData(*paint) : NULL;
1596 this->addFlatPaint(data); 1595 this->addFlatPaint(data);
1597 return data; 1596 return data;
1598 } 1597 }
1599 1598
1600 void SkPictureRecord::addFlatPaint(const SkFlatData* flatPaint) { 1599 void SkPictureRecord::addFlatPaint(const SkFlatData* flatPaint) {
1601 int index = flatPaint ? flatPaint->index() : 0; 1600 int index = flatPaint ? flatPaint->index() : 0;
1602 this->addInt(index); 1601 this->addInt(index);
1603 } 1602 }
1604 1603
1605 int SkPictureRecord::addPathToHeap(const SkPath& path) { 1604 int SkPictureRecord::addPathToHeap(const SkPath& path) {
1606 return fPicture->addPathToHeap(path); 1605 if (NULL == fPathHeap) {
1606 fPathHeap.reset(SkNEW(SkPathHeap));
1607 }
1608 #ifdef SK_DEDUP_PICTURE_PATHS
1609 return fPathHeap->insert(path);
1610 #else
1611 return fPathHeap->append(path);
1612 #endif
1607 } 1613 }
1608 1614
1609 void SkPictureRecord::addPath(const SkPath& path) { 1615 void SkPictureRecord::addPath(const SkPath& path) {
1610 this->addInt(this->addPathToHeap(path)); 1616 this->addInt(this->addPathToHeap(path));
1611 } 1617 }
1612 1618
1613 void SkPictureRecord::addPicture(const SkPicture* picture) { 1619 void SkPictureRecord::addPicture(const SkPicture* picture) {
1614 int index = fPictureRefs.find(picture); 1620 int index = fPictureRefs.find(picture);
1615 if (index < 0) { // not found 1621 if (index < 0) { // not found
1616 index = fPictureRefs.count(); 1622 index = fPictureRefs.count();
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1818 void SkPictureRecord::validateRegions() const { 1824 void SkPictureRecord::validateRegions() const {
1819 int count = fRegions.count(); 1825 int count = fRegions.count();
1820 SkASSERT((unsigned) count < 0x1000); 1826 SkASSERT((unsigned) count < 0x1000);
1821 for (int index = 0; index < count; index++) { 1827 for (int index = 0; index < count; index++) {
1822 const SkFlatData* region = fRegions[index]; 1828 const SkFlatData* region = fRegions[index];
1823 SkASSERT(region); 1829 SkASSERT(region);
1824 // region->validate(); 1830 // region->validate();
1825 } 1831 }
1826 } 1832 }
1827 #endif 1833 #endif
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