| Index: src/gpu/gl/GrGLShaderBuilder.h
|
| diff --git a/src/gpu/gl/GrGLShaderBuilder.h b/src/gpu/gl/GrGLShaderBuilder.h
|
| index d7ba58e07716bca89646b937d08cb2ce20d1487f..3eff1df050c12ddf4e79a3ac2ee8c0196de7a3b4 100644
|
| --- a/src/gpu/gl/GrGLShaderBuilder.h
|
| +++ b/src/gpu/gl/GrGLShaderBuilder.h
|
| @@ -439,7 +439,7 @@ public:
|
| GrGLFragmentOnlyShaderBuilder(GrGpuGL*, GrGLUniformManager&, const GrGLProgramDesc&);
|
|
|
| int getNumTexCoordSets() const { return fNumTexCoordSets; }
|
| - int addTexCoordSets(int count) { return (fNumTexCoordSets += count) - count; }
|
| + int addTexCoordSets(int count);
|
|
|
| virtual GrGLProgramEffects* createAndEmitEffects(
|
| const GrEffectStage* effectStages[],
|
|
|