OLD | NEW |
1 Tests whether SVG event bubbling works across shadow trees. | 1 Tests whether SVG event bubbling works across shadow trees. |
2 | 2 |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
4 | 4 |
5 | 5 |
6 PASS successfullyParsed is true | 6 PASS successfullyParsed is true |
7 | 7 |
8 TEST COMPLETE | 8 TEST COMPLETE |
9 FAIL msg should be [EventHandler 1] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 1] type: click phase: AT_TARGET target: [object SVGRectElement] (id
: rect) currentTarget: [object SVGRectElement] (id: rect). | 9 PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGRe
ctElement] (id: rect) currentTarget: [object SVGRectElement] (id: rect)" |
10 FAIL msg should be [EventHandler 1] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 1] type: click phase: AT_TARGET target: [object SVGRectElement] (id
: rect) currentTarget: [object SVGRectElement] (id: rect). | 10 PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGRe
ctElement] (id: rect) currentTarget: [object SVGRectElement] (id: rect)" |
11 FAIL msg should be [EventHandler 2] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 2] type: click phase: BUBBLING target: [object SVGRectElement] (id:
rect) currentTarget: [object SVGGElement] (id: rectParent). | 11 PASS msg is "[EventHandler 2] type: click phase: BUBBLING target: [object SVGRec
tElement] (id: rect) currentTarget: [object SVGGElement] (id: rectParent)" |
12 FAIL msg should be [EventHandler 1] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 1] type: click phase: AT_TARGET target: [object SVGRectElement] (id
: rect) currentTarget: [object SVGRectElement] (id: rect). | 12 PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGRe
ctElement] (id: rect) currentTarget: [object SVGRectElement] (id: rect)" |
13 FAIL msg should be [EventHandler 2] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 2] type: click phase: BUBBLING target: [object SVGRectElement] (id:
rect) currentTarget: [object SVGGElement] (id: rectParent). | 13 PASS msg is "[EventHandler 2] type: click phase: BUBBLING target: [object SVGRec
tElement] (id: rect) currentTarget: [object SVGGElement] (id: rectParent)" |
14 FAIL msg should be [EventHandler 3] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 3] type: click phase: BUBBLING target: [object SVGRectElement] (id:
rect) currentTarget: [object SVGUseElement] (id: use). | 14 PASS msg is "[EventHandler 3] type: click phase: AT_TARGET target: [object SVGUs
eElement] (id: use) currentTarget: [object SVGUseElement] (id: use)" |
15 FAIL msg should be [EventHandler 1] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 1] type: click phase: AT_TARGET target: [object SVGRectElement] (id
: rect) currentTarget: [object SVGRectElement] (id: rect). | 15 PASS msg is "[EventHandler 1] type: click phase: AT_TARGET target: [object SVGRe
ctElement] (id: rect) currentTarget: [object SVGRectElement] (id: rect)" |
16 FAIL msg should be [EventHandler 2] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 2] type: click phase: BUBBLING target: [object SVGRectElement] (id:
rect) currentTarget: [object SVGGElement] (id: rectParent). | 16 PASS msg is "[EventHandler 2] type: click phase: BUBBLING target: [object SVGRec
tElement] (id: rect) currentTarget: [object SVGGElement] (id: rectParent)" |
17 FAIL msg should be [EventHandler 3] type: click phase: AT_TARGET target: [object
SVGUseElement] (id: use) currentTarget: [object SVGUseElement] (id: use). Was [
EventHandler 3] type: click phase: BUBBLING target: [object SVGRectElement] (id:
rect) currentTarget: [object SVGUseElement] (id: use). | 17 PASS msg is "[EventHandler 3] type: click phase: AT_TARGET target: [object SVGUs
eElement] (id: use) currentTarget: [object SVGUseElement] (id: use)" |
18 FAIL msg should be [EventHandler 4] type: click phase: BUBBLING target: [object
SVGUseElement] (id: use) currentTarget: [object SVGGElement] (id: useParent). Wa
s [EventHandler 4] type: click phase: BUBBLING target: [object SVGRectElement] (
id: rect) currentTarget: [object SVGGElement] (id: useParent). | 18 PASS msg is "[EventHandler 4] type: click phase: BUBBLING target: [object SVGUse
Element] (id: use) currentTarget: [object SVGGElement] (id: useParent)" |
19 PASS successfullyParsed is true | 19 PASS successfullyParsed is true |
20 | 20 |
21 TEST COMPLETE | 21 TEST COMPLETE |
22 | 22 |
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